Commit Graph

15727 Commits

Author SHA1 Message Date
Jonas Dreßler
3acf840c99 keyboard: Initialize the FocusTrackers current window correctly
The FocusTracker keeps track of the currently focused window using its
internal this._currentWindow property. It will only pick up the focused
window though when receiving a "notify::focus-window" signal, so the
focused window that's set when the FocusTracker is created won't be
picked up.

Fix that by setting the _currentWindow during creation of the
FocusTracker.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
Jonas Dreßler
d8adeba6b6 keyboard: Properly destroy focus manager when destroying keyboard
We're currently leaking this object, so make sure to disconnect
everything properly and plug the leak.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
Jonas Dreßler
6f39d76a3e keyboard: Remove unused argument
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
Jonas Dreßler
9f415f1c89 keyboard: Make a few functions private
Now that we got rid of the external calls to setCursorLocation(), we can
make that private. animateShow() and animateHide() weren't called from
outside anyway, so let's make those private, too.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
Jonas Dreßler
f3f0396b7e keyboard: Clear keyboard rest timer when opening immediately
When immediate is true on open(), we want to show the OSK immediately,
it also makes sense to cleanup the keyboard rest timer in that case.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
Jonas Dreßler
cb68bbee36 keyboard: Rename focusTracker "reset" signal to "window-grabbed"
What this signal does is fire when a window was grabbed. A receiver
might want to do something special when a window was grabbed, whereas
"reset" can mean anything. Rename the "reset" signal to
"window-grabbed".

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1728>
2021-03-12 15:56:12 +00:00
arushsharma24
91c4c43a7d theme/panel: Remove spacing between Activities and appmenu
Top bar elements now have more padding, which makes the spacing between those
elements excessive, so remove it.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3769

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1754>
2021-03-12 13:39:43 +01:00
Changwoo Ryu
a57d66a993 Update Korean translation 2021-03-12 02:14:03 +00:00
Florian Müllner
16c7739170 messageTray: Remove deprecated code
Originally the Source method for showing notifications was "notify",
which had to change when turning it into a GObject subclass to not
clash with g_object_notify().

That change happened during the 3.36 cycle, so extensions have had
two releases (a year) to adapt to the replacement. That seems long
enough, so remove the deprecated compat code.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3848

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1749>
2021-03-10 15:17:52 +00:00
Fabio Tomat
e854b26fa7 Update Friulian translation 2021-03-10 12:26:00 +00:00
Jakub Steiner
db1336120c styling: Update for darker system grey
- darken buttons similarly to the app grid groups
- entries as well
- adjust foreground color of additional elements to
  work for 'light' variant as well

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3847

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1748>
2021-03-10 12:10:18 +00:00
Christian Kirbach
095d7c36f7 Update German translation 2021-03-09 21:18:33 +00:00
Jonas Dreßler
59b97a3095 workspace: Use Util.lerp() instead of actor box for interpolating
Instead of interpolating our workspace and layout boxes for each child
using clutter_actor_box_interpolate(), use our Util.lerp() function and
stay in JS land instead.

This is quite a large performance improvement since it avoids
heap-allocating a new ClutterActorBox for every child. With this, we're
finally at a duration of 1.0 ms to allocate the Workspace with 20
windows.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
afb56df55c windowPreview: Subclass a C actor
Move the get_preferred_width/height() and allocate() vfunc
implementations of WindowPreview to C, subclassing the C GObject from
JS.

This gets us another significant performance gain, allocating a
workspace with 20 windows now only takes 1.2 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
650e0960a2 workspace: Get some values outside the children loop when allocating
It turned out that getting properties and saving them to a variable
outside of loops instead of accessing them everytime inside the loop can
have significant impact on performance, so do that in Workspaces
vfunc_allocate().

Here the impact is not that large, about 0.05 ms with 20 open windows,
that still seems worth it though.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
5792b98f79 workspace: Don't create useless childBox
Creating a ClutterActorBox here is superfluous, we actually create and
assign a new box to this variable inside the loop.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
ec4b9b8894 workspace: Don't do checks in animateAllocation()
These checks aren't needed since Clutter should enforce this for us
already and skip the implicit transition when possible. This gets our
time spent in vfunc_allocate() down to 2.0 ms with 20 windows

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
3e9a08a2e1 workspace: Use set_origin/set_size instead of properties when allocating
Setting four properties is more expensive than calling two C functions,
so move to set_origin()/set_size() calls for our ClutterActorBox
handling.

