Commit Graph

6410 Commits

Author SHA1 Message Date
Marco Trevisan (Treviño)
3838220961 calendarMessageList: Remove sections map and use clutter children
Now that the calendar message list and the message sections are actors, there's
no need to keep track of the sections in a different Map as we can just use the
native clutter functions to manage the children and access to their properties.

Also cleanup the signal connection/disconnection.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
9bb12f6f87 messageList: Use St.Bin as message container and use clutter to manage the list
When messages are added to the message list, we create a container for those,
however since now the messages are actor themselves we can just create a list
item actor that holds the message actor and refer to the message parent in order
to get their container.

This allows to remove the obj container map we used, using the native clutter
parent-child hierarchy and handle signal connections cleanly.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
4dea1f801a lookingGlass: Use resultsArea to keep track of results
Now that results are actors we can just use their container to keep
track of them

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
91a5133116 search: Define SearchResultInterface and implement valid results with it
Since all the search result classes are now GObject classes, we can enforce
the methods we want to have in there (just activate() for now) using an
interface, to make sure they are implementing what we require and to easily
group all the classes that can be used as search results, even though they
are not extending SearchResult.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
c4c5c4fd5c cleanup: Use inheritance for Actor classes instead of composition
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.

Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
f67b409fc1 screenshot: Pass a Graphene.Point as PickPixel 'finished' signal
This will allow to pass the data as native object when porting this to Clutter
actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
22fe4e92c7 screenshot: Return a Meta.Rectangle as geometry
Since the geometry is used as a signal parameter, this can't be used when using
a GObject based class, so use the Meta boxed type instead of a JS object.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
91eb84fa4e overview: Add OverviewActor and use as main actor of the Overlay
Use the Overview class as controller, while create the actual overlay actor
using a GObject-derived class.

Replace actual properties with getter-only properties.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
4e1492c926 messageTray: Dispose Source on destruction
Dispose the Source Object when dispose() is called, avoiding that it could be
called twice on a destroyed Source.

So, notify count changes before destroying the object, and don't emit this
twice on destroyNonResidentNotifications (as if a notification is destroyed
the property notify will happen in the notification destroy callback anyways).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:13 +00:00
Marco Trevisan (Treviño)
ed97f61750 messageTray: Dispose Notification on destroy
When the notification is destroyed we should also dispose the underneath GLib
object, and ensure that we don't dispose this twice.

In order to avoid this, don't destroy transient notifications that have been
already been removed and only destroy the resident notifications on activation
if they have not been destroyed earlier.
Thus connect after to the 'activated' signal and once the default handler has
been called destroy the notification if not requested earlier.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
b5676a2a5c messageTray: Inherit Notification, Source and NotificationPolicy from GObject
Register notifications, sources and policies as GObject gtypes so that they can
be passed in signals and use native properties and signals.

Reimplement all the extending classes.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
7059dcced3 keyboard: Add KeyboardManager to manage the lifetime of the keyboard actor
The Keyboard class used to be both a view and controller class, however in order
to make the keyboard a native Clutter.Actor, we need to separate the widget from
the controller class, so that we can manage the actor lifetime from the JS side.

Thus, initialize the keyboard actor on the Keyboard constructor and create a
KeyboardManager class to manage its state and lifetime.

Add proxy methods for the public functions that were used by other shell
components

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
c7e0c7eb79 background: Rename Background 'changed' signal to 'bg-changed'
Meta.Background has already a 'changed' signal and not to confuse the source
signal with the wrapper one, rename the wrapper class signal into 'bg-changed'.

This will be relevant when we'll inherit from Meta.Background, as signal
emissions from the base class could interfere with the wanted derived class
behavior and with the the grouping of successive changes into a single ::change
emission.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
ff775213a5 calendar: Use GDateTime for selected-date-changed signal
Since GObject derived classes can't use JS objects as signal parameters, let's
go native and use GLib.DateTime instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
7f9c709c85 appDisplay: Use an St.Widget as base actor for FolderView
This is needed to make possible to convert BaseAppView into a St.Widget so that
all views can inherit from it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
74d7d3e259 animation: Don't sync animation sizes on change
When the actor size changes, we might incur into an allocation cycle.

