Before version 1.2 of GLSL it would not implicitly convert from int to
float which meant that if you compare a float variable with an integer
constant it will generate a compile error. In particular this means
that on GLES2 (which uses GLSL 1.0) the scroll view shader will not
compile on pedantic compilers, which includes Mesa. This patch just
changes it to use floating point constants.
https://bugzilla.gnome.org/show_bug.cgi?id=693339
Since the panel affects struts, if we change its height on mode
transitions, windows will move around which is particularly noticable
with maximized windows when coming out of the screen shield.
https://bugzilla.gnome.org/show_bug.cgi?id=692966
This, together with the panel's transparent background in the screen
shield, has the unfortunate side-effect of showing the desktop
background in a brief flash while coming out of the screen shield.
https://bugzilla.gnome.org/show_bug.cgi?id=692966
Instead of directly using symbols from GLX to check for the swap event
notification, the plugin now first verifies that the Cogl renderer is
actually using the GLX winsys and then indirectly fetches the pointers
for the GLX functions using cogl_get_proc_address. That way it will
continue to work if Cogl is using an EGL winsys.
Nothing in the Gnome Shell plugin now directly uses symbols from libGL
so we don't need to link to it. This helps to avoid problems linking
against two GL APIs when cogl is using a non-GL driver such as GLES2.
https://bugzilla.gnome.org/show_bug.cgi?id=693225
If the screen lock is enabled, lock the screen before suspension.
When using systemd, this will cover both explicitly suspending from
the user menu and suspension initiated by g-s-d (lid close, power
button).
https://bugzilla.gnome.org/show_bug.cgi?id=686482
If screen locking is enabled, the screen shield should drop down
on suspend. Currently this is achieved by either explicitly locking
the screen (when selecting "Suspend" from the user menu) or by
relying on g-s-d delaying the suspension enough time for the shield
to get into place (lid close, power button).
Systemd inhibitors offer a safer way to ensure that the screen is
locked before going to sleep, so add a small abstraction for them
in the loginManager - with inhibitors being a systemd-only feature,
the ConsoleKit path only has a dummy implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=686482
Cogl sets this for us since commit 2701b93f159bf2d3387cedf2d06fe921ad5641f3.
Setting it twice is illegal and causes compile failures:
error C0204: version directive must be first statement and may not be repeated.
While it is possible to keep track of removed sources by tracking
their summary items' actor:.destroy signal, a dedicated signal
mirroring the existing 'source-added' one is more convenient.
https://bugzilla.gnome.org/show_bug.cgi?id=693220
The panel used to provide an .in-overview class which was removed after
the theme stopped using it. Classic mode should use a different top bar
style in the overview, so bring it back (but use a pseudo class this
time for consistency with MessageTray and ActivitiesButton).
https://bugzilla.gnome.org/show_bug.cgi?id=693218
This commit removes all the code in charge of playing with the database of
mobile providers, which was originally included in order to perform
MCCMNC->OperatorName and SID->OperatorName conversions.
This logic is now exposed by libnm-gtk.
https://bugzilla.gnome.org/show_bug.cgi?id=688943
LTE-only modems need to be treated as GSM/HSPA modems, as they all are 3GPP
modems and they all need the same kind of configuration (APN, user, password,
PIN...).
https://bugzilla.gnome.org/show_bug.cgi?id=688144
ModemManager >= 0.7 comes with a new DBus interface. This patch makes the shell
work with the new interface if the modem is detected as being exposed by the new
ModemManager (based on the device.udi string reported by NM).
https://bugzilla.gnome.org/show_bug.cgi?id=687359.