We sometimes add dialogs multiple times to the WindowPreview, for
example for modal dialogs we receive both the "window-added" and the
"window-entered-monitor" signal, which means we call
WindowPreview.addDialog() twice.
We handle that fine already in the WindowPreviewLayout and return NULL
in case the window already was added, so simply handle that NULL return
value and bail out of WindowPreview.addDialog() in this case.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1482
Most media players have a media player that shows the title of a song
and artists in the song. In those media players the title is
highlighted (bold text) and the list of artists is under the title.
Shell does the exact opposite in the player in the notification area.
Example media players: Spotify, Rhythmbox, GNOME Music
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1480
IconGridLayout uses the biggest minimum size to allocate its
children. Next commit will make app icons with long names show
not ellipsize on hover, and it is important that the icon itself
is able to follow that.
Use preferred size if it's bigger than the minimum size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1477
When the icon area gets allocated additional space, we want the
icons centered rather than left-aligned. This may happen in locales
with long-ish translations for the title or buttons when only a
subset of possible icons is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3307
Commit de610a13f1ad1e7e34d4b9a81df58d4da3693059 in mutter made it
impossible to access the actors last allocation after unmapping it,
this broke the scale-up/down animation when starting a drag.
Fix that animation again by saving the actors transformed size before
unparenting (and therefore unmapping) the actor instead of afterwards.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1475
The screen shield code listens for motion events on the stage
so that it can hide the pointer until the user moves the mouse.
Unfortunately, if the user never moves the mouse, the signal
handler connection gets leaked.
This commit makes sure the connection gets disconnected when the
shield goes away.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
The screen shield watches for motion events to know to display
the pointer when the user wiggles their mouse.
It checks for motion events by looking at the event type and
seeing if it is of type `Clutter.EventType.MOTION`. To do this
comparison it uses the equality operator (==). Using the equality
operator isn't considered best practice, because it can returns true
when comparing disparate types, if those types happen to be equivalent
after coersion.
From a code resiliance point of view, it's better to use the
identity operator (===), which requires both sides of the comparison
to be of the same type.
As a policy, any legacy code that gets changed or moved should be
switched away from the equality operator to the identity operator, if
appropriate.
This commit makes that change as prep work for a fix to that part of
the code.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
When using `Actor.ease_property` if the property starts with '@' and the
duration of the transition is zero (which may happen if the actor is not
mapped even if a non-zero duration was passed to `ease_property`), the
impl will try getting the actual target object where the property should
be set.
This works fine for most cases but it currently throws an error when
passing '@content.*' properties. Fix this by handling '@content' as
a property of `actor.content` (used by MetaBackgroundActor when
showing the overview).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1461
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
Clutter nowadays omits reallocations when only the stage position
changed, that is when the allocation relative to the parent changed.
As a result (apart from better performance of course), workspaces
in the overview may now end up with an outdated "actual geometry"
in case the overview moved to a new primary monitor (of equal size
as the previous one).
Work around that by emitting a signal from the overview on allocation
changes, and use that to update the cached geometry.
We can revert that change once workspaces become part of the regular
overview hierarchy.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3211
When dragging icons out of a folder dialog, there is a very peculiar
combination of steps that may break GNOME Shell:
1. Open an app folder dialog
2. Start dragging an icon to outside the grid
3. Wait until the popdown animation starts
4. Before it finishes, drop the icon
5. See the warnings / crash
That's caused by the source icon being destroyed after the delayed
move timer starts, and before it finishes.
Protect against the source icon being destroyed before the delayed
move timeout triggers by connecting to the 'destroy' signal and
removing the timeout on the callback. Use a single field, called
'_delayedMoveData', to store all data related to delayed moves.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When dragging an icon outside of a folder dialog, there's a small delay
before the dialog pops down. If the icon is dropped during this delay,
the drag is cancelled, and the icon continues to be in the folder.
However, this behavior turned out to be problematic, and it was a common
point of failure that throwing icons outside folders wouldn't work.
