While we recreate icons on style changes elsewhere, the faded
icon in the application menu will stick around after icon theme
changes until another application is focused.
https://bugzilla.gnome.org/show_bug.cgi?id=687224
Stop pretending that VPN is a NMDevice, and split the useful bits into
a NMConnectionBased interface.
Make each connection have its own switch menu item and handle its own
status, and remove the VPN section title, which is no longer needed.
https://bugzilla.gnome.org/show_bug.cgi?id=682929
Currently the entry takes the intial key focus, but is not actually
part of the focus chain. Fix that, even though keynav does not work
too well for the dialog anyway, due to the entry consuming tab for
command completion.
https://bugzilla.gnome.org/show_bug.cgi?id=687127
If it is updated after checking, it counts the number of failures
not including the current one, so it allows one extra attempt. Instead,
by updating it before checking, we get the expected result of dropping the
curtain at the third password.
https://bugzilla.gnome.org/show_bug.cgi?id=687132
When the user has the entered the password for the second time
and clicked OK, clear messages from the previous attempt, so any
new failure is shown clearly.
https://bugzilla.gnome.org/show_bug.cgi?id=687132
Reposition the window overlay when the title changes, using the current
transformed size of the window clone.
Includes a test that changes title to a string of random length every 3 seconds.
Based on a patch by Alex Hultman <alexhultman@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=620874
While looking at how the plymouth implementation was built, I was so
short-sighted and focused on the string "_XROOTPMAP_ID" that I didn't
realize it was the name of the standard background on the root window.
Remove our own implementation, and switch to using a standard mutter
MetaBackgroundActor.
https://bugzilla.gnome.org/show_bug.cgi?id=682428
Rationale:
- Getting something out of the way should be quick;
- Very few things in the real world move linearly so, linear
animations, especially for something as big and visible as this,
felt too artificial;
- Moving the curtain out should start slower to make it feel like
having weight (it fills the whole screen after all) but quickly
accelerate towards the end to make it snappy too.
https://bugzilla.gnome.org/show_bug.cgi?id=686745
When the summary notification is open when the tray is closed, we end
up with two concurrent animations: the notification fading out, and the
tray moving away from underneath it. Sliding out the tray should be the
primary transition here, so hide the notification immediately to not
draw the user's attention away from it.
https://bugzilla.gnome.org/show_bug.cgi?id=686888
Having the close button move away from under the pointer after
clicking it is confusing and distracts from the main transition,
which is hiding the notification. Just hide it immediately.
https://bugzilla.gnome.org/show_bug.cgi?id=682237
Rather than destroying the entire source, which is unintuitive, simply
close the notification. Removing the entire source is still possible
by right-clicking on the summary item and choosing "Remove".
https://bugzilla.gnome.org/show_bug.cgi?id=682237
GDM has a 'logo' key in its schema to allow distributors to add
some branding. It is currently placed above the user list, which
no longer works too well since the login screen lost its dialog
window. Display the logo in the top-left corner instead of the
Activities button instead.
https://bugzilla.gnome.org/show_bug.cgi?id=685852
Currently close() is a no-op when the menu has already been closed.
However, repeated calls could pass different animation parameters.
For instance in the user menu, we try to hide the menu immediately
before locking the screen, to avoid the popup jumping across the
screen while fading out - as we do this from the corresponding
item's activate handler, the closing is still animated if the menu's
own handler (which requests a full animation) is run first.
Fix this by changing close() to overwrite ongoing animations before
bailing out early.
https://bugzilla.gnome.org/show_bug.cgi?id=686484
Logind provides a Suspend method, which we should use instead of
the UPower API when available. Expose this in loginManager, using
the UPower API for the ConsoleKit implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=686482
Change the layout strategy to be more like the mockups. With less than
two rows of windows, we try to fit every window in a non-aligned situation;
with more than three rows of windows, we try to fit every window in an
aligned situation.
Based heavily on a patch from Pierre-Eric Pelloux-Prayer <pelloux@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=582650
Check an environment variable, GDM_GREETER_TEST. If 1, LoginDialog will
skip anything that fails outside a GDM session.
It is therefore possible to test the GDM greeter without installing it
system-wide, by attempting login as the already logged in user (uses the
same code path as the unlock dialog).
https://bugzilla.gnome.org/show_bug.cgi?id=683725
Ouch. This went unnoticed for a long time as by default (using
dynamic workspaces) only one workspace is added at a time, which
happens to work fine.
https://bugzilla.gnome.org/show_bug.cgi?id=686487
Hide workspace switcher if dynamic workspaces is disabled and number of
workspaces is set to one only, since the user is bound to only one workspace
and showing the switcher is redundant.
Signed-off-by: Seif Lotfy <seif@lotfy.com>
The same logic as for commit 1f30670c1d applies to the case
where we lock the screen before suspending - we don't want the
menu to jump to the opposite screen side to fade out, so remove
the animation altogether.
https://bugzilla.gnome.org/show_bug.cgi?id=686484
GDM's GSettings schema contains a 'disable-restart-buttons' key
that currently is only supported by the fallback greeter.
Implement support in the shell greeter as well.
https://bugzilla.gnome.org/show_bug.cgi?id=686247