Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).
And update various callers to use the right flags.
Based on a patch from Matt Novenstern.
https://bugzilla.gnome.org/show_bug.cgi?id=621311
Solved by splitting the base class (PanelMenuButton) in a separate
module, ui.panelMenu, which is meant to hold also other reusable
button classes.
https://bugzilla.gnome.org/show_bug.cgi?id=621705
Currently, we use 'gtk-yes', 'gtk-no' and 'gtk-media-pause' as
user status icons. It seems more logical to use the dedicated
icons from gnome-icon-theme instead.
https://bugzilla.gnome.org/show_bug.cgi?id=620374
In all the cases where we activate GNOME 2 UI, e.g. the shutdown
dialog, pop out of the overview. Otherwise, it's fairly broken
since you won't see the result of your action.
https://bugzilla.gnome.org/show_bug.cgi?id=620525
Brute force merge these two by essentially replacing St.TextureCache
with a (renamed) Shell.TextureCache.
One function was added for convenience, namely "st_texture_cache_load_file_simple".
St.TextureCache had a function to load a texture from a filename, and it
returned NULL on error but only half the callers actually checked this. This
function is better.
https://bugzilla.gnome.org/show_bug.cgi?id=607500