When we're painting off-stage, for example because we're screencasting
or taking a screenshot, there won't be a stage-view associated with the
paint context. The BlurEffect previously didn't handle that case and
would crash.
Fix that and handle that case by assuming the scale is 1 and not
offsetting the rectangle we blit from the draw framebuffer.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1673>
Checking whether the item is empty is now the history’s job, per the
previous two commits. The history also trims the input for us.
The effect of this is that we call _history.addItem(), and thereby move
to the end of the history, even if the input is empty (or consists only
of whitespace); clearing the input field and pressing Enter becomes a
quick way to jump back to the end of the history. (The current history
item is not overwritten if the input is empty.)
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1653>
This ports the runDialog changes of [1] to the underlying history
component, where they can benefit looking glass as well: the history is
now responsible for trimming the input and deciding that it shouldn’t be
stored if empty. (Note that _setPrevItem and _setNextItem already
skipped updating the history if the entry was empty.)
Since both users, runDialog and lookingGlass, also need the trimmed
input for other reasons – runDialog to avoid issues when interpreting
the command as a file path (if it can’t be executed as a command),
lookingGlass to decide whether a command should be run at all – have
addItem return the trimmed input. (runDialog and lookingGlass are not
yet changed to take advantage of this – that will be done in separate
commits.)
[1]: https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1442
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1653>
When verification failed using a specific authentication service we're
currently restarting the whole user authentication system, which leads
to lots of unneeded operations (reinitializing a new user verifier proxy,
restarting all the gdm workers with the relative PAM modules and so on).
And this makes also debugging of login problems more complicated, given
we're cluttering the journal with repeated data.
However, at reauthentication failure GDM has already set up for us an
user verifier that we can use reuse to start only the service that had a
failure. So when possible, just start a new service instead of rebooting
the whole authorization process.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
When retrying the authentication we should make sure that all the
previously initiated services are stopped in order to begin a new
authentication session with all the configured services.
Unfortunately at the current state we only dispose the currently used
user verifier, but we don't make it to stop all the relative gdm workers
and then they'll stay around potentially blocking any further usage of
them (as it happens with the fingerprint one, that has unique access to
the device).
So, cancel the currently running authentication before starting a new
one if we're explicitly retrying.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
In case a background service such as the fingerprint authentication
fails to start we'd just mark the whole authentication process as
failed.
Currently this may happen by just putting a wrong password when an user
has some fingerprints enrolled, the fingerprint gdm authentication
worker may take some time to restart leading to a failure and this is
currently also making the password authentication to fail:
JS ERROR: Failed to start gdm-fingerprint for u: Gio.DBusError:
GDBus.Error:org.freedesktop.DBus.Error.Spawn.Failed:
Could not create authentication helper process
_promisify/proto[asyncFunc]/</<@resource:///org/gnome/gjs/modules/core/overrides/Gio.js:435:45
### Promise created here: ###
_startService@resource:///org/gnome/shell/gdm/util.js:470:42
_beginVerification@resource:///org/gnome/shell/gdm/util.js:495:18
_getUserVerifier@resource:///org/gnome/shell/gdm/util.js:405:14
async*_openReauthenticationChannel@resource:///org/gnome/shell/gdm/util.js:378:22
async*begin@resource:///org/gnome/shell/gdm/util.js:194:18
_retry@resource:///org/gnome/shell/gdm/util.js:561:14
_verificationFailed/signalId<@resource:///org/gnome/shell/gdm/util.js:584:30
_emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47
finishMessageQueue@resource:///org/gnome/shell/gdm/util.js:268:14
_queueMessageTimeout@resource:///org/gnome/shell/gdm/util.js:273:18
_queueMessageTimeout/this._messageQueueTimeoutId<@resource:///org/gnome/shell/gdm/util.js:288:65
Given that background services are ignored even for queries or any kind
of message, we should not fail the authentication request unless the
default service fails.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
When a verification session has failed we may want to wait for the user
to have completed all the waiting queries and to have read all the
incoming messages, however during such time an user verifier should
not be allowed to queue further messages to the UI, as we're about to
completely stop the identification or start a new one.
Unfortunately this is not true because we're still connected to the
identifier signals, and so we may still show messages.
This is particularly true when using the fingerprint PAM module as it
may restart the authentication while we're in the process of stopping
it.
