When X-KDE-RunOnDiscreteGpu is set in the application's .desktop file,
launch the application on the discrete GPU if available, and offer
to launch on the discrete GPU manually otherwise.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1804
If whether to launch on the discrete GPU or the integrated one isn't
passed down to us, check whether the application prefers to be launched
on the discrete GPU.
See: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1804
In the case of bugs in a drag target's acceptDrop() function, it may
throw an exception. In the previous code, this would break out of the
loop entirely and never cancel the drag, so the mouse button release
event would be ignored and you would have to press Esc to get out of the
drag.
In this change, if acceptDrop() throws an exception, we log it and move
on to the next parent target instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/777
Those are two useful ClutterTimeline properties and
will be needed for wiggling the search entry when
failing the password.
Add support for passing repeat-count and auto-reverse
to ClutterActor.ease and ClutterActor.ease_property.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/768
When accessing properties on ClutterActor for size and position there is
a notable access time overhead. This overhead adds considerable user lag
when opening the overview if many windows are open.
This is primarily due to these properties being accessed while sorting
WindowClone instances by their window's center for placement in the
overview. By pre-computing this center value only once when
initializing WindowClone, the induced lag can be significantly reduced.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/763
The script can be helpful outside of CI, in particular for gradually
transitioning to the new style.
Reverting commit f00201fa6c it is already possible to do something
like
$ CI_MERGE_REQUEST_PROJECT_URL=https://gitlab.gnome.org/GNOME/gnome-shell \
CI_MERGE_REQUEST_TARGET_BRANCH_NAME=master CI_COMMIT_SHA=HEAD \
.gitlab-ci/run-eslint.sh
but that is hardly convenient.
Instead, allow passing the required parameters on the command line:
$ .gitlab-ci/run-eslint.sh origin master
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/730
Overview's animationInProgress, visible and visibleTarget properties are not
meant to be modified from others, but be read only.
So make this clearer using properties getters and private values.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Instead of manually updating properties on change, use native properties
bindings to keep the them synchronized.
Disable hover-tracking and focus-ability when the avatar is not sensitive.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Now that the calendar message list and the message sections are actors, there's
no need to keep track of the sections in a different Map as we can just use the
native clutter functions to manage the children and access to their properties.
Also cleanup the signal connection/disconnection.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
When messages are added to the message list, we create a container for those,
however since now the messages are actor themselves we can just create a list
item actor that holds the message actor and refer to the message parent in order
to get their container.
This allows to remove the obj container map we used, using the native clutter
parent-child hierarchy and handle signal connections cleanly.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Since all the search result classes are now GObject classes, we can enforce
the methods we want to have in there (just activate() for now) using an
interface, to make sure they are implementing what we require and to easily
group all the classes that can be used as search results, even though they
are not extending SearchResult.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Dispose the Source Object when dispose() is called, avoiding that it could be
called twice on a destroyed Source.
So, notify count changes before destroying the object, and don't emit this
twice on destroyNonResidentNotifications (as if a notification is destroyed
the property notify will happen in the notification destroy callback anyways).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
When the notification is destroyed we should also dispose the underneath GLib
object, and ensure that we don't dispose this twice.
In order to avoid this, don't destroy transient notifications that have been
already been removed and only destroy the resident notifications on activation
if they have not been destroyed earlier.
Thus connect after to the 'activated' signal and once the default handler has
been called destroy the notification if not requested earlier.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
The Keyboard class used to be both a view and controller class, however in order
to make the keyboard a native Clutter.Actor, we need to separate the widget from
the controller class, so that we can manage the actor lifetime from the JS side.
Thus, initialize the keyboard actor on the Keyboard constructor and create a
KeyboardManager class to manage its state and lifetime.
Add proxy methods for the public functions that were used by other shell
components
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Meta.Background has already a 'changed' signal and not to confuse the source
signal with the wrapper one, rename the wrapper class signal into 'bg-changed'.
This will be relevant when we'll inherit from Meta.Background, as signal
emissions from the base class could interfere with the wanted derived class
behavior and with the the grouping of successive changes into a single ::change
emission.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
When the screen is marked as idle, we normally start a fading animation and
a timeout to finally lock the screen. This timeout is configured using the
fade time if no longer delay is set in settings.
However if animations are disabled or slowed-down/up, the fade time is
different from the STANDARD_FADE_TIME and so we might end up showing the
lock shield without actually locking for STANDARD_FADE_TIME in the disabled
or slowed-up animations case, or locking too early in case of slowed-down
animations.
So, just adjust the timeout time using the same logic of animations so that
this value is matching all the times.
Related to https://gitlab.gnome.org/GNOME/gnome-shell/issues/1744https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/749
Devices like cameras and microphones are privacy sensitive, as they can
be used to spy on the user. We cannot prevent non-sandboxed apps from
doing that, but as we already track when the microphone is recording,
we can at least show an indicator to make sure it doesn't happen behind
the user's back.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/729