Adds class PopupSwitchMenuItem, which is a two-state switch similar
to those in system status indicators mockups. Also adds class Switch,
which represents the switch itself, in case it is useful somewhere
else.
https://bugzilla.gnome.org/show_bug.cgi?id=621880
This patch adds the method "removeMenu" to PopupMenuManager, to allow
for removal of menus after they're inserted. In order to do this, it
needs to store along with the menu all the relevant signal connections,
that are disconnected when the menu is removed.
Also adds a parameter "position" to "addMenu", so that menus can added
in arbitrary order (in particular to reintroduce those which were removed).
This patch is intended towards dynamic menu users, like extensions for
application lists, docks, sidebars showing recent documents or favourites,
as well as advanced system tray implementations.
https://bugzilla.gnome.org/show_bug.cgi?id=622730
We query the transformed position and size of the popupMenu before actually showing
it which results into wrong positioning, when displaying it for the first time.
In case of the statusMenu this can even result into it being offscreen.
https://bugzilla.gnome.org/show_bug.cgi?id=621385
Add _st_actor_contains() in st-private for use within St, and
monkey-patch in a Clutter.Actor.contains() for use by javascript, and
then replace all the duplicate implementations with one or the other
of those.
https://bugzilla.gnome.org/show_bug.cgi?id=621197