Calling await in a loop means the asynchronous operations are
run sequentially instead of in-parallel. Usually that's not
what's wanted, so eslint has a rule to warn about this.
However here we use async/await to handle control back to the
mainloop between steps, so running operations sequentially is
actually intended.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
The intention of the code is clearly to operate on a copy, but that's
not how the Object constructor works. While it doesn't matter in
practice that we modify the passed-in object parameter, it's still
a good idea to fix the code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
The legacy indent rule currently ignores arrow functions in parameters
to allow callbacks to not align with the other arguments:
this._someFunctionWithFairlyLongishName(arg1, arg2, arg3,
() => {
this._someOtherFunctionWithLongName(arg1);
});
But as ignoring entire nodes means we can end up with arbitrary
indentation, we should drop the exception. While this would make
the above "illegal" under the legacy config, it conforms with the
non-legacy style, so everything should be fine ...
... except that eslint starts to complain about some function args
that should be fine under the legacy config. Maybe it's thrown off
by the function-arg-in-arrow-function-in-function-arg structure, but
rather than figuring it out, let's just move those to the new style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
We are currently inconsistent whether to put the operators in front
of the corresponding line or at the end of the preceding one. The
most dominant style for now is to put condition and first branch on
the same line, and then align the second branch:
let foo = condition ? fooValue
: notFooValue;
Unfortunately that's a style that eslint doesn't support, so to account
for it, our legacy configuration currently plainly ignores all indentation
in conditionals.
In order to drop that exception and not let messed up indentation slip
through, change all ternary operators to the non-legacy style.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
Some more places where the indentation doesn't comply with either
the old or new style. They slipped through because the legacy eslint
configuration accounts for some patterns by plainly ignoring certain
nodes. We'll address that later, first fix up the indentation errors.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
When there is a transition, it's likely that we are animating some part
of the desktop, and in such situations we don't want to unredirect
fullscreen windows.
This fixes unwanted unredirection when e.g. hiding a modal dialog by
re-enabling the unredirection after the animation has finished, instead
of when it starts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/721
Updating the window list in the Looking Glass is a costly
operation: it destroys a whole lot of actors, and recreates
them. This triggers CSS changes, repaints, and allocations.
It is specially bad when paired with Wayland's big number
of window creations and deletions when showing Builder's
and Epiphany's popup window.
Only update the window list in the Looking Glass when it is
visible.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/556https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/719
Since ES5, it is possible to create objects with no prototype at all:
let foo = Object.create(null);
Those object won't have any builtin properties like hasOwnProperty(),
which is why eslint added a corresponding rule to its default rule set.
While this isn't an issue that affects our code, there's no harm in fol-
lowing the recommendation and call the method through Object.prototype.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
We currently use no less than three different ways of indenting
object literals:
let obj1 = {
foo: 42,
bar: 23,
};
let obj2 = { foo: 42,
bar: 23 };
let obj3 = { foo: 42,
bar: 23
};
The first is the one we want to use everywhere eventually, while the
second is the most commonly used "legacy" style.
It is the third one that is most problematic, as it throws off eslint
fairly badly: It violates both the rule to have consistent line breaks
in braces as well as the indentation style of both regular and legacy
configurations.
Fortunately the third style was mostly used for tween parameters, so
is quite rare after the Tweener purge. Get rid of the remaining ones
to cut down on pre-existing eslint errors.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/716
Since disabling an extension will lead to disabling and re-enabling all
following extensions in the list, always disable multiple extensions by
looping through the list in reverse order.
This lowers the execution time of the event handlers quite a bit if many
extensions are installed.
Thanks to Philippe Troin for identifying the problem and proposing the
initial patch to change the extension order when reloading.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/177https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
Only push uuids of newly enabled extensions to the `_extensionOrder`
array if enabling them was successful.
Otherwise, since `_callExtensionDisable()` doesn't remove uuids that
weren't successfully enabled from the array, those extensions get added
to the array multiple times when they're disabled and enabled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
It's currently possible to circumvent the `sessionMode.allowExtensions`
property: For already enabled extensions one can call reloadExtension
via DBus, for new extensions it's possible by adding the extension to
the enabled-extensions gsettings key and setting the
disable-extension-version-validation key (which triggers a reload of
`this._enabledExtensions`) and then calling reloadExtension via DBus.
