Fix size negotiation for StScrollView
StScrollable: Document how size negotation now works between the parent and scrollable child. StBoxLayout: Adapt to the new contract for how size negotiation works; in particular, handle being allocated less than the minimum size when scrolled and treat the minimum size as the size of the scrolled area in instead of the natural size. StScrollView: Substantially rewrite with fixes including: - Implement new size negotation contract; this allows us to determine scrollbar visibility without having to connect to the adjustment. - Implement all ALWAYS along with the existing NEVER/AUTO - When hiding and showing scrollbars and shadows, don't hide and show widgets, just turn on and off including them in pick and paint. This avoids queueing relayouts. - Cleanups for the code for connecting to adjustments, for changing policy, and for turning on and off shadows. scroll-view-sizing.js: New test case for StScrollView, allowing resizing the scroll view interactively, changing the scrollbar policies and turning shadows on and off. https://bugzilla.gnome.org/show_bug.cgi?id=611740
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@ -569,11 +569,25 @@ st_box_layout_get_preferred_height (ClutterActor *actor,
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gfloat *min_height_p,
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gfloat *natural_height_p)
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{
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StBoxLayout *self = ST_BOX_LAYOUT (actor);
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StBoxLayoutPrivate *priv = self->priv;
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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st_theme_node_adjust_for_width (theme_node, &for_width);
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get_content_preferred_height (ST_BOX_LAYOUT (actor), for_width,
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if (priv->hadjustment)
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{
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/* If we're scrolled, the parent calls us with the width that
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* we'll actually get, which can be smaller than the minimum
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* width that we give our contents.
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*/
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gfloat min_width;
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get_content_preferred_width (self, -1, &min_width, NULL);
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for_width = MAX (for_width, min_width);
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}
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get_content_preferred_height (self, for_width,
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min_height_p, natural_height_p);
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st_theme_node_adjust_preferred_height (theme_node,
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@ -743,10 +757,11 @@ st_box_layout_allocate (ClutterActor *actor,
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avail_width = content_box.x2 - content_box.x1;
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avail_height = content_box.y2 - content_box.y1;
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get_content_preferred_height (ST_BOX_LAYOUT (actor), avail_width,
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&min_height, &natural_height);
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get_content_preferred_width (ST_BOX_LAYOUT (actor), avail_height,
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&min_width, &natural_width);
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get_content_preferred_height (ST_BOX_LAYOUT (actor), MAX (avail_width, min_width),
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&min_height, &natural_height);
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/* update adjustments for scrolling */
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if (priv->vadjustment)
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@ -755,7 +770,7 @@ st_box_layout_allocate (ClutterActor *actor,
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g_object_set (G_OBJECT (priv->vadjustment),
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"lower", 0.0,
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"upper", natural_height,
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"upper", min_height,
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"page-size", avail_height,
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"step-increment", avail_height / 6,
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"page-increment", avail_height,
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@ -771,7 +786,7 @@ st_box_layout_allocate (ClutterActor *actor,
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g_object_set (G_OBJECT (priv->hadjustment),
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"lower", 0.0,
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"upper", natural_width,
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"upper", min_width,
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"page-size", avail_width,
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"step-increment", avail_width / 6,
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"page-increment", avail_width,
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@ -781,6 +796,18 @@ st_box_layout_allocate (ClutterActor *actor,
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st_adjustment_set_value (priv->hadjustment, prev_value);
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}
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if (avail_height < min_height)
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{
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avail_height = min_height;
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content_box.y2 = content_box.y1 + avail_height;
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}
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if (avail_width < min_width)
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{
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avail_width = min_width;
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content_box.x2 = content_box.x1 + avail_width;
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}
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if (priv->is_vertical)
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{
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expand_amount = MAX (0, avail_height - natural_height);
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@ -894,9 +921,6 @@ st_box_layout_allocate (ClutterActor *actor,
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child_box.y1 = (int)(0.5 + position);
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child_box.y2 = (int)(0.5 + next_position);
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child_box.x1 = content_box.x1;
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if (priv->hadjustment)
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child_box.x2 = content_box.x1 + MAX (avail_width, natural_width);
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else
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child_box.x2 = content_box.x2;
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_st_allocate_fill (ST_WIDGET (actor), child, &child_box,
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@ -918,9 +942,6 @@ st_box_layout_allocate (ClutterActor *actor,
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}
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child_box.y1 = content_box.y1;
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if (priv->vadjustment)
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child_box.y2 = content_box.y1 + MAX (avail_height, natural_height);
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else
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child_box.y2 = content_box.y2;
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_st_allocate_fill (ST_WIDGET (actor), child, &child_box,
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@ -32,6 +32,35 @@
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* allow the user to move around the scrollable area.
