ES6 finally adds standard class syntax to the language, so we can
replace our custom Lang.Class framework with the new syntax. Any
classes that inherit from GObject will need special treatment,
so limit the port to regular javascript classes for now.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
If the session mode doesn't allow access to Settings, the language
menu should respect that and not expose the "Region & Languages"
panel. Using the dedicated method instead of manually constructing
the menu item takes care of that and makes for less code.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/780
Pretty much like dd4709bb2, BoxPointer's show() and hide()
functions will clash with Clutter.Actor's ones.
In addition to that, on a conceptual level, the current API
is not great, because calling boxPointer.hide() won't result
in boxPointer.actor.visible == false.
For these reasons, rename show() and hide() to open() and
close(). A compatibility layer will be added in a following
commit, warning about the usage of show() and hide().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/153
Emitting it that soon results in JS warnings, as we don't have
everything in place yet. The position-changed signal will be
emitted from other locations as soon as we have it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/464Closes: #464
As strings are guaranteed to use UTF-8 in the GNOME platform, generic
file APIs like g_file_load_contents() return raw data instead. Since
gjs' recent update to mozjs60, this data is now returns as Uint8Array
which cannot simply be treated as string - its toString() method boils
down to arr.join(',') - so use gjs' new ByteArray module to explicitly
convert the data.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/179
For windows, the cursor location needs to be adjusted by the frame
offsets. However we cannot assume that there is a window, as the
shell itself can have the key focus.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/414
And stop using FocusCaretTracker for caret position purposes. This
new object uses 1) the text-input protocol in wayland and 2) Info
from IBusPanelService for X11 (which is meant to work for XIM too).
This drops the usage of AtspiEventListener for OSK purposes, which
is best to avoid.
Remove any usage of MetaScreen, as it has been removed from libmutter
in the API version 3. The corresponding functionality has been moved
into three different places: MetaDisplay, MetaX11Display (for X11
specific functionality) and MetaWorkspaceManager.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
This may be the case where keyboardIndex is -1, which may be the
case where either the keyboard monitor hasn't been set yet, or
the keyboard is being unmanaged and meta_window_get_monitor
returns -1
https://bugzilla.gnome.org/show_bug.cgi?id=788882
When not using arrow notation with anonymous functions, we use Lang.bind()
to bind `this` to named callbacks. However since ES5, this functionality
is already provided by Function.prototype.bind() - in fact, Lang.bind()
itself uses it when no extra arguments are specified. Just use the built-in
function directly where possible, and use arrow notation in the few places
where we pass additional arguments.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/23
This is pseudo-class is added on .shift-key-uppercase whenever the shift
state is latched, a matching selector would be:
.keyboard-key.shift-key-uppercase:latched {}
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Drop the UTF8 glyphs from those, and add style classes so those can be
specifically themed and given a background image. The style classes are:
.keyboard-key.enter-key{}
.keyboard-key.shift-key-lowercase{} /* applies while lowercase */
.keyboard-key.shift-key-uppercase{} /* applies while uppercase */
.keyboard-key.layout-key{}
.keyboard-key.hide-key{}
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Do the finicky checks to adjust key widths and whatnot based on other
values than the label. This makes the label exclusively used for
presentation (i.e. setting up a St.Label).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
Instead of latching all states, make shift unlatched by default, and only
latched when making a long press on the key. When not latched, the keyboard
will switch to the first level (alphabetic lowercase) after the first key
press.
Also, move the actual level switch to Key::pressed, so it feels more
reactive on long press.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
It was mistakenly connecting twice to the 'released' signal. Also, move
level changes to key release, since it will be more convenient to hook
latched states on long press.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
These objects created this.actor being the St.Button, and a surrounding
this.container actor that is the actual actor callers care about. Turn this
around and make this.actor be the parent-less actor, and this.keyButton the
contained internal button. This is more consistent with gnome-shell style.
Commit 8fdf47ea5b removed _addKeys(), but forgot one caller. We just want
to regenerate the keyboard for the current group, so call into the
_onGroupChanged function.
Currently the language options displayed pretty much mirror those of the
top bar keyboard layout selection popup. It may make sense in the future
to only list languages, and automatically switch to the enabled IMs that
the OSK can benefit from (eg. by filling in suggestions).
The focused window will move up/down together with the OSK if the focus
area happens to be covered by the area to be covered by the OSK. This
state is reverted whenever the window loses focus, given it wasn't
relayout in between.
We do not need the parent Keyboard object to handle those specially, the
code can be self-contained enough. The Key object will simply emit
pressed/released events containing the keycode/string, be it from the
parent key or one contained in the BoxPointer.
Instead of manually resizing each key everytime the keyboard needs to
relayout, have a special grid container that will preserve aspect when
resized.
This actor works in two stages though, first the keys need to be added
and then layoutButtons() need to be called for the actors to be
reparented to the container with the right attachment options.
The keys possibly need resizing after a (new) layer has been set, there's
however calling places that don't. Instead, fold this._redraw() into
setActiveLayer().
Getting the necessary "setting enabled, or input from touchscreen"
conditions to have the OSK shown are not enough on the lack of a
current focus. As we are setting up the caret tracker here, wait for
the focus in event before showing the keyboard.
This fixes 2 issues, with the setting disabled it became really hard
to get the OSK hidden on eg. touchscreen->pointer device switches,
as visibility only depended on the a11y setting here. And secondly,
enabling the setting would always end up with the OSK being shown
regardless of focus, while it should stay hidden if there's no text
edition.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
We want touch events to enable the keyboard and focus tracking, but
not to actually show it right away. Implement that behavior by only
changing the visibility of the keyboard when triggered by a GSettings
change.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
We enable the keyboard when it is either enabled explicitly via
a11y settings or when using a touch device. We'll soon want to
special-case changes to the GSettings, so track its value in a
dedicated property.
https://bugzilla.gnome.org/show_bug.cgi?id=788188
About every other situation can do with synchronizing keyboard visibility,
and keyboard layout changes are already handled internally in the Keyboard
object.
A downside of this approach is that once created, there will always be a
Keyboard instance and its full actor hierarchy. Seems reasonable to do that
since we can't tell it won't ever be needed.
https://bugzilla.gnome.org/show_bug.cgi?id=785309