So, keep track of all the signals we've connected to, and disconnect on
verification failed and during cancel/clear operations.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
Answering a query may be delayed to the moment in which we've not any
more messages in the queue, however this case can also happen just after
we've cleared the UserVerifier and in such case we'd have nothing to
answer, but we currently throw an error:
JS ERROR: Exception in callback for signal: no-more-messages:
TypeError: this._userVerifier is null
answerQuery/signalId<@resource:///org/gnome/shell/gdm/util.js:249:17
_emit@resource:///org/gnome/gjs/modules/core/_signals.js:133:47
finishMessageQueue@resource:///org/gnome/shell/gdm/util.js:266:14
_clearMessageQueue@resource:///org/gnome/shell/gdm/util.js:301:14
clear@resource:///org/gnome/shell/gdm/util.js:223:14
cancel@resource:///org/gnome/shell/gdm/util.js:205:18
reset@resource:///org/gnome/shell/gdm/authPrompt.js:482:32
cancel@resource:///org/gnome/shell/gdm/authPrompt.js:569:14
vfunc_key_press_event@resource:///org/gnome/shell/gdm/authPrompt.js:128
So handle this case more gracefully keeping track of the current
cancellable and checking whether it is still valid before trying to answer
a query or do a delayed action.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
As per previous commit the user can cancel an ongoing authentication via
Escape key and that will always send the user back to the clock view in
lockscreen or user-selection view in login prompt.
However, we can be a little more permissive and don't switch view to be
able to restart the authentication without further action.
To avoid this to be abused though, we consider the user verification
cancellation via escape key to be a "soft-failure", so once the
configured "allowed-failures" gsettings value has been reached, we'd
just act as before, ignoring any further request (until we don't get
back to the user auth view).
In this way we still make brute-force attacks harder to do, while still
giving the well-behaving user some ability to fix mistakes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
Escape key is supposed to cancel a verification, however if the user
already hit Enter to begin the authentication the Escape key won't work
until the verification completed.
This may be quite inconvenient when an user did a typo while writing and
wants to cancel the already started auth.
So, while authenticating (or in general while the entry is unsensitive)
give the key focus to the authpromt itself so that we can still get the
input events and cancel an user action.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
When a cancel event in the user lockscreen happens we first emit a reset
signal and immediately a cancelled one.
This lead to start a new gdm worker for each enabled authentication
method and then immediately to stop it.
As per the previous commit, we don't have anymore dangling gdm workers
around, but still we should not even start a new one in such case.
So, when the user explicitly cancelled the authentication session, first
emit a cancelled event and only emit a reset event with a begin request
if we are outside the lockscreen.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
When we cancel an user authentication via Escape key or cancel button on
AuthPrompt we reset the view and we emit a 'cancelled' signal that leads
to destroying the auth prompt and the user verifier.
However, the verifier may still have an operation in progress and its
completion may take some time (as in the case of gdm-fingerprint), but
we just leave the gdm worker running until its pam module completes
(potentially never) clearing and disposing its handle.
So, instead of just clearing the verify, actually cancel and clear it.
In case the user verifier is set, clearing the relevant data will happen
anyway as part of the cancel() call.
Ideally this would have been handled by gdm itself, but unfortunately we
can't fix it there because the verifier itself is a class generated by
gdbus-codegen, so we can't handle this automatically on disposal nor we
can automatically monitor when the caller proxy is stopped on our side.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3654
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1622>
Scaling the icons all the way from/to 0 is a relatively big transition,
which is fairly distracting when playing simultaneously for multiple
previews after reaching the WINDOW_PICKER state.
Instead, tie the scale to the overview state itself, so that the animations
runs in parallel.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1654>
Back when the Dash was vertical, the size of each item was calculated
solely based on the available height. After making the Dash horizontal,
this was swapped by the available width. However, when the height of the
Dash decreases, the current code results in never scaling them up ever
again.
Fix that by making ControlsManagerLayout explicitly pass the maximum Dash
sizes. Remove the 'notify::width' handler that served the same purpose.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3651
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1638>
Remove the dummy applications page that was introduced as a temporary
step. Replace the 'page-changed' and 'page-empty' signals with a 'search-active'
boolean property.
Remove ViewSelector.ViewsPage since it's now unused, and all the page handling
mechanism. At last, since we don't use any ShellStack features anymore, simply
make it a St.Widget with a ClutterBinLayout as the layout manager.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1667>
Add a "screenshot-taken" signal from the screenshot service's internal C
implementation, and use that to trigger the camera flash visual effect
and the click sound, allowing them to run in parallel with the PNG
compression instead of waiting until the file is complete to start.
This significantly improves perceived latency on high res setups such as
4K, 5K, or dual 4K screens.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/512
Co-authored-by: Brion Vibber <bvibber@wikimedia.org>
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1658>
On my local jhbuild setup some local stuff is not set up and
there's no pictures folder. This fixes a regression where it
blew up instead of saving to the home dir in this situation.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1658>
In addition to disabling the overlay when the state is not 1,
disable it also when not in the active workspace.
Make the Workspace class track the workspace's active state,
and resync the overlays when it changes.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1645>
The behavior of workspaces is different depending on whether
the overview is in window picker state, or app grid state.
When in window picker state, clicking on adjacent workspaces
should only activate them, without hiding the overview; and
clicking on the active workspace hides the overview. When in
app grid state, clicking on a workspace must always hide the
overview.
Pass the overview adjustment to Workspace, and leave overview
if the overview state is bigger than WINDOW_PICKER.
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1645>