When workspace "previews" in the overview were just tiny gray
rectangles, it made sense to provide a way to move windows
directly between workspaces (by switching workspaces when dragging
a window to the corresponding screen edge). As the overview has
evolved however, the workspace switcher provides a good and
intuitive drop target already, so the alternative provided by the
screen edges is no longer necessary. As it also conflicts with
moving windows between monitors when using a vertical layout,
just remove it.
https://bugzilla.gnome.org/show_bug.cgi?id=660838
The variable |type| doesn't exist here; what we want to do is using the
first member of the contentTypes array instead.
Probably a leftover of some refactoring of the code I did while working
on this.
This patch fixes starting of the default application for a given content
type if the control-center panel is set to run it when a device is
plugged.
https://bugzilla.gnome.org/show_bug.cgi?id=660821
A boxPointer should be able to be attached to any actor, not just ones on the
primary monitor. Assume that the sourceActor doesn't straddle monitors, and
constrain the boxPointer to the monitor the sourceActor is on.
https://bugzilla.gnome.org/show_bug.cgi?id=659861
Originally the keyboard was initialized in the user-session-specific
code, but it was later moved to the generic code. Except that it was
accidentally copied rather than moved.
https://bugzilla.gnome.org/show_bug.cgi?id=659940
Devices are represented as susdut, not susbut (i.e. the percentage
is a double rather than a boolean) - apparently the wrong signature
works, but correct it anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=660122
This ensures that this._clickedSummaryItem is always unset correctly.
Because we disconnect the signals that have _adjustSummaryBoxPointerPosition()
as a callback when unsetting this._clickedSummaryItem, we no longer call
setPosition() on this._summaryBoxPointer after it is hidden. Calling
setPosition() shows the box pointer again, which previously resulted in
an empty box pointer staying behind when a notification associated with
a tray icon was clicked.
https://bugzilla.gnome.org/show_bug.cgi?id=659862
Not doing so is considered as a bug as we don't accept the context right away.
It leads to tp-glib returning directly from the AddDispatchOperation() D-Bus
call and so automatically approve the channel if the Shell is the only
approver running.
https://bugzilla.gnome.org/show_bug.cgi?id=660084
This avoids unnecessarily removing and resetting the icon in the notifications.
This fixes the new chat notification sliding down and up slightly when new
messages are received.
https://bugzilla.gnome.org/show_bug.cgi?id=659768
Previously, when the avatar changed, we would not update the summary icon
for the source at all and would only update the notification icon when the
next message was received. Instead, we should update both immediately upon
recieving the signal that the avatar has changed.
https://bugzilla.gnome.org/show_bug.cgi?id=659768
This code was never tested very well, and has several problems
currently (windows creeping down and to the right, windows snapping to
a different location after you move them). To be fixed in 3.4.
https://bugzilla.gnome.org/show_bug.cgi?id=659643
Clutter 1.4 had a bug where it would wrap when it wasn't supposed to, and we
were unknowingly relying on it. Explicitly pass the available width/height
to get a perfect allocation.
https://bugzilla.gnome.org/show_bug.cgi?id=659633
While we allow for arbitrary modifiers in keybindings, both the
alt-tab and ctrl-alt-tab popups close when ALT is not present in
the modifier mask, resulting in ALT being de-facto hardcoded.
Instead, pass the actual modifier mask when invoking the popups.
https://bugzilla.gnome.org/show_bug.cgi?id=645200
Applying the "dim window" effect to the MetaWindowActor has two avantages:
first it avoids triggering bugs where ClutterOffscreenEffect doesn't handle
clone paint correctly. Second, it avoids showing the window as dimmed in
alt-Tab and the overview, which is weird.
The small downside of this is that the shadow becomes slightly gray when
the window dimmed, which is wrong - if we switched from blending with gray
to a combination of desaturation and darkening, this problem wouldn't
happen.
Revert out the addition of startY to the shader, since we don't need it
and fix the application of alpha, since we need to handle alpha correctly
for the shadow.
https://bugzilla.gnome.org/show_bug.cgi?id=659634
When the active AP disappears, it is possible to receive the
"access-point-removed" signal before the "notify::active-ap" (as
dbus-glib + libnm-glib property notifications are not reliable).
In that case, we would remove the AP from the network object, thus
an attempt to update the UI would create an item for an empty
network.
https://bugzilla.gnome.org/show_bug.cgi?id=658150
Current code is sometime attempting to create menu items for wifi
networks that have no visible AP. I have no idea why this is
happening, but it should fix the symptoms and avoid exceptions.
https://bugzilla.gnome.org/show_bug.cgi?id=658150
The previous wrapping code hardcoded a width in pixels, making it
non-text-zoom-friendly. Specify a CSS width in pts, and fix the
userMenu code to completely opt out of the popupMenu column behavior.
Hack PopupComboBoxMenuItem slightly to deal with the fact that the
pop-up no longer gets setColumnWidth'ed.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
The keyboard status item doesn't derive from SystemStatusButton, since
it doesn't use an icon. But this meant it wasn't getting the right
class name, and so was using the full-width menu title highlight
rather than the small one. Fix that.
Currently entries' 'activate' signal is ignored, so hitting enter
does not have any effect, even if all required information has been
entered.
Instead, connect to the 'activate' signal so that hitting enter
behaves as if the "OK" button had been pressed.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
Currently network dialogs don't focus password entries, which means
that rather than entering their password directly, users first have
to click the entry (or tab around the dialog).
Instead, put keyboard focus on the first entry that requires user
input.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
As dialog buttons used to "steal" the initial key focus, the polkit
dialog delayed focusing the password entry. With buttons no longer
overwriting the manually set focus, this is no longer necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
ModalDialog provides a method to set the initial focus. However,
when adding buttons, the initial focus is always set to the last
button, thus overwriting a previously set manual focus.
Instead, only set the initial key focus if setInitialKeyFocus()
has not been called manually before.
https://bugzilla.gnome.org/show_bug.cgi?id=659133
A menu action may not make sense at any time, so add API to mark
an item insensitive to indicate that its action is currently
unavailable, but may become activatable at a later point.
https://bugzilla.gnome.org/show_bug.cgi?id=659270
Without this, the dim "fade" will start at the top of the untrimmed actor. With
a large enough draggable_border_width setting, this will show no fade at all.
https://bugzilla.gnome.org/show_bug.cgi?id=659302
The way the window dimmer shader is applied will cause rendering errors with
the rounded corners, invisible borders or shaped textures since it doesn't deal
well with the multitexturing used by the MetaShapedTexture. Use an off-screen
buffer to flatten the texture before being applied.
https://bugzilla.gnome.org/show_bug.cgi?id=659302