This gets us down to an average time of 2.1 ms spent in vfunc_allocate()
with 20 windows

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
e75f3a8aed workspace: Iterate windowSlots directly when allocating
We can save a little bit of time in this loop by iterating directly
over the windowSlots array instead of iterating through children and
then performing a search for the windowSlot. This saves more time and we
only spend 2.2 ms instead of 2.3 ms in vfunc_allocate() now.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
04c781674c Move WindowPreviewLayout from JS to C
This layout manager is used quite often and the time we spend calling
it's allocate and get_preferred_width/heigth functions increases with
every open window.

We can save a lot of precious time during the layout cycle by moving
this layout manager from JS to C, thus avoiding the overhead of
trampolining between C and JS land.

In a measurement where the average time spent in vfunc_allocate() of the
Workspace actor was measured while opening an overview with 20 windows,
the average time spent went down from 3.1 ms to 2.3 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1743>
2021-03-09 15:40:49 +00:00
Jonas Dreßler
3eb40df06b panel: Don't change text color when entering the overview or lockscreen
With the introduction of the transparent panel in the overview, we
started making the panel text/icon color slightly brighter in the
overview and on the lockscreen to ensure best contrast. Now
unfortunately, setting the text color incurred a relayout of the
underlying ClutterText actor (fixed with
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1750), and
setting the icon color causes the icon texture to get regenerated
(fixed with
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/932).
Regenerating the icon texture will replace the icon actor, which also
causes a relayout.

This relayout of the panel has been measured to add at least 1
millisecond (the numbers fluctuated a lot) to about 5 ms it takes to
layout the first frame when showing the overview.

Since https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/932 is
unlikely to land this cycle, this commit proposes a different solution:
Simply don't use a different color for text in the overview. To avoid
issues with contrast in the overview, make the default color slightly
brighter and change it from #ccc to #ddd.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
2021-03-09 13:15:09 +00:00
Jonas Dreßler
5de9166f7a panel: Only update appMenu icon when the app actually changed
Right now we always recreate the icon of the appMenu when calling
_sync(). This will relayout the panel everytime we open the overview,
because we call _sync() in that case.

We can easily avoid that by only recreating the icon actor in case the
app that's opened actually changes. This gets us close to doing no more
relayouts of the panel when opening the overview.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
2021-03-09 13:15:09 +00:00
Jonas Dreßler
e6c1db2bc8 panel: Don't completely hide AppMenuButton when invisible
We already set the AppMenuButton to be non-reactive and transparent when
we hide it. Hiding it completely using clutter_actor_hide() will
additionally make it no longer affect layout and thus queue a relayout.

Since we hide the appMenu in the overview and we want to avoid
relayouting the panel when entering and leaving the overview, don't
completely hide the AppMenuButton to avoid queueing this relayout.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1733>
2021-03-09 13:15:09 +00:00
Florian Müllner
fb1ab4f20b windowManager: Limit super-scroll handling to normal mode
The overview has it's own workspace scroll handling, and we don't want
to switch workspaces in other modes. Limiting the scroll-event handler
to NORMAL mode matches the swipe tracker used by WorkspaceAnimation,
and allows for other uses of scroll events (like scrolling in the
alt-tab popup).

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3840

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1746>
2021-03-09 12:28:36 +00:00
Marek Černocký
3669faaa47 Updated Czech translation 2021-03-08 19:38:40 +01:00
Sebastian Keller
b853316498 ctrlAltTab: Fix usage of bind_cairo_surface_property
This updates the use of bind_cairo_surface_property for the changes
from d7cb2eeebc. Now this function returns a StImageContent and not
an Actor like the following code expects, so wrap it in a StIcon.
Also the function lost its size argument.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1718>
2021-03-08 09:21:25 +00:00
Sebastian Keller
99dd5ece55 st/texture-cache: Change bind_cairo_surface_property to transfer full
This is how the code works and how it is already used from the C side.
There would also be no point in keeping this transfer none, because
textures generated from this function will not be shared and are not
kept in the cache.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1718>
2021-03-08 09:21:25 +00:00
Sebastian Keller
19e5f35569 Revert "st: Keep weak ref on texture cache bound texture source"
This reverts commit 87558efbf1.