This was introduced by commit b6ec02ce, but when the animation will be an actor
itself, there will be no need to update the children size on actor size update,
as this will be managed by the actor allocation cycle itself.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1384
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
0353a5bf2c cleanup: Rename signals/methods that will conflict with Clutter.Actor
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
2019-10-16 15:26:12 +00:00
Marco Trevisan (Treviño)
ab6a629955 screenShield: Compute lock timeout fade duration using animation settings
When the screen is marked as idle, we normally start a fading animation and
a timeout to finally lock the screen. This timeout is configured using the
fade time if no longer delay is set in settings.

However if animations are disabled or slowed-down/up, the fade time is
different from the STANDARD_FADE_TIME and so we might end up showing the
lock shield without actually locking for STANDARD_FADE_TIME in the disabled
or slowed-up animations case, or locking too early in case of slowed-down
animations.

So, just adjust the timeout time using the same logic of animations so that
this value is matching all the times.

Related to https://gitlab.gnome.org/GNOME/gnome-shell/issues/1744

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/749
2019-10-16 15:20:58 +00:00
Florian Müllner
6cad251187 volume: Show indicator when microphone is active
Devices like cameras and microphones are privacy sensitive, as they can
be used to spy on the user. We cannot prevent non-sandboxed apps from
doing that, but as we already track when the microphone is recording,
we can at least show an indicator to make sure it doesn't happen behind
the user's back.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/729
2019-10-16 13:08:20 +00:00
Georges Basile Stavracas Neto
0615370930 Replace Clutter.Point by Graphene.Point
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/421
2019-10-16 10:49:04 +00:00
Georges Basile Stavracas Neto
0199857c5b Replace ClutterVertex by graphene_point3d_t
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/421
2019-10-16 10:49:04 +00:00
Marco Trevisan (Treviño)
6533690fff search: Activate SearchResult from the result itself
Search result views can include also objects that are not inheriting from
SearchResults (such as the AppIcon) that has not any 'activate' signal, to
connect to. Since we want to enforce a more formal interface, we want to
have just a simpler requirement as an activate() method.

So, instead using the 'activate' signal in SearchResult to activate a result
via SearchResultsBase just implement activate() in the result.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/765
2019-10-16 12:27:49 +02:00
Marco Trevisan (Treviño)
d0d1845bb6 search: Rename SearchResults to SearchResultsView
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/765
2019-10-16 11:52:55 +02:00
Florian Müllner
38ad1d7c13 environment: Only disable unredirection of ongoing transitions
When a transition is set up with a delay, it may be removed before it
actually started. We won't get a ::stopped signal in that case, with
the result that we currently end up with a mismatched unredirection
disabling.

Address this by only disable unredirection once the transition has
actually started.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1788
2019-10-14 10:47:36 +02:00
Matthias Clasen
7326e7a9fa main: Show a warning when gdm is missing
If we are not running under gdm, some functionaliy (such as
the lock screen) does not work, and we should inform the
user about this.

https://bugzilla.gnome.org/show_bug.cgi?id=701212
2019-10-12 20:36:38 +00:00
Matthias Clasen
a65164e540 main: Show a warning when running as root
gnome-session used to show a dialog in this case, but a
notification is more natural nowadays. Doing it in gnome-shell
avoids complicated synchronization between gnome-session and
gnome-shell.

https://bugzilla.gnome.org/show_bug.cgi?id=701212
2019-10-12 20:36:38 +00:00
Marco Trevisan (Treviño)
279024afc2 js: Replace Tweener time leftovers with ease duration
In some places we were not properly animating the actors as still using the
non-existent 'time' property instead of 'duration'

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:14:28 +02:00
Marco Trevisan (Treviño)
ef8000d2e6 animation: Finish porting to clutter transitions
Animation when stopping the spinner was still using the old
parameters that not working, although if silently failing.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/758
2019-10-10 02:08:59 +02:00
Florian Müllner
3d39b32a0b Revert "windowManager: Use new reorder_workspace() API"
It's too easy to break, so revert to the old code until we
figure out a fix.

