The underlying logind API does not only indicate whether suspend is
available, but also whether the user is eligible for executing the
operation without further authentication. This information can be
relevant, so pass it to the callback.
https://bugzilla.gnome.org/show_bug.cgi?id=725960
If the source actor is destroyed while the popupMenu is shown -- this
can happen if a non favorite application was closing or crashes -- the
menu actor is improperly destroyed.
This makes the popupMenu close first and does a clean ungrab instead.
https://bugzilla.gnome.org/show_bug.cgi?id=757556
The various switcher keybindings are handled identically, except for
the popup that is shown; update the code to reflect that instead of
duplicating the code again and again.
https://bugzilla.gnome.org/show_bug.cgi?id=730739
The code to handle cycling through windows without showing a popup
was removed from mutter a while ago, which left the corresponding
keybindings mostly broken (i.e. they now only switch between two
windows). With the various switch-foo keybindings handled by the
shell, it is now easier to take over the cycle-foo keybindings as
well.
https://bugzilla.gnome.org/show_bug.cgi?id=730739
Checking offscreen for COGL_INVALID_HANDLE is not sufficient,
as cogl_offscreen_new_with_texture doesn't initialize framebuffer
objects but lets Cogl solve this the lazy way.
cogl_offscreen_new_with_texture will never return COGL_INVALID_HANDLE
anyways.
https://bugzilla.gnome.org/show_bug.cgi?id=764898
For shortcuts that involve a letter (like <ctrl>c), we currently only
accept the lower-case variant. This makes shortcuts awkward to use when
caps-lock is active, and is inconsistent with GTK+, so accept upper-case
variants as well.
https://bugzilla.gnome.org/show_bug.cgi?id=766325
We need to point executables to our private cogl/clutter forks.
Commit 093fd54e2 did this for the main executable, but forgot
the extension-prefs tool and other helpers.
Logind recently got support for a hint property in Session Object to
inform if session is Locked or not. It is up to desktop environments
to keep this property up to date.
https://bugzilla.gnome.org/show_bug.cgi?id=764773
We used to take window visibility into account when comparing apps
until commit 1dfc38d078, following changes in the window switcher
due to auto-minimization. However auto-minimization was abolished
and the window switcher changes reverted, so it makes sense again
to sort apps without non-minimized windows last again.
https://bugzilla.gnome.org/show_bug.cgi?id=766238
We now link to cogl/clutter forks in a private location, so make
sure we set the rpath of executables to point the runtime linker
to the correct location.
If the drag actor is destroyed before the animation
callback is called, the callback is never called and
we're sticked with dnd grabing the events after we
dropped the target.
https://bugzilla.gnome.org/show_bug.cgi?id=757676
We currently show the orientation lock button when an accelerometer
is present, however gnome-settings-daemon's xrandr plugin only applies
rotation when a builtin monitor is present. Update the button's
visibility to match gnome-settings-daemon.
https://bugzilla.gnome.org/show_bug.cgi?id=765267
ClutterLayoutManager's size request methods have an additional container
argument before the for-width/height parameters compared to ClutterActor.
https://bugzilla.gnome.org/show_bug.cgi?id=763068
While CoglError is a define to GError, it doesn't follow the convention
of ignoring errors when NULL is passed, but rather treats the error as
fatal :-(
That's clearly unwanted for a compositor, so make sure to always pass
an error parameter where a runtime error is possible
https://bugzilla.gnome.org/show_bug.cgi?id=765061
If cogl_framebuffer_allocate fails in _st_create_shadow_pipeline_from_actor, the
CoglOffscreen* that was allocated earlier in the function is leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=735705
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>