We need to make sure the Source is fully constructed before creating
mainIcon, as SourceActor will query the count of the source.
This fixes Telepathy Chats.
https://bugzilla.gnome.org/show_bug.cgi?id=682045
Now that GDM no longer emits auth failures after 25 seconds, we
need to handle inactivity ourselves.
This has also the advantage that it tracks real inactivity, rather
than a timeout from a fixed point in time.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
It doesn't make sense to have multiple ShellIdleMonitors, since
each has its own GDK filter function, but they all get the same
events. In preparation for having it accessed from other places
than the message tray, make it a singleton.
https://bugzilla.gnome.org/show_bug.cgi?id=682041
When pressing a key different from escape (one thus that has no
effect), bump the screen up, to indicate that it eats keyboard
input and it must be lifted up.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
This is a temporary patch. The user menu button needs to move to
the left, and the a11y menu in some cases needs to be hidden outside
of the screen lock too.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Use the new monitor constraint to place the clock and notification
box on the primary monitor only. The background is still extended
to the whole screen.
Get rid of the LockDialogGroup hack, now that ClutterBinLayout
respects fixed position correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
This commit makes ModalDialog use the new MonitorConstraint instead
of custom code to force itself on the right monitor.
At the same it ports wanda, which has something similar to a modal
dialog, but is not using the ModalDialog module.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
Instead of connecting manually to LayoutManager, or using ShellGenericContainer,
make a ClutterConstraint subclass that can track automatically
a specific monitor index, or the primary monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
The fade animation we started using after centering attached
modal dialogs didn't work too well. So after going back to the
scale animation, adjust it to scale from the center rather
than the top, which works quite well.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
The combination of desaturating and lowering the brightness does
not work too well in all cases, in particular for applications
using the dark theme variant. Dropping the desaturation effect and
making the brightness adjustment more profound gives a better
result.
https://bugzilla.gnome.org/show_bug.cgi?id=681601
Use the new OVERLAY_KEY keybinding action instead of special-casing
the overlay-key to make sure the same key will be used in- and outside
the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=665547
If automatic lock is disabled in the control center, only lock
when explicitly using the Lock menu item, and not for Suspend or
Switch user/session.
https://bugzilla.gnome.org/show_bug.cgi?id=680231
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
If a source is associated with an app, ignore the app name provided
by libnotify, as that is often garbage.
This fixes the "XChat-GNOME OSD" problem.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
As description of the setting says, color-saturation ranges from
0.0 (grayscale) to 1.0 (full color), but the real outcome was the
opposite. The reason is that clutter provides a desaturation effect,
and color-saturation was passed directly to that effect. This patch
renames the effect and compute the desaturation value.
GetUserVerifier can only be called from the greeter session,
and fails with AccessDenied in all other cases. Also, calling it
hides the real error from OpenReauthenticationChannel, which
instead should be logged.
https://bugzilla.gnome.org/show_bug.cgi?id=680750
Unlike the fallback gdm UI, we do not indicate in the user list
whether a user already has an open session or not. This information
is useful, so use a spotlight effect similar to the running-app
indicator to mark logged in users.
https://bugzilla.gnome.org/show_bug.cgi?id=658185
We want to style user list items differently depending on whether
the list is expanded or shrunk; instead of manually updating the
items' style, we can just expose the :expanded style on the list
itself and use that in the CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=658185
The current animation time of two seconds may result in some
confusion, as the reason of the behavior only becomes apprent
when the auto-activating item becomes visible; make the animation
a lot faster and ease it out a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=660913
Until the recent style changes, the same element was used to indicate
both item focus and progress for timed logins. As focus is now indicated
by the item's background style, rename the indicator from focusBin to
timedLoginIndicator and make some minor adjustments to better fit the
new style:
- move it next to the icon below the text
- give it a white color and a shadow
- update animation to grow from the left instead of the center
https://bugzilla.gnome.org/show_bug.cgi?id=660913
Rather than changing the text color to indicate hover and an underline
to mark the focused item, use the same semi-transparent white background
as in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=660913
gnome-session and gnome-settings-daemon rely on the screensaver
interface to know the locked state. Since gnome-screensaver is no
longer running, it's up to gnome-shell to provide it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screen shield is activated from the user menu, animate
it instead of showing it abruptly. Also, ensure that the animation
had time to finish before calling UPower to suspend, to avoid
showing it when resuming.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The design calls for the curtain to appear in the gdm greeter too.
Implement this by having the screenshield manage the login dialog
(delegating its creation to SessionMode).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This separates the screen shield into two main screens. One is
the lock screen, and it is shown when coming back from idle status
and when failing authentication. The other is the actual unlock
dialog.