So to enforce `allowExtensions` while still allowing to update
extensions and keeping the extensionSystem synced with various gsettings
keys, replace the checks for `this._enabled` with simple checks for
`Main.sessionMode.allowExtensions` inside `_callExtensionInit()` and
`_callExtensionEnable()`.
The remaining checks for `this._enabled` are only small optimizations to
prevent running code on irrelevant sessionMode updates.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
Right now we're only handling added sessionMode extensions correctly on
sessionMode updates, also handle the other case and disable removed
sessionMode extensions on sessionMode updates.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
Instead of only logging a message that loading the extension stylesheet
failed and silently returning we should use `logExtensionError` for that
instead. This also sets the extension state to ERROR and makes sure we
don't try to enable it again.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
If the extension doesn't exist in the `this._extensions` Map, we'd try
to access `extension.dir` on undefined/null. So set the `dir` variable
after checking if `extension` is defined.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/96
Code and comment were based on the old get_input_rect() and get_outer_rect()
method names that were changed to the more appropriate get_buffer_rect() and
get_frame_rect() a long time ago.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/713
The animation was removed in commit 6a00a504d4 for consistency with
other menus. However commit a9b12d5d73 then *added* animations to
those just four minutes later.
So add back the original animations for consistency, both with menu
closing and with other menus.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1595
Remove transitions of the `slide-x` property of the layout manager
before we set the property to a fixed value, otherwise the transitions
might still be running and change the value after we set it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/707
When selecting an area for screenshot we monitor the events while we've valid
coordinates in order to redraw the rubber band.
However, we don't stop ignore the motion events after button release and so
while animating. This might cause an unwanted effect if moving the mouse away
during fade out that is way more visible slowing-down the animations.
To fix this ignore any motion event once we've set the results.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/711
Add a new popover with a regular entry + button to rename
folders. The layout is similar to other GNOME applications.
The popup is implemented as a PopupMenu subclass, leaving
the grab management to PopupMenuManager.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/675
We're using a vfunc override for `get_paint_volume` to exclude children
with an opacity of 0 from the paint volume and thus decrease the size of
the area we need to paint.
Now if the paint volume is requested during the spring animation (the
real icons are hidden using an opacity of 0 and clones are used for the
animation), `get_paint_volume` returns a paint volume with a height of
0. After that, the spring animation finishes and the icon-opacities are
set to 255 in `_resetAnimationActors`, and since we cache paint volumes
and there's no reason for Clutter to assume it got invalid, the icons
end up not being painted.
Fix this by queuing a relayout of the grid when the opacity of a child
is changed from or to 0, which manually invalidates the paint volume.
The reason why this is not an issue with the paginated icon grid
(all-apps view) is probably because StScrollView invalidates the paint
volume a lot more often than regular containers.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1502
Extensions might emit JS errors explicitly or implicitly, however GNOME
Shell doesn't present any stack trace for those making them quite hard
to debug.
Make this easier by logging errors with logError() whichs includes the
stack dump.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
When the GridSearchBase actor is destroyed we should remove the
ongoing later that might try to access to invalid resources.
To do this, add an _onDestroy() callback function to SearchResultsBase
and override it in GridSearchBase.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
Easing calls on show/hide functions have some parameters in common whether the
radial effect is enabled or not.
So instead of doing repeated calls with similar parameters, initialize common
values in params objects.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
If the resource scale or the scale factor changes while the animation
is playing, we need to stop the animation and start it again once the
texture is loaded, as the idle might try to access an invalidated
animation child otherwise.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/700
Commit 21e14bd46f fixed this for the
brightness slider, but we have the same problem for volume too. When the
volume is muted - for example in Settings or via a media key, we update
the slider to '0' to indicate this visually. But we also actually invoke
the slider's callback to *set* the volume to zero. That means that the
previous level is overwritten so it can't be restored when unmuting.
The fix is the same - when we update the slider internally ourselves,
don't call the signal handler.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1557
We now do 2 things along Xwayland startup/shutdown:
- Start or stop the gnome-session-x11-services target, that will
pull all X11 related services that the session might depend on.
