This works around a crash when we try to blur a background that hasn't
yet had any space allocated for it, in particular when locking the screen
with mutter 3.36.1 and the Native Window Placement extension.
Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.
Signed-off-by: Simon McVittie <smcv@debian.org>
The app-cache code currently stores the folder translations in a hash
that can be accessed via shell_util_get_translated_folder_name().
This hash uses the filename (inc. extension) for the "desktop-directory"
as key which causes an issue when trying to find the translation
on AppDisplay._findBestFolderName() which gets categories (folder names)
from the app info which doesn't contain the ".directory" extension.
Fix that by storing the filename without extension as the hash key for
the cached folder translations.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1168
It seems reasonable that an entry shouldn't allow entering text when not
reactive. The same could be achieved by changing the text's :editable
property, however that will disable scrolling if the text doesn't fit,
which may result in an unwanted size change.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
The text is part of the entry, so it is surprising that it can
still be edited when the entry itself isn't reactive. Address
this by setting up a binding instead of expecting all consumers
to handle the case themselves.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
This is documented as a value between 1 and 65536. However we were passing
a 0 value for 100% transparent colors, which is interpreted as "system
inherited" in pango_renderer_get_alpha() docs.
Ensure we respect this range by specifying the minimum allowed alpha (1)
if the color is fully transparent. If someone notices this 1/65535th change
I'll ask him how many pleiades can he count.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2504
(yes, again).
We want to completely clear the background framebuffer when switching
back to ACTOR mode to make sure the `background_fb.framebuffer` check
will fail in `update_background_fbo` when switching to BACKGROUND mode
again. Otherwise the checks in `update_background_fbo` will return TRUE
and we will keep using the background framebuffer that was created
before switchig to ACTOR mode.
While at it, also clear the background framebuffer completely when
changing the actor to avoid the same issue here.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
When blurring only the actor (ACTOR mode), we don't want to apply any
scale, it looks fine without using the resource scale and it also seems
like `clutter_actor_continue_paint` in `paint_actor_offscreen` only
draws an unscaled texture anyway (ie. if the resource scale is 2, only a
quarter of the framebuffer is being drawn to).
In BACKGROUND mode though, we need to scale the framebuffer using the
scale factor of the stage view (ie. the final scale factor for the
monitor) because the content of the framebuffer we blit is scaled using
that factor. Also, since the framebuffer we blit belongs to a stage view
and only includes the contents of this view, we need to adjust the
stage-coordinates of the actor to be relative to the stage-view.
To make sure we don't have to get the transformed actor size or position
multiple times during one paint-run and don't have to carefully floor()
or ceil() widths and positions, store the size of the actor (which is
also the size of the framebuffer) and its position relative to the stage
view inside a ClutterActorBox.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
A ClutterEffect is being painted as part of the paint cycle of
ClutterActor, where _clutter_effect_paint() is called before painting
the actual actor. With that, it's impossible that an effect gets painted
while it's disabled, so remove the check whether the ClutterActorMeta is
enabled before painting.
Also if everything works fine in Clutter, the ClutterActorMeta should
have an actor set and we've been notified about that actor in
shell_blur_effect_set_actor(), so assert that our cached actor is set
when painting the effect.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
The idea behind commit 3dd8ffc2bb to try harder to avoid empty
icon actors because of missing icons was sound, so implement that
behavior in StIcon itself:
If the main gicon was not found, and the fallback gicon isn't set or
wasn't found either, fall back to the standard 'missing-image' icon.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1127
The commit broke StIcon's :fallback-gicon property, as it relies on failure to load
an icon to determine that the fallback should be shown.
Luckily StIcon is the only user of st_texture_cache_load_gicon() (at least in
regular shell code), so we'll be able to implement the 'image-missing' fallback
there.
This reverts commit 3dd8ffc2bb.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1127
Add a small helper method to asynchronously "touch" a file and return
whether the file was created or not.
As g_file_make_directory_with_parents() doesn't have an async variant,
we need a C helper to make the entire operation non-blocking.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2432
Rely on the Pango renderer handling this properly, instead of tinting
the full ClutterText in the color specified through css.