Moving from the first to the second is possible by pressing Escape
or by dragging an arrow on the bottom on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This ensures that the screen shield is created at the right
stacking level, so the message tray is visible in the lock screen
(showing PAM messages, critical notifications and the on screen
keyboard)
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Ensure that the lightbox is above everything (including the screenlock
itself) when fading in - this allows for fading while showing the
unlock dialog. Also, don't pushModal again when already locked, or
we won't get out of it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Add 'default' parameter to setButtons, that controls the binding
of Return (unless overridden) and applies the 'default' pseudo-class.
Currently it has no effect, but it will start having after the
login dialog redesign.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
To allow more than one summary icon actor for a source we split
the model of the source icon (which is iconName, if the default
implementation is used, or a GIcon otherwise) and replace
createNotificationIcon() with a generic createIcon(size). Also,
the actual source actor is split into a separate class, that handles
the notification counter automatically.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The :reactive property is used on StButton to like the :sensitive
property on GtkWidgets, that is, to indicate that the user is not
(yet) expected to click the button, and therefore should affect
styling too.
This allows to remove some code at the JS layer.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Previous code would access the array element before checking that
the index was within bounds, and therefore cause a TypeError.
It wasn't noticed earlier because at least one visible children
is in each panel box in all session modes.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Destroyed modal actors should be completely removed from the modal
stack automatically, including leaving modality if needed.
This allows for destroying modal dialogs without calling close().
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Change visibleInFullscreen to be trackFullscreen. If true, visibility
is fully bound to fullscreen status, if false, no change is made.
This allows to avoid set_skip_paint(), while not messing with
visibility of actors that are sometimes hidden for other reasons.
The flag was reversed because only the panel uses it, so false is
a more useful default.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Make it possible to control the visibility of "Show/hide text" item
at runtime, to reuse the same entry for both password and non-password
prompts.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When setting an explicit size as we do currently, rounding errors
(for instance introduced by padding not specified in pixels) may
affect the parent's size allocation, e.g. making it shrink or grow
each time the size is reset.
Rather than taking care of possible rounding errors, set up focusBin
to take up the available width and use scaling for the animation.
https://bugzilla.gnome.org/show_bug.cgi?id=675076
When GDM was moved over to GDBus it dropped the libgdmgreeter
library and introduced a new libgdm library with a somewhat
different API.
The main differences in the API are:
1) open_connection is now implicit and automatic
2) conversations don't need to be started explicitly, they're
started just-in-time when verification is requested
3) The functions are split up between the client, and new
helper objects that correspond to the dbus interfaces
they were generated from (one for user verification,
one for greeter specific operations, and a couple more
that aren't used by gnome-shell).
4) libgdm supports reauthenticating in an already running
session, so user switching should now affect the users
session more like screen unlocking does.
This commit moves the shell over to the new library.
Based on work by Giovanni Campagna <gcampagna@src.gnome.org>
https://bugzilla.gnome.org/show_bug.cgi?id=676401
As part of wanting to reuse some of the looking glass components,
don't use Main.lookingGlass, but instead pass the parent around.
Don't adjust the evaluator just yet, though. We'll split it into
a separate class soon.
https://bugzilla.gnome.org/show_bug.cgi?id=679944
This makes sense, since we are covering input methods and keyboard
layouts in the same keyboard menu. The effect of this change is that
the ibus status icon no longer appears in the system status area.
Changing the number of workspaces while the popup was visible (which
happens when moving windows on the last non empty workspace) resulted
in a wrong layout. Fix that, by listening to workspace-added and
workspace-removed signals, and by always requesting an updated size
from the actor.
https://bugzilla.gnome.org/show_bug.cgi?id=679005
We connect to the IBus daemon asyncronously and use it to query info
about input sources of the type 'ibus'. In case the daemon is or
becomes unreachable we just skip showing input sources of this type.
https://bugzilla.gnome.org/show_bug.cgi?id=641531
The calendar grid is build by giving each element right and bottom
borders, all top-most elements a top border, and all left-most
elements a left border. However in RTL locales, we currently add
the left border to the *right-most* elements, resulting in the grid
appearing clipped on the left side.
https://bugzilla.gnome.org/show_bug.cgi?id=679879
While modal dialogs were attached to the parent's titlebar, it
made sense to leave the top of the parent window at full color.
With the new position of modal dialogs, it makes more sense to dim
the entire parent window, so we can use a combination of Clutter's
BrightnessContrast- and DesaturateEffect instead of our own custom
shader.
https://bugzilla.gnome.org/show_bug.cgi?id=674499