- As we start ibus-daemon manually, trigger a restart in order to
toggle the XIM daemon on and off along with Xwayland presence.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/680
An Endless OS system was found in the wild with a malformed
.local/share/gnome-shell/notifications which causes _loadNotifications()
to raise an exception. This exception was not previously handled and
bubbles all the way out to gnome_shell_plugin_start(), whereupon the
shell exit(1)s. The user could no longer log into their computer.
Handle exceptions from _loadNotifications(), log them, and attempt to
continue. Ensure that this._isLoading is set to 'false' even on error,
so that future calls to _saveNotifications() can overwrite the (corrupt)
state file.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1552
The updatesPermission is currently initialized synchronously, which
blocks the Mainloop for quite some time and therefore slows down startup
of the shell, let's do it asynchronously instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/689
Since we now put a short timeout in before the start of the actual pie
timer we don't start the timer as often as we used to. This allows us to
create a new PieTimer object each time a timeout is started and
therefore play a finish animation independently of other (new) timeouts.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/688
If the circle is complete and the pie timeout finished, we don't need
the lines to the center point indicating the ends of the pie anymore.
We just draw a clean circle instead, which allows for a zoom-out and
fade animation of the circle when we're done.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/688
If the pie timeout has finished successfully there's no need to cancel
the pie animation, instead we can just wait for that animation to finish
and show some visual feedback like a zoom-out animation to indicate the
click afterwards.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/688
Fade the pie timer in using a duration of 1/4 of the timeout and a
EASE_IN_QUAD animation. This significantly reduces flickering of the pie
timer while moving the cursor and makes the timer less distracting.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/688
Before the move to Clutters implicit animations with 0846238f6 and
bf497ed64, we used Tweener to do a fake-animation of the opacity and
Tweeners `onUpdate` signal to queue a repaint of the PieTimer everytime
Tweener tries to update the animation.
Now, with Clutters implicit animations, there is no `onUpdate` signal
anymore and also `notify::opacity` no longer gets emitted since the
value doesn't actually change. This lead to the PieTimer no longer being
repainted, which broke the animation.
Fix this by implementing the current angle of the pie using a custom
GObject property `angle` and animating this property using the new
`actor.ease_property` method.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1533
When cancelling the animations of the icon grid, right now we simply
destroy all the clones without resetting the opacity and making the
actor reactive again. So if the spring animation to show the grid is
cancelled by pressing a key to start a search, the icon clones would be
destroyed, but the icon-opacity would still be set to 0. Now if the
Escape key is pressed, viewSelector will show the last active page (ie.
the iconGrid) without a custom animation and only fade in the page, and
because the icons still have an opacity of 0, they will be invisible.
Fix this by always restoring the opacity and reactive property of the
original actors if the animation is cancelled instead of only destroying
the clones.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/678
Since we set the proxy value when the slider changes and set the slider
value on proxy property changes, we run into a cycle.
Before commit 3d3dca4aa this was addressed by not notifying on all slider
changes, but only in reaction to direct user action. Given that since the
splitting out of the BarLevel class those events are handled in a subclass,
that approach is at least unconvential and fairly fragile.
Instead, make the brightness indicator ignore any changes to the slider it
initiated itself.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1500
With 8b368d010 we fixed a bug where the onComplete callback was always
called no matter whether the transition was interrupted before or not.
This exposed another bug: viewSelector depends on this behaviour when
fading out pages: After fading out a page, we call `this._animateIn` to
show the new page. Now if the fade-out animation gets interrupted, with
the correct behaviour of onComplete we end up not showing a new page and
the viewSelector remains empty instead. One case where this happens is
when pressing a key to start a search during the overview-animation.
Obviously we also want to show the new page in case the fade-out
animation was interrupted, so use the onStopped callback instead of the
onComplete callback here.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/674
An actor ease callback could destroy the actor, in such case we should do not
touch the actor anymore.