Also set the caret color explicitly, since it used to be set as a side
effect of clutter_text_set_color(), but no longer is.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/850
Commit da537cda43 moved the Shell.Screenshot API to GIO's async pattern,
but we never set the GError passed to the *_finish() functions and only
indicate failure by returning FALSE.
The expected behavior is to throw an error in that situation, so make sure
we do that.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1123
If a given icon is not available for neither the current theme nor any
of the fallback options (default theme -"Adwaita", "gnome"...), the
call to gtk_icon_theme_lookup_by_gicon() will return a NULL value, which
returned by the Shell Toolkit as is, causing trouble in the Shell's JS
code when calling shell_app_create_icon_texture() to create an icon.
To at least mitigate the chances of this having this issue happening, we
should at least try to load the standad 'image-missing' icon from the
Icon Naming Specification spec when we receive a NULL here, so that
at least we try to show something to the user, even if it's ugly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1121
We want to make the extensions app code more self-contained to make it
easier to build separately, and ultimately make it available on flathub.
One complication we are facing is that it is currently all over the source
tree:
- js/extensionPrefs for the main code
- src for the launcher process
- data for .desktop file and icons
Switching from a C launcher to the imports.package module allows us to
consolidate the first two, and will also take care of the annoying
setup bits (defining JS search path, extending GI lookup, loading
resources).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1081
While we can use the libnm API directly from JS, the call will
synchronously load the VPN service descriptions from disk.
Previously we were lowering the impact by caching the result,
but as we stopped doing that, it becomes more important to address
the issue properly and move it off to a thread.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2386
For sandboxed apps, permission to talk to org.freedesktop.Notifications
looks innocent enough. However as all exported services share the same
connection to the session bus, that permission actually grants an app
access to *any* shell D-Bus API.
While we want apps to use the notification portal, it is still common
for apps to use libnotify, raw D-Bus calls or even notify-send.
We don't want to give those apps a way to circumvent most of the sandbox
restrictions, so stop owning the org.freedesktop.Notifications name.
In a next step we will implement a separate notification-daemon that
exposes the API on the well-known address and proxies any requests to
the real implementation in gnome-shell.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/547
This caches GAppInfo so that the compositor thread does not have to perform
costly disk access to load them. Instead, they are loaded from a worker
thread and the ShellAppCache notifies of changes.
To simplify maintenance, ShellAppCache manages this directly and the
existing ShellAppSystem wraps the cache. We may want to graft these
together in the future, but now it provides the easiest way to backport
changes to older Shell releases.
Another source of compositor thread disk access was in determining the
name for an application directory. Translations are provided via GKeyFile
installed in "desktop-directories". Each time we would build the name
for a label (or update it) we would have to load all of these files.
Instead, the ShellAppCache caches that information and updates the cache
in bulk when those change. We can reduce this in the future to do less
work, but chances are these will come together anyway so that is probably
worth fixing if we ever come across it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2282
Commit 88ac339774 changed StEntry behavior so the text hint would
stay visible while focused, as long as the text buffer is empty.
However, IMs that use preedit still should count as "started typing",
while the text buffer is still officially empty.
To fix this, check on st_entry_update_hint_visibility() that there's
indeed no preedit buffer before showing the hint. We can't directly
listen to internal preedit buffer changes in ClutterText, so handle
preedit buffer updates through the ::cursor-changed signal that will
be indirectly emitted.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1084
st_texture_cache_bind_weak_notify calls g_clear_signal_handler which
then calls st_texture_cache_free_bind. st_texture_cache_free_bind frees
the bind structure, so by the time g_clear_signal_handler tries to write
bind->notify_signal_id, bind has already been freed.
Fix this by using g_signal_handler_disconnect instead.
This partially reverts 135d178d08
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2334
Some (newer?) GCC versions complain when a g_auto variable isn't
initialized when declared, even when the initialization is guaranteed
to happen before the variable is used or goes out of scope.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2298
Now that Xwayland startup is asynchronous, the function may be called
before X11 is available, resulting in a crash.
Fix this by only managing the tray immediately if we already have an
X11 display, and wait for it to be set up otherwise.
