Commit Graph

6 Commits

Author SHA1 Message Date
Colin Walters
dd1a309cb6 dnd: Centralize drag actor positioning code, use shellWorkspaceLaunch for workspaces
We had multiple copies of the code to position a drag actor given a particular
source.  Instead, just put it inside dnd.js.

Second, rather than test for GenericDisplay/WellDisplayItem etc.,
in various places, add a new method on each source "shellWorkspaceLaunch"
which both marks the item as being droppable on a workspace, and is
called by the workspaces code to launch the item.
2009-08-20 19:37:50 -04:00
Colin Walters
3c87d76741 dnd: Fix used of undefined variables
The variables this._yOffset and this._xOffset are included in the
drop coordinates, but as far as I can tell never defined.  Looking
back on the commit that introduced this code, they weren't removed
from anywhere else either.

The drop coordinates seem correct without them, so just delete them.
2009-08-08 10:09:30 -04:00
Colin Walters
c23b9ee192 dnd: Emit drag-end in after snapback complete
Emit the signal at the correct time to take action
on snapback (i.e. after the end of the snapback animation).

Add a boolean to the drag-end signal saying whether it was accepted,
which ensures consumers know whether the drag was successful.
2009-08-07 13:29:34 -04:00
Owen W. Taylor
2c7d33bad2 Port gnome-shell to the Clutter-1.0 API
- clutter_actor_get_transformed_position()/size() return floats
- clutter_stage_get_actor_at_pos() takes a pick mode
- ClutterTimeline no longer has a concept of frames
- ClutterUnit is now replaced by float
- cogl_texture_new_from_data() signature changed

http://bugzilla.gnome.org/show_bug.cgi?id=585013
2009-06-08 13:49:53 -04:00
Marina Zhurakhinskaya
39eb563687 Bug 574697 - Slide the workspaces back in if the user starts dragging a document or an application item in the expanded display mode
Sliding the workspaces back in when the user starts dragging an item in the
expanded display mode allows the user to select a workspace in which the item
should be launched and stay in the overlay mode.

This patch adds code to dnd.js that handles notifying actors when a drag item is being dragged over them. Overlay code uses such notification to unset expanded display modes and trigger sliding in of the workspaces.

If the drag is cancelled the drag item snaps back to its source or disappears at the original position of its source if the source is no longer displayed.
2009-03-11 15:41:33 -04:00
Dan Winship
11561fd902 Abstract drag-and-drop a bit and add application/recent document DND. #569717 2009-02-10 11:20:48 -05:00