So, before calling the callback, reset restore the easing state and don't
perform any further action with it.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1507
When a drag is cancelled and the source actor
is visible, the drag actor is animated back to
the source position. The scale that the drag
actor will become is calculated as:
scale = this._dragActor.width / sourceScaledWidth
However, this is wrong; what we wanted to do
is the opposite:
scale = sourceScaledWidth / this._dragActor.width
Fix the scale calculation to match the math
above.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
Create a new folder when dropping an icon over another
icon. Try and find a good folder name by looking into
the categories of the applications.
Delete the folder when removing the last icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
Because the Dash icons are not drop targets themselves,
add a tiny DashIcon class, which is an AppDisplay.AppIcon
subclass, and disable all DND drop code from it.
Show a folder preview when dragging an app icon over another
app icon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
As per design direction, scale and fade the app icon
when starting dragging it, and show it again if the
drop is accepted. Clutter takes care of animating the
rest of icon positions through implicit animations.
Scale and fade the dragged icon while it's being dragged.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/671
Since the `notify::allocation` signal will obviously get emitted while
the actor is inside an allocation cycle and we might end up doing
changes to its allocation inside `updateSearch` by hiding or showing the
actor (which queues a relayout), we get a warning from Clutter.
Fix this by delaying the call to the parent method until the next
redraw, which should happen a few moments after the current relayout.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/672
Since commit 1a27ff6130 we use the
allocation width of the GridSearchResults actor to calculate the max
number of results that can be shown for this search provider.
On the first run of the search, when no previous (cached) allocation is
available for the actor of GridSearchResults, the allocation width used
in `_getMaxDisplayedResults` will be 0, which in turn will make
`updateSearch` filter out all results returned by the search provider.
Now if this search provider is the only search provider that's enabled,
after calling `updateSearch`, the `SearchResults` class will call
`_updateSearchProgress` to check if any results are visible, assume
nothing was found and therefore hide the scrollView. This in turn causes
the GridSearchResults actor to not get a new allocation, which prevents
our code to fixup the max number of results on `notify::allocation` from
working: The number will continue to be 0 and we'll never show any
results.
To fix this regression, return -1 in `_getMaxDisplayedResults` if the
allocation width is 0 to inform `updateSearch` that we can't calculate
the maximum number yet and interpret a return value of -1 as "show all
results" in `updateSearch`. The same problem would probably also appear
if the allocation width is anything between 0 and the width of the
iconGrid with one icon in it, although this might as well be a valid
width in case a very small screen is used or with very large icons. So
let's only check for a width of 0 and hope the GridSearchResults actor
won't get weird temporary allocations in that range.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/672
Just as we animate the apps launch using the zoom out animation if the
'new-window' action provided by the app is launched, we should also show
this animation if the 'activate-discrete-gpu' action provided by the app
via its AppInfo is launched.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/673
For the "New Window" entry we add to the AppIcons popup menu we should
always animate the app icon if the menu entry is activated as it was
intended by commit 62786c09a8.
For the "Launch using Dedicated Graphics Card" entry we can also always
show the animation if the entry is activated since the entry should only
be visible if the app is stopped.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/673
Clocks has exactly the same issue as Weather: Its integration currently
relies on accessing its settings directly, which isn't possible when
the app is sandboxed.
Fix this the same way we did for Weather, by adding our own setting
and syncing it with the app via a custom D-Bus interface.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1158
We add our own "New Window" menu entry if the app doesn't already
provide a 'new-window' action. For this menu entry, we show the zoom out
animation on the app icon when the user clicks the entry.
To be consistent in case the app already provides its own 'new-window'
action via its AppInfo, also show the zoom out animation when this
action is activated.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/662
As pointed out by designers, fading it signals that the
icon grid is not a drop target, when now it actually is.
Remove the fade effect applied to the icon grid when
dragging. Since this is the only caller of fadeIn() and
fadeHalf(), also remove these methods.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
App icons inside folders are already animated when the folder is
opened, but moving an app icon from a folder doesn't, making the
transition abrupt.
Fortunately, it's easy to detect icons that were previously hidden
but are not anymore.
Add an animation to these icons when showing.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664
This is necessary for being able to drag application icons
to folders in different pages.
Add a drag motion handler to AllView and handle overshoots
when dragging. Only handle it when dragging from AllView.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/664