The commit did not fix the bug it was supposed to fix, it just
complicated the code. The hopefully correct fix is in the previous
commit.

The point of this commit was to ensure everything gets removed when
bind->source gets removed. This however was already the case since the
signal handler was already connected to bind->source and has a
destructor registered that takes care of everything. And since gobject
destroys its signal handlers before it clears the weak refs, this new
weak ref was effectively never being used.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1718>
2021-03-08 09:21:25 +00:00
Sebastian Keller
606ec25f8b st/texture-cache: Don't overwrite existing bind images on texture reset
If the icon surface of a window got updated and its type or format no
longer match what we expect, st_texture_cache_reset_texture() might
overwrite the existing image in the bind with a new image, while still
keeping the weak ref on the old image. Due to this the old image might
trigger a st_texture_cache_on_pixbuf_notify() after the bind has already
been freed by g_signal_handlers_destroy() in the bind source. While this
usually would remove the weak ref, the weak ref it tries to remove is
on the new image, not the old one. The call to
st_texture_cache_on_pixbuf_notify() then tries to read the already
free'd memory from the bind which causes the cast to G_OBJECT to fail,
resulting in the crash.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3785

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1718>
2021-03-08 09:21:24 +00:00
Daniel Mustieles
f6cfefa0be Updated Spanish translation 2021-03-08 09:40:38 +01:00
Rūdolfs Mazurs
1066a1bd08 Update Latvian translation 2021-03-07 18:31:06 +00:00
Sebastian Keller
f9f936e71a shell/app: Avoid adding windows with a startup workspace twice
Changing the workspace of a window causes the window tracker to remove
and add it to the app again. If this happens from within
_shell_app_add_window() before the window has been added to the windows
list, this will cause the check that is supposed to prevent adding the
same window multiple times to fail and the window to be added twice.
The app will then be considered still running after the last window has
been closed. Then when clicking on the corresponding app icon, the shell
would attempt to switch to a NULL workspace for the closed window
instead of starting a new instance, resulting in a crash.

Changing the workspace also needs to happen after increasing the
interesting window count, because otherwise removal of the window by
the window tracker would trigger a uint underflow leading the app to be
considered running with UINT_MAX interesting windows, despite having no
windows, leading to crashes right after launching the app.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3833

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1745>
2021-03-07 16:23:08 +00:00
Piotr Drąg
d4ae968d05 Update Polish translation 2021-03-07 13:41:35 +01:00
Danial Behzadi
aefafc5f2c Update Persian translation 2021-03-07 04:00:44 +00:00
Philipp Kiemle
3d9bfbb0f8 Update German translation 2021-03-06 17:27:55 +00:00
Jonas Dreßler
7a57528bd7 workspaceThumbnail: Update visibility when showing the overview
There's currently a bug that we continue showing the workspace minimap
when the number of workspaces changes back to 1 during the session (ie.
outside the overview). Fix that by also updating the workspaceThumbnails
visibility when entering the overview.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3819

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1741>
2021-03-04 12:39:37 +00:00
Jonas Dreßler
bd7e3f4d6b theme/screen-shield: Use the same background color as in the overview
The overview uses $system_bg_color as its background color, and since we
nowadays show the overview right after starting up, it makes sense to
use the same background color for the login screen.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3812

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1742>
2021-03-04 11:33:03 +00:00
Ivan Molodetskikh
35fb221a7e workspace: Check if index is valid before using it
If the window wasn't in _windowSlots, the index is -1, so the last
element of the array is removed, leading to
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547

I logged the stack trace from removeWindow() and it seems that when you
move the window from the second monitor to another workspace like shown
in https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3547,
removeWindow() is called twice for it, presumably once for the second
monitor workspace, and then once for the first monitor workspace for
some reason. It is during that call that _windowSlots doesn't contain
the window, so instead the last element (index -1) is removed, leading
to the animation bug.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1727>
2021-03-03 19:56:45 +00:00
Florian Müllner
ff163a03b9 ci: Update ci-fairy image
Previously the information which commit failed a commit message check
was hidden in parts of the report that don't show up in gitlab's UI.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1740>
2021-03-03 20:29:22 +01:00
Florian Müllner
30f0c9f943 workspaceThumbnails: Update indicator on workspace changes
We block state updates while the indicator for the active workspace
is animating. To track that, we check whether the scroll-adjustment's
value matches the active workspace index. That works as long as the
adjustment's value changes after the active workspace, but not when
switching workspaces via SwipeTracker which only changes the active
workspace after transitioning to the new scroll value.