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*/
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/* TODO: The code here currently only deals with height-for-width
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* allocation; width-for-height allocation would need a second set of
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* code paths through get_preferred_height()/get_preferred_width()/allocate()
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* that reverse the roles of the horizontal and vertical scrollbars.
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*
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* TODO: The multiple layout passes with and without scrollbars when
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* using the automatic policy causes considerable inefficiency because
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* it breaks request caching; we should saved the last size passed
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* into allocate() and if it's the same as previous size not repeat
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* the determination of scrollbar visibility. This requires overriding
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* queue_relayout() so we know when to discard the saved value.
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*
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* The size negotiation between the #StScrollView and the child is
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* described in the documentation for #StScrollable; the significant
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* part to note there is that reported minimum sizes for a scrolled
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* child are the minimum sizes when no scrollbar is needed. This allows
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* us to determine what scrollbars are visible without a need to look
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* inside the #StAdjustment.
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*
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* The second simplification that we make that allows us to implement
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* a straighforward height-for-width negotiation without multiple
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* allocate passes is that when the vertical scrollbar policy is
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* AUTO, we always reserve space for the vertical scrollbar in the
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* reported minimum and natural size.
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*
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* See https://bugzilla.gnome.org/show_bug.cgi?id=611740 for a more
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* detailed description of the considerations involved.
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*/
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#include "st-scroll-view.h"
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#include "st-marshal.h"
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#include "st-scroll-bar.h"
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@ -65,8 +94,11 @@ struct _StScrollViewPrivate
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ClutterActor *hscroll;
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ClutterActor *vscroll;
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GtkPolicyType hscroll_policy;
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GtkPolicyType vscroll_policy;
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StAdjustment *hadjustment;
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StAdjustment *vadjustment;
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GtkPolicyType hscrollbar_policy;
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GtkPolicyType vscrollbar_policy;
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ClutterActor *top_shadow;
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ClutterActor *bottom_shadow;
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@ -78,6 +110,10 @@ struct _StScrollViewPrivate
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gboolean row_size_set : 1;
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gboolean column_size_set : 1;
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guint mouse_scroll : 1;
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guint hscrollbar_visible : 1;
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guint vscrollbar_visible : 1;
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guint top_shadow_visible : 1;
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guint bottom_shadow_visible : 1;
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};
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enum {
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@ -108,10 +144,10 @@ st_scroll_view_get_property (GObject *object,
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g_value_set_object (value, priv->vscroll);
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break;
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case PROP_HSCROLLBAR_POLICY:
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g_value_set_enum (value, priv->hscroll_policy);
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g_value_set_enum (value, priv->hscrollbar_policy);
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break;
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case PROP_VSCROLLBAR_POLICY:
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g_value_set_enum (value, priv->vscroll_policy);
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g_value_set_enum (value, priv->vscrollbar_policy);
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break;
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case PROP_MOUSE_SCROLL:
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g_value_set_boolean (value, priv->mouse_scroll);
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@ -125,26 +161,24 @@ st_scroll_view_get_property (GObject *object,
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}
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static void
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update_shadow_visibility (GObject *gobject,
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GParamSpec *arg1,
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gpointer user_data)
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update_shadow_visibility (StScrollView *scroll)
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{
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StAdjustment *vadjust = ST_ADJUSTMENT (gobject);
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StScrollViewPrivate *priv = ST_SCROLL_VIEW (user_data)->priv;
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StScrollViewPrivate *priv = scroll->priv;
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if (priv->vshadows && priv->vadjustment)
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{
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gdouble value, lower, upper, page_size;