Likewise, unmanage the screen when X11 becomes unavailable.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
Since support for legacy status icons is implemented by extensions
nowadays, they need to undo the call to manage_screen() when they
are disabled.
Right now that means bypassing garbage collection with an explicit
call to run_dispose() on the Shell.TrayManager. That works, but is
rather ugly.
An explicit unmanage_screen() method is a nicer option, and will be
useful to us as well to deal with X11 going away (once Xwayland
crashes don't bring down the entire session).
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
NaTrayManager in particular is deeply tied to X11. We currently assume
that X11 support is always available, but that is already not true
anymore - Xwayland startup is now asynchronous.
It will be even less true once we handle Xwayland crashes gracefully.
Start addressing that by not creating the corresponding resources once
and assume they exist for the lifetime of Shell.TrayManager, but make
sure they exist when actually needed.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2308
The g_file_replace_contents_async() API can potentially call fsync() from
the thread calling into it upon completion. This can have disasterous
effects when run from the compositor main thread such as complete stalls.
This is a followup to 86a00b6872 which
assumed (like the rest of us) that the fsync() would be performed on the
thread that was doing the I/O operations.
You can verify this with an strace -e fsync and cause terminal to display
a command completed notification (eg: from a backdrop window).
This also fixes a lifecycle bug for the variant, as
g_file_replace_contents_async() does not copy the data during the operation
as that is the responsibility of the caller. Instead, we just use a GBytes
variant and reference the variant there.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1050
Implement ClutterActorClass.has_accessible() to ensure that CallyActor does not
recreate accessibles during the removal/destruction of an actor. This relies
on GNOME/mutter!1083 for the ClutterActorClass.has_accessible virtual function.
Running GNOME Shell for about 30 seconds results in a difference between
the two runs.
Before:
ALLOCATED TOTAL FUNCTION
[ 52.2 KiB] [ 0.05%] cally_actor_real_remove_actor
[ 36.3 KiB] [ 0.04%] st_widget_get_accessible
[ 9.8 KiB] [ 0.01%] atk_gobject_accessible_for_object
[ 3.2 KiB] [ 0.00%] g_signal_emit_by_name
[ 2.9 KiB] [ 0.00%] clutter_actor_get_children
After:
ALLOCATED TOTAL FUNCTION
[ 1.8 KiB] [ 0.00%] cally_actor_real_remove_actor
[ 1.1 KiB] [ 0.00%] clutter_actor_get_children
[ 659 bytes] [ 0.00%] g_signal_emit_by_name
Obviously 50KiB isn't a huge savings.
Although fixing things to avoid re-entrancy on destruction can be very useful
from a correctness standpoint.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2263
ShellStack implements custom focus navigation, and will only ever
navigate into its top-most child. That kind of makes sense as long
as that child is actually visible, but not when it is hidden.
Descend into the stack to look for a focusable child instead.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2210
If we modify the paint volume to make it larger and include the blur
radius, we should also use the gained size and draw something there.
Since the framebuffers are only the size of the actor to blur, we're not
doing that right now anyway, so remove the vfunc override.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
Use the shader for linear sampling and incremental calculation of the
gaussian kernel values as it was implemented by Patrick Walton in
webrender.
The sigma value for the blur (the standard deviation) is calculated by
taking the blur radius and dividing it by 3, this value is used by most
implementations of gaussian blurs since it covers a high percentage of
the gaussian shape.
The linear sampling optimization is implemented by skipping every second
texel (i += 2) in the for-loop that's sampling adjacent texels.
https://github.com/servo/webrender/blob/master/webrender/res/cs_blur.glsl38ec7db6f1https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
Floor the downscaled size of the new framebuffer to make sure we don't
initialize a framebuffer with a floating point value that might be
interpreted wrong by `cogl_texture_2d_new_with_size` and end up with a
slightly wrong aspect ratio of the framebuffer.
This fixes situations where the widths or heights of downscaled
framebuffers sometimes miss some pixels at the border.
While at it, remove the `downscale_factor` argument from
`setup_projection_matrix` since that function doesn't need the initial
size of the actor anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991