This reverts commit ff9bb5399b.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Florian Müllner
6205d5eb27 windowManager: Handle reordering of workspaces
MetaWorkspaceManager gained the ability to reorder workspaces, so make
sure to pick up the new order when that happens.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1497
2019-10-08 21:11:19 +02:00
Carlos Garnacho
a722b4c51d ibusCandidatePopup: Use an internal actor to track IM focus position
We share this actor with other shell menus, which arguably track a different
"cursor" as we care of the caret/anchor text positions, and menus care about
pointer click coordinates.

Use a standalone actor for this, so popups/IM are entirely decoupled.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1571
2019-10-08 17:12:43 +00:00
Florian Müllner
e00878ab75 shellDBus: Don't assume devices have a node
Clutter.InputDevice.get_device_node() may return null. Handle that
case when building the 'AcceleratorActivated' vardict parameter.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1641
2019-10-07 21:24:13 +00:00
Lubomir Rintel
3b5675b79a networkAgent: add support for SAE secrets
NetworkManager supports "WPA3 Personal" networks for some time now, they
use the SAE authentication. Add support for it alongside other
password-based mechanisms.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/751
2019-10-07 22:44:39 +02:00
Iain Lane
085531b43d main, util: Notify systemd once we are fully initialised
If graphical applications want to start from systemd units, they need to
start after we're properly ready to display them. This is particularly
important under X where `_GTK_FRAME_EXTENTS` and other xprops are needed
to have the right theming.

We're doing this in an idle callback so that the dynamic starting of
`gnome-session-x11-service.target` (which launches `gsd-xsettings`) as
the result of a signal emission happens before us signalling we're ready
for later things to start.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/750
2019-10-04 15:40:05 +00:00
Marco Trevisan (Treviño)
92c0171aeb lightbox: Show the actor before easing it
As per clutter optimizations in should_skip_implicit_transition() any
transition will be ignored if applied to an actor with unmapped clones.

Since we initialize the lightbox as hidden, when we use it standalone (as it
happens for the long fade in screenShield) the transition will be ignored.
This causes the lockscreen fade-out after the idle delay not to work, but
instead to have an apparently locked system that is instead not locked at
all.

So, just ensure that the lightbox actor is visible before applying to it any
transition.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1683
2019-10-03 15:26:13 +02:00
Jonas Dreßler
2156577333 slider: Unset signal IDs when ending the slider drag
Unset the signal IDs we connected to when starting the drag. Otherwise
we get error messages if a touch drag is ended after a mouse drag
happened because the signal IDs are still set but no signals are
connected.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/740
2019-09-22 22:20:41 +00:00
Florian Müllner
92e5713e29 screenShield: Stop using deprecated actor property
Both LoginDialog and UnlockDialog are now actor subclasses, so stop
using the deprecated actor delegate that will trigger a warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
856c32db91 unlockDialog: Use inheritance instead of composition
The screen shield creates the unlock dialog based on the session mode.

However since commit 0c0d76f7d6 turned LoginDialog into an actor
subclass (while UnlockDialog kept using the delegate pattern), it is
no longer possible to handle both objects the same way without warnings.

Allow this again by turning UnlockDialog into an actor subclass as well.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/736
2019-09-20 16:58:00 +00:00
Florian Müllner
b6754d7db7 environment: Try harder to find a transition
When easing, we need the transition of one of the involved properties
to connect our callbacks. Currently we simply get the transition for
the first property, however as Clutter optimizes the case where a
property doesn't actually change, that transition may be NULL even
though we still animate other properties.

So instead of only looking at the transition of the first property,
try to find a transition for any of the involved properties.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1572
2019-09-20 16:40:46 +00:00
Marco Trevisan (Treviño)
2a9977a5b3 layout: Don't use the actors pick workaround on update regions
As per introduction of geometric picking in mutter [1], the workaround we
had consisting in picking all the actors to ensure that all the stage
projections were computed to get valid actors stage-transformed coordinates
and sizes is not working anymore as there is more caching involved.