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st_adjustment_get_values (vadjust, &value, &lower, &upper, NULL, NULL, &page_size);
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st_adjustment_get_values (priv->vadjustment, &value, &lower, &upper, NULL, NULL, &page_size);
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if (fabs (value - lower) > 0.1 && priv->vshadows)
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clutter_actor_show (priv->top_shadow);
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priv->top_shadow_visible = fabs (value - lower) > 0.1;
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priv->bottom_shadow_visible = fabs (upper - value - page_size) > 0.1;
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}
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else
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clutter_actor_hide (priv->top_shadow);
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if (fabs (upper - value - page_size) > 0.1 && priv->vshadows)
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clutter_actor_show (priv->bottom_shadow);
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else
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clutter_actor_hide (priv->bottom_shadow);
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{
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priv->top_shadow_visible = FALSE;
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priv->bottom_shadow_visible = FALSE;
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}
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}
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/**
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@ -159,7 +193,6 @@ void
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st_scroll_view_set_vshadows (StScrollView *self,
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gboolean vshadows)
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{
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StAdjustment *vadjust;
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StScrollViewPrivate *priv = ST_SCROLL_VIEW (self)->priv;
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vshadows = vshadows != FALSE;
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@ -168,12 +201,30 @@ st_scroll_view_set_vshadows (StScrollView *self,
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priv->vshadows = vshadows;
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vadjust = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->vscroll));
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if (vshadows)
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{
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if (priv->top_shadow)
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{
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clutter_actor_show (priv->top_shadow);
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clutter_actor_show (priv->bottom_shadow);
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}
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else
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{
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priv->top_shadow = g_object_new (ST_TYPE_BIN, "style-class", "top-shadow", NULL);
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priv->bottom_shadow = g_object_new (ST_TYPE_BIN, "style-class", "bottom-shadow", NULL);
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if (!vadjust)
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return;
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clutter_actor_set_parent (priv->bottom_shadow, CLUTTER_ACTOR (self));
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clutter_actor_set_parent (priv->top_shadow, CLUTTER_ACTOR (self));
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}
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}
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else
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{
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clutter_actor_hide (priv->top_shadow);
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clutter_actor_hide (priv->bottom_shadow);
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}
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update_shadow_visibility (self);
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update_shadow_visibility (G_OBJECT (vadjust), NULL, self);
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g_object_notify (G_OBJECT (self), "vshadows");
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}
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@ -198,11 +249,11 @@ st_scroll_view_set_property (GObject *object,
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case PROP_HSCROLLBAR_POLICY:
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st_scroll_view_set_policy (self,
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g_value_get_enum (value),
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priv->vscroll_policy);
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priv->vscrollbar_policy);
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break;
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case PROP_VSCROLLBAR_POLICY:
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st_scroll_view_set_policy (self,
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priv->hscroll_policy,
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priv->hscrollbar_policy,
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g_value_get_enum (value));
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break;
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default:
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@ -247,14 +298,14 @@ st_scroll_view_paint (ClutterActor *actor)
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CLUTTER_ACTOR_CLASS (st_scroll_view_parent_class)->paint (actor);
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/* paint our custom children */
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
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if (priv->hscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
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clutter_actor_paint (priv->hscroll);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
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if (priv->vscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
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clutter_actor_paint (priv->vscroll);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->top_shadow))
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if (priv->top_shadow_visible)
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clutter_actor_paint (priv->top_shadow);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->bottom_shadow))
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if (priv->bottom_shadow_visible)
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clutter_actor_paint (priv->bottom_shadow);
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}
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@ -268,37 +319,46 @@ st_scroll_view_pick (ClutterActor *actor,
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CLUTTER_ACTOR_CLASS (st_scroll_view_parent_class)->pick (actor, color);