Remove the icon from the folder when dragging it to outside the dialog.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3092https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
At the end of BaseAppView._clearAnimateLater(), the '_grid' actor's opacity is
set to 255. As it turns out, _clearAnimateLater() is called, among others, by
vfunc_unmap(). However, unmapping is part of the destruction process, and at
the time it is called, '_grid' is already destroying, which makes GJS complain
about accessing an invalid object.
Don't change opacity on BaseAppView._clearAnimateLater(), and instead move it
to the couple of places outside vfunc_unmap() that call it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
After dragging an icon to inside a folder, we do not save the grid layout,
leaving the icon's position stored when it actually isn't there anymore.
Fix that by saving pages whenever folder apps change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
To delete a folder, FolderView needs to reset all keys under that particular
folder's GSettings path. That generates 5 'changed' signals, all of which
end up calling AppDisplay._redisplay(), which is costly.
Don't emit 'apps-changed' when deleting a folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
If you try and drop an icon that's in the same page, but before the
drop target, it'll be one position ahead of where it should be -
because we just removed one icon before the target position.
Adjust the final position of the to-be-created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This new public API moves items without removing and readding
them, which allows us to avoid some tricky behavior. Noticeably,
following the original design described at 3555550d5, the new
IconGridLayout.moveItem() method does not call `layout_changed`.
This is done by IconGrid itself, queueing a relayout.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
When adding an item to the app grid, the item is added to
a sorted array. This is calculated by adding all visible
items in pages before the one being modified. Future commits
will need this to move items without reparenting them, so
factor this code into a separate function.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447
This was missed in commit 96f63b08c2 when splitting the combined
layout+scrolling method into allocation and translation.
Add it back to prevent windows from other windows leaking into view
during the transition.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
We couldn't clip workspaces views during the overview transition
when we used the "porthole" approach, but as view's allocation
now always matches the expected visible area, we can just apply
the clip unconditionally.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3208
Commit ff3d32dd18 added a custom DashIcon subclass that disables
all DND methods from ancestors, including canceling the context
menu timeout and emitting the overview's item-drag-begin signal.
All we want is opting out of the parent's scale-and-fade behavior,
so override those methods instead.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3209
Currently the width of the calendar column is solely determined
by the calendar, while other elements are ellipsized as necessary.
While that is the desired behavior for the events-, world clocks-
and weather sections, we don't want to cut off the date in the
header. However switching to bold text made that more likely in
non-English locales or when using large text, so explicitly take
it into account for the width negotiation.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2230
BaseAppView not disconnecting from the 'app-filter-changed'
signal means parental controls may trigger callbacks on
a destroyed grid, which tries to access destroyed icons,
which spams the journal with stack traces.
Disconnect from parental controls when BaseAppView is destroyed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1441
It's best to not mix transient indicators with (probably) permanently
visible items, so move the remote-access indicator (which also handles
screencasts now) to the position of the old screen recorder icon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1438
A window preview's floating geometry is scaled down according to the
workspace's allocation, while the layout geometry is computed directly
for the available space.
For previews that maintain their real size in the layout geometry,
that scaling leads to a distracting size bounce when transitioning
between both layouts.
Address that by not allowing the scaled floating size to drop below
that layout size (which is at most equal to the unscaled floating size).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2968
As per GSettings documentation, it is necessary to read a particular
key at least once before being able to connect to the corresponding
'changed::' signal.
Read the 'app-picker-layout' key before connecting to the changed
signal.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1428
It is wasteful to emit layout-changed when updating pages, because
the caller (AppDisplay) already has an updated state by the time
this is called.
Only emit 'layout-changed' if the GSettings notification doesn't
come from AppDisplay updating the pages.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1428
widget.get_effect(...) can return null while locking the screen, resulting
in a TypeError. In this situation the screen ends up black with a cursor
but never going to sleep, and moving the mouse brings the old screen
contents up but does not allow unlocking.
unlockDialog.js assumes that widget.get_effect will return non-null,
but other places such as getWindowDimmer in windowManager.js go out of
their way to be more careful.
[smcv: Add commit message, remove hard tabs, add missing semicolon]
Resolves: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3071
Bug-Debian: https://bugs.debian.org/968440