If we pushNotification the same notification multiple times, we
won't append it to the array again, but we will attach multiple
handlers needlessly.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
NotificationDaemon doesn't pass a gicon to the Notification constructor,
because it calls .update() immediately after, so messageTray.js
calls into Source.createIcon(), which returns null and crashes.
Instead, shortcut the Notification constructor by skipping
.update() completely.
https://bugzilla.gnome.org/show_bug.cgi?id=709998
According to the designs, the notifications switch was supposed
to move from the user menu to the new message tray menu. However
so far the new system status implementation only removed the old
switch, so add it back in its new place now.
https://bugzilla.gnome.org/show_bug.cgi?id=707073
_updateState has a lot of variables that sort of gunk up the
code and make it more unreadable than need be. Clean up the logic
a lot by moving those variables into the places that they actually
matter, renaming them to remove prefixes, and remove some conditions
that are always met.
Right now the code chooses to animate based on whether or not the
notification was "removed", which is quite a sketchy subject. For
now, add an additional case so that we don't animate when we transition
to the lock screen.
Using a signal handlers causes us to depend on connection order, but
we need the message tray code to run last, so it can notice that
notifications are destroyed when hiding the boxpointer and skip
the broken animation.
https://bugzilla.gnome.org/show_bug.cgi?id=686855
We can easily implement much of the same behavior ourselves by
keeping track of Clutter's focus events. Reintroduce heavily
modified FocusGrabber to do the work for us.
This will temporarily break when the user selects a window until
we can make gnome-shell automatically set the stage focus.
This also removes our only use of focus grabs, so remove those
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
If we focus notifications before they're expanded, the body and action
area won't be visible, and the can_focus members like the text entry
will not be able to be focused.
Ensure that all of the all actors that would be in an expanded notification
are visible before we attempt to focus them.
https://bugzilla.gnome.org/show_bug.cgi?id=698778
Commit d0310bd745 blindly replaced global.overlay_group with
Main.layout.overviewGroup, but unlike the former, the latter is
hidden while the overview is not active, which makes it unsuitable
for the message tray's light box. In fact, with the removal of
global.overlay_group, there is no longer a container which may
be used both inside and outside the overview, so we can either
recreate the lightbox each time we show/hide the overview, or
use different lightboxes altogether; this opts for the latter.
https://bugzilla.gnome.org/show_bug.cgi?id=701097
Variable names like "sourceNotificationStackDoneShowing" are too
long, and too undescriptive: this one points to a source, not a
notification stack that has been done showing.
The point of a hash table is that you don't need to list all the
elements. To avoid that, keep a "clearableCount" in MessageTray,
which can be used by the message tray menu to show and hide the
clear item, and that is updated in constant time when sources
are added or removed.
https://bugzilla.gnome.org/show_bug.cgi?id=700194
Since we now have global.screen::in-fullscreen-changed, remove the
duplicate signal. To prevent ordering problems in connecting to
this signal, make inFullscreen a property-function of a new Monitor
object rather than a data property we tack on to a Rectangle object.
https://bugzilla.gnome.org/show_bug.cgi?id=649748
As the context menu and notification boxpointer can only appear if we already
take a modal grab, grabFocus will have problematic results if the focus does
somehow change.
https://bugzilla.gnome.org/show_bug.cgi?id=698483