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/* paint our custom children */
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
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if (priv->hscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
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clutter_actor_paint (priv->hscroll);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
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if (priv->vscrollbar_visible && CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
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clutter_actor_paint (priv->vscroll);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->top_shadow))
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clutter_actor_paint (priv->top_shadow);
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->bottom_shadow))
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clutter_actor_paint (priv->bottom_shadow);
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}
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static double
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get_scrollbar_width (StScrollView *scroll_view)
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get_scrollbar_width (StScrollView *scroll)
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll_view));
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StScrollViewPrivate *priv = scroll->priv;
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll));
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double result = DEFAULT_SCROLLBAR_WIDTH;
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st_theme_node_get_length (theme_node, "scrollbar-width", FALSE, &result);
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return result;
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}
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else
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return 0;
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}
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static double
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get_scrollbar_height (StScrollView *scroll_view)
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get_scrollbar_height (StScrollView *scroll)
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll_view));
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StScrollViewPrivate *priv = scroll->priv;
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if (CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (scroll));
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double result = DEFAULT_SCROLLBAR_WIDTH;
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st_theme_node_get_length (theme_node, "scrollbar-height", FALSE, &result);
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return result;
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}
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else
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return 0;
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}
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static void
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@ -309,32 +369,64 @@ st_scroll_view_get_preferred_width (ClutterActor *actor,
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{
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StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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gboolean account_for_vscrollbar = FALSE;
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gfloat min_width = 0, natural_width;
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gfloat child_min_width, child_natural_width;
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if (!priv->child)
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return;
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st_theme_node_adjust_for_height (theme_node, &for_height);
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/* Our natural width is the natural width of the child */
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clutter_actor_get_preferred_width (priv->child,
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for_height,
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NULL,
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natural_width_p);
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clutter_actor_get_preferred_width (priv->child, -1,
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&child_min_width, &child_natural_width);
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/* Add space for the scroll-bar if we can determine it will be necessary */
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if ((for_height >= 0) && natural_width_p)
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natural_width = child_natural_width;
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switch (priv->hscrollbar_policy)
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{
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gfloat natural_height;
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case GTK_POLICY_NEVER:
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min_width = child_min_width;
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break;
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case GTK_POLICY_ALWAYS:
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case GTK_POLICY_AUTOMATIC:
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/* Should theoretically use the min width of the hscrollbar,
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* but that's not cleanly defined at the moment */
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min_width = 0;
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break;
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}
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clutter_actor_get_preferred_height (priv->child, -1.0,
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NULL,
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&natural_height);
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if (for_height < natural_height)
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*natural_width_p += get_scrollbar_width (ST_SCROLL_VIEW (actor));
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switch (priv->vscrollbar_policy)
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{
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case GTK_POLICY_NEVER:
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account_for_vscrollbar = FALSE;
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break;
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case GTK_POLICY_ALWAYS:
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account_for_vscrollbar = TRUE;
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break;
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case GTK_POLICY_AUTOMATIC:
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/* For automatic scrollbars, we always request space for the vertical
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* scrollbar; we won't know whether we actually need one until our
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* height is assigned in allocate().