To fix that, update the indicator on workspace changes as well.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1716>
2021-03-03 18:04:13 +00:00
Florian Müllner
fac50fb50e workspaceThumbnail: Queue state update after expanding
New workspaces are added in two steps, first the minimap expands to make
room for the new thumbnail, then the thumbnail animates in. However we
currently don't queue a state update after the first step, so the second
one only happens after one is queued by some other event (like a workspace
switch).

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3748

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1716>
2021-03-03 18:04:13 +00:00
Jonas Dreßler
7f99655067 iconGrid: Only animate items when we actually need it
Animating items of the iconGrid involves calling a few more C functions,
which is quite slow. Especially calling ClutterActor.set_easing_delay()
is slow because we override that function in JS to adjust for the
animation slow-down factor. So add a small class variable to make sure
we only animate the icons of the grid when we actually need it.

This makes the average time spent in vfunc_allocate() of the iconGrid go
down to about 0.7 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:16 +00:00
Jonas Dreßler
7771bf4437 iconGrid: Save class variables to local ones
It's quite slow to access class variables in JS, especially when they're
backed by GObject properties. To avoid accessing them in every iteration
when we're looping through the children of iconGrid, store those values
to another variable and reuse that inside the loop.

This shaves off another 0.2 ms from iconGrids vfunc_allocate(), getting
the average time spent in that function down from 1.3 ms to 1.1 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:16 +00:00
Jonas Dreßler
7a5650d868 iconGrid: Bail out of getRowPadding early if we'll return 0
This gets our time spent in vfunc_allocate() down again by ~0.1 ms from
1.4 ms to 1.3 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:15 +00:00
Jonas Dreßler
0fd394d4ca iconGrid: Don't update pages in vfunc_allocate()
vfunc_allocate() is a hot path, and we don't want to do expensive stuff
there, so avoid updating the pages, which seems unnecessary anyway.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:15 +00:00
Jonas Dreßler
0978b87e65 iconGrid: Get max child size using existing array of visible children
Using a preexisting array to iterate over is much faster than iterating
over the actors children using a "for ... of" loop, that's because the
latter calls into C functions to get the next actor all the time.

Also, stop using array deconstruction here, it turned out that this is
extremely expensive. When profiling this part of the code, it turned out
that only 9% of the time spent in _getChildrenMaxSize() is spent calling
the get_preferred_height/width() methods. When not using array
deconstruction, this time increased to 22%, still not great, but a lot
better.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:15 +00:00
Jonas Dreßler
8e93806453 iconGrid: Cache visible children of pages
We need to access the visible children of a page in inside
vfunc_allocate(), and since getting those children is quite slow (it
involves iterating over all the children of the actor) let's avoid that
and cache the array instead.

This reduces average time spent in vfunc_allocate() of the iconGrid from
1.6 ms down to 1.4 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:15 +00:00
Jonas Dreßler
b3c46a33c0 iconGrid: Cache max size of children
We call this._getChildrenMaxSize() from the allocate() vfunc of
IconGridLayout. Since the function is quite expensive, it slows the
layout process down a lot, so instead of re-calculating it on every
relayout, cache the max size of children.

This makes the average time spent in vfunc_allocate() of the iconGrid go
down from 2.3 ms to 1.6 ms.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1713>
2021-03-03 17:59:15 +00:00
Ivan Molodetskikh
0a144ee54f workspace: Fix switched arguments
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1738>
2021-03-03 15:08:17 +00:00
Felix Divo
9ebfd0874c Add a link to supported releases in the README and bug template
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1246>
2021-03-03 14:47:20 +00:00