In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.
This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
Allow notifications to set a x-gnome-privacy-scope hint, with values in
['system', 'user']. If all the notifications in a particular source hint
that their privacy scope is ‘system’, don’t hide the notification
details on the lock screen.
This is aimed at fixing the particular case of power notifications: they
contain information which is not private to the user (it relates to the
system: battery state or AC state, which is obvious to anyone who can
see the machine), so hiding the details of a power management
notification when the screen is locked is pointless.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/issues/726
ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
We currently deliberately avoid chaining up in derived policy
constructors to not override properties with their defaults.
That's a neat trick that will stop working when porting to ES6
classes, as chaining up is necessary to actually initialize the
object there (including "this").
Address this by turning all properties into (overridable) getters
that are backed by private properties by default.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/350
The _createPolicy() method of a subclass usually depends on some
constructor parameters that need to be set before chaining up to
the parent. This works fine with Lang.Class, but will break with
ES6 classes, as "this" is only initialized after chaining up.
Prepare for this by not creating the policy in the constructor,
but when it is first accessed.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/350
The intention of commit 4dc20398 was to disable unredirection while
banners are shown, but the ::done-displaying signal currently used for
re-enabling unredirection is only emitted under some circumstances, so
it's possible that unredirection is left disabled indefinitely, whoops.
Fix this by tying disabling unredirection explicitly to the lifetime
of the banner actor.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/799
Differently from the fd.o notifications, Gtk notifications do not
have a mechanism to update themselves. Instead, when a new
notification is received for an ID already known to the notification
daemon, the old notification is dismissed and a replaced with a new
one.
Currently though, there is no way to distinguish a notification that
was dismissed because of an user interaction, or because it was
replaced. That is an useful piece of information, so add a new value
to the NotificationDestroyedReason enum to account for it.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/258
We don't usually show notification banners while the monitor is in
fullscreen, but when we do - the notification is urgent - we should
actually show the banner, even if the top-most window is unredirected.
To achieve that, disable unredirection while the banner is showing.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/430
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
Not doing this will throw a backtrace when running on headless mode and
trying to show a notification, due to Main.layoutManager.primaryMonitor
being undefined, so it's better to return early.
https://bugzilla.gnome.org/show_bug.cgi?id=730551
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.
https://bugzilla.gnome.org/show_bug.cgi?id=785084
The critical hint is meant to be used for notifications that must not
be missed - running out of battery being the prime example - so it
makes sense to ignore the policy in that case and make sure to always
show them to the user. This is consistent with blocking normal
notifications while showing a fullscreen window, but letting critical
ones through.
https://bugzilla.gnome.org/show_bug.cgi?id=779974
For most notifications, banners are suppressed while the monitor
that is used to display banners is in fullscreen. With the old
message tray at the bottom, this used to be the bottom-most monitor,
but nowadays it's always the primary one, so update the corresponding
code to use the correct monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=779819
Currently the secondary actor (if set) and the close button are
exclusive, that is the latter replaces the former on hover. As
the swapping feels rather busy and there's no real reason both
cannot be shown at the same time, keep the secondary actor always
visible.
A welcome side effect is that it no longer needs to be placed at
the end, so we can move the notification timestamp right next to
the corresponding title.
https://bugzilla.gnome.org/show_bug.cgi?id=775763
Since the last notification redesign, we've been showing the time a
notification was received in the calendar drop-down. However as the
time is in fact added by the NotificationSection, it is actually the
time a notification was added to the list. Usually that difference is
not significant, except when previously received notifications are
restored on startup.
In order to be able to address those cases, we need a time that is
associated with the notification itself, so add a datetime property
that defaults to the current time, but may be set from an optional
parameter as well.
https://bugzilla.gnome.org/show_bug.cgi?id=775799
Since the introduction of per-source notification policy in commit
098bd4509b, the NotificationPolicy::enable-changed signal has been
used to track the 'enable' setting. However as we never actually
emitted that signal, this never worked without a restart - oops.
https://bugzilla.gnome.org/show_bug.cgi?id=749279
As notifications appear in the time+date dropdown's message list, there's
a strong relationship between notification banners and the menu. However
while the time+date menu is centered by default, which matches the banner
position, its actual position depends on the session mode - in particular
it is moved to the right in classic mode.