However since this can be now handled properly in mutter [2], initializing a
valid projection matrix since the beginning, we can get rid of the
workaround.

[1] https://gitlab.gnome.org/GNOME/mutter/commit/14c706e51
[2] https://gitlab.gnome.org/GNOME/mutter/merge_requests/803

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/734
2019-09-20 16:05:32 +00:00
Marco Trevisan (Treviño)
dab60d5580 renameFolderMenu: Use a custom menu item inheriting from PopupBaseMenuItem
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.

Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.

To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.

Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.

Also override the map() vfunc in order to update the entry's content before
mapping the entry.

Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.

As consequence we can also remove the menu's popup() method, and just use
the default open().

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
8e3aac8ed7 renameFolderMenu: Move to non-legacy coding style
Use proper indentation on multi-line methods calls and use single quotes on
button label.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
147cb53140 renameFolderMenu: Set the entry as menu focus actor
When the rename folder menu is opened the text entry is expected to be
focused and selected for a quick editing.
While this is required it doesn't actually happens since PopupMenu by
default gives the key focus to the source actor, that is then free to pass
the key focus to the menu if there's an user interaction.

In this case however, we want the text entry to be focused once we prompt
the menu, so just use the PopupMenu's focusActor property to ensure it will
handle it for us.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
54f369404a popupMenu: Add focusActor property to define the default focus actor
The PopupMenuManager is supposed to grab and focus the menu actors, with
normal menus we always need to grab the actual menu but set the key focus to
the source actor so that it will be able to move the focus to the menu
child, if requested.

However there are menus such as the RenameFolderMenu that requires the
key-focus once prompted, so provide a focusActor property (defaulting to the
sourceActor) that can be set in order to define the actor to give the
keyboard focus to, when the menu is popped-up.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1604
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
af1aabff75 popupBaseMenuItem: Add support for Hidden Ornament
The menu item ornament is used to put dots or checks in menus or otherwise
to define a padding for a label.
However in some cases we want to create a menu item with no left (in ltr)
padding.

In order to do that, define a HIDDEN Ornament mode that completely hides the
ornament actor.

The naming here might be confusing as this should probably be called NONE,
while the default mode is the invisible one, but it's too late to change it
now.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
d6ba6dc554 renameFolderMenu: Don't save the source
The source actor is already tracked by the PopupMenu internally as
sourceActor, while nothing in RenameFolderMenu uses the source, so we can
drop this.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Marco Trevisan (Treviño)
42188b7698 folderIcon: Remove duplicated addMenu call
The RenameFolderMenu is added already to its menu manager, so no need to
repeat the operation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
2019-09-20 15:53:42 +00:00
Jonas Dreßler
48adb2ef4b workspace: Fix an incorrect signal check
While commit 3094f863 was intended to cancel the ongoing idle hide
timeout before we start a new one, a mistake slipped in there while
rebasing: Obviously we should check if the signal id is NOT 0 here.

This didn't prevent timeouts being started while old ones are still
running and did override `this._idleHideOverlayId`, which caused the old
timeouts to run indefinitely after an overlay actor was destroyed
because we fail early (and don't return TRUE) in `_idleHideOverlay()`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/735
2019-09-20 11:50:24 +02:00
Jonas Dreßler
f8e648b7e3 appDisplay: Animate DnD app icons at the position they were dropped
Indicate whether dropping an app icon was successful or not by using the
newly added `animateLaunchAtPos()` API of AppIcon which starts a zoom
out animation of the icon at the position the drop happened.

To get the position of the drag actor, we have to forward the arguments
passed to `acceptDrop()` and `handleDragOver()` to the internal drag
handlers of the WorkspaceThumbnails. We can use this position directly
without transforming it to stage coordinates because the actor is a
child of `Main.uiGroup` and the animation actor will also be a child of
this container.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00
Jonas Dreßler
daa5452af2 appDisplay: Add API to animate launch at given position
Add a `animateLaunchAtPos()` method to the AppIcon class to animate the
launch of an app at a given position. This allows for a visual
indication of whether dropping an app icon using DnD was successful at
the position the drop happened in a later commit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/121
2019-09-18 17:14:16 +00:00