Only skip the areas of the scrollbars when they are invisible
and add take the horizontal scrollbar into account as well
when calculating the faded area.
https://bugzilla.gnome.org/show_bug.cgi?id=651866
The number instructions in a shader is limited to 64 on r300 hardware,
the fade shader in StScrollViewFade was ending up using 97 instructions
which is way over the limit.
So refactor the shader to use less instructions by precomputing as many
values as possible outside of the conditionals. The resulting shader
ends up using 34 instructions which is well within the hardware limits.
https://bugzilla.gnome.org/show_bug.cgi?id=644589
The vertical scrollbar is located on the left in RTL locales, so
pass an additional parameter to the shader which indicates the
locale's text direction.
https://bugzilla.gnome.org/show_bug.cgi?id=643156