Reinforce the relationship in these cases by moving notification banners
underneath the time+date menu.
https://bugzilla.gnome.org/show_bug.cgi?id=745910
Unlike entries in the calendar's message list, banners are not subject
to the normal keynav chain, and making the banner actor itself unfocusable
allows for the focus to be moved to the action area when expanded.
https://bugzilla.gnome.org/show_bug.cgi?id=747205
We now stopped using notification actors directly for anything, so
we can simplify the Notification class significantly by turning it
into a purely informational object others can use to built their UI
representation from.
https://bugzilla.gnome.org/show_bug.cgi?id=746343
Special-casing banners of resident notifications was really a
thinly veiled special case for chat notifications, as those were
still using the old notification actor which coupled the life-time
of the notification to its actor. This is no longer the case, so
we can do the sane thing and destroy banners once they are no
longer needed.
https://bugzilla.gnome.org/show_bug.cgi?id=746343
NotificationMessages set the icon either from the corresponding
notification's gicon property, or fall back to the source icon.
Except that we never actually set a notification's gicon property to
the provided icon, so we currently just always fall back, whoops!
As it is impossible to interact with notification banners while a DND
operation is ongoing, we can temporarily hide the banner container from
picks so that DND works as expected even while a banner is showing.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
Since commit e189a34, the trayBox uses a Contraint to cover the primary
monitor's work area. This allows banners to be clipped so they don't
leak into monitors above the primary one during animations. However even
without being reactive, the trayBox now interferes with operations like
Looking Glass' object picker and overview DND.
With the trayBox no longer being positioned manually, there's no strong
reason to keep it in LayoutManager, and handling it in MessageTray allows
to hide the actor while no banner is showing, which helps with the issue
outlined above.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
The actor is supposed to be hidden while no notification banner
is displayed, and in addition to that when banners are temporarily
blocked (because the calendar is open). However the current code
always shows the actor when banners are not blocked, fix that.
https://bugzilla.gnome.org/show_bug.cgi?id=744912
The mode is never set after the removal of the bottom tray, so it
no longer makes sense to pass it to allowKeybinding(). We can also
safely remove it from the ActionModes flags altogether without
requiring a synchronized update with gnome-settings-daemon, as
the latter never used any flag value above LOGIN_SCREEN.
The message indicator conveys that the message list contains unseen
messages that will not be shown as banner. So its visibility depends
on two factors: the number of unseen messages, and the number of
messages waiting in the queue to be shown as banner. As we currently
only update the visibility on changes to the former, the indicator is
not always accurate - for instance sources notify count changes before
passing on a notification to the message tray for display.
To fix, add a signal to the message tray to notify when the queue
changes and use it to update the indicator's visibility.
https://bugzilla.gnome.org/show_bug.cgi?id=744880
While we want to encourage the use of regular notification banners,
some of our built-in stuff does require more or less customized content
("more" being chat notifications, a.k.a. king of custom).
Account for this use case by delegating banner creation to a method,
so either Notification or Source subclasses can overwrite it.
Instead of using the notification's own actor as a banner (and
keeping it around after the banner was displayed to not dismiss
the notification itself), create a separate banner actor from
the information the notification provides, just like we do for
lock screen and message list notifications.
This change breaks notifications with custom content, but only
temporarily - we will soon provide a hook to allow customizations
again.
We no longer have a single notification actor that is either displayed
as banner or reparented to the summary depending on state - both the
lock screen and the notification section of the message list create
their own UI based on the information attached to the notification
object. Adding to this that different representations of a notification
may now exist simultaneously (as they are included in the message list
immediately rather than after the banner has been displayed), it no
longer makes sense to keep the banner actor in the notification itself.
Add a new NotificationBanner class that provides a separate banner
implementation based on the message list's NotificationMessage that will
soon replace the existing notification banners.
Both the screen shield and the notification section in the message
list create their own UI for notifications rather than using the
notification actor itself. Currently there is no clean way for such
representations to include notification actions - we will need this
as we will soon use a separate actor for banners as well, so keep
track of actions added via addAction().