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*/
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account_for_vscrollbar = TRUE;
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break;
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}
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account_for_vscrollbar = priv->vscrollbar_policy != GTK_POLICY_NEVER;
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if (account_for_vscrollbar)
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{
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float sb_width = get_scrollbar_width (ST_SCROLL_VIEW (actor));
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min_width += sb_width;
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natural_width += sb_width;
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}
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if (min_width_p)
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*min_width_p = 0;
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*min_width_p = min_width;
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if (natural_width_p)
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*natural_width_p = natural_width;
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st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
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}
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@ -347,33 +439,83 @@ st_scroll_view_get_preferred_height (ClutterActor *actor,
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{
|
||||
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
|
||||
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
|
||||
gboolean account_for_hscrollbar = FALSE;
|
||||
gfloat min_height = 0, natural_height;
|
||||
gfloat child_min_height, child_natural_height;
|
||||
gfloat child_min_width;
|
||||
gfloat sb_width;
|
||||
|
||||
if (!priv->child)
|
||||
return;
|
||||
|
||||
st_theme_node_adjust_for_width (theme_node, &for_width);
|
||||
|
||||
/* Our natural height is the natural height of the child */
|
||||
clutter_actor_get_preferred_height (priv->child,
|
||||
for_width,
|
||||
NULL,
|
||||
natural_height_p);
|
||||
clutter_actor_get_preferred_width (priv->child, -1,
|
||||
&child_min_width, NULL);
|
||||
|
||||
/* Add space for the scroll-bar if we can determine it will be necessary */
|
||||
if ((for_width >= 0) && natural_height_p)
|
||||
{
|
||||
gfloat natural_width;
|
||||
|
||||
clutter_actor_get_preferred_width (priv->child, -1.0,
|
||||
NULL,
|
||||
&natural_width);
|
||||
if (for_width < natural_width)
|
||||
*natural_height_p += get_scrollbar_height (ST_SCROLL_VIEW (actor));
|
||||
}
|
||||
natural_height = child_natural_height;
|
||||
|
||||
if (min_height_p)
|
||||
*min_height_p = 0;
|
||||
|
||||
sb_width = get_scrollbar_width (ST_SCROLL_VIEW (actor));
|
||||
|
||||
switch (priv->vscrollbar_policy)
|
||||
{
|
||||
case GTK_POLICY_NEVER:
|
||||
break;
|
||||
case GTK_POLICY_ALWAYS:
|
||||
case GTK_POLICY_AUTOMATIC:
|
||||
/* We've requested space for the scrollbar, subtract it back out */
|
||||
for_width -= sb_width;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (priv->hscrollbar_policy)
|
||||
{
|
||||
case GTK_POLICY_NEVER:
|
||||
account_for_hscrollbar = FALSE;
|
||||
break;
|
||||
case GTK_POLICY_ALWAYS:
|
||||
account_for_hscrollbar = TRUE;
|
||||
break;
|
||||
case GTK_POLICY_AUTOMATIC:
|
||||
account_for_hscrollbar = for_width < child_min_width;
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_actor_get_preferred_height (priv->child, for_width,
|
||||
&child_min_height, &child_natural_height);
|
||||
|
||||
natural_height = child_natural_height;
|
||||
|
||||
switch (priv->vscrollbar_policy)
|
||||
{
|
||||
case GTK_POLICY_NEVER:
|
||||
min_height = child_min_height;
|
||||
break;
|
||||
case GTK_POLICY_ALWAYS:
|
||||
case GTK_POLICY_AUTOMATIC:
|
||||
/* Should theoretically use the min height of the hscrollbar,
|
||||
* but that's not cleanly defined at the moment */
|
||||
min_height = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (account_for_hscrollbar)
|
||||
{
|
||||
float sb_height = get_scrollbar_height (ST_SCROLL_VIEW (actor));
|
||||
|
||||
min_height += sb_height;
|
||||
natural_height += sb_height;
|
||||
}
|
||||
|
||||
if (min_height_p)
|
||||
*min_height_p = min_height;
|
||||
|
||||
if (natural_height_p)
|
||||
*natural_height_p = natural_height;
|
||||
|
||||
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
|
||||
}
|
||||
|
||||
@ -385,6 +527,7 @@ st_scroll_view_allocate (ClutterActor *actor,
|
||||
ClutterActorBox content_box, child_box;
|
||||
ClutterActorClass *parent_parent_class;
|
||||
gfloat avail_width, avail_height, sb_width, sb_height;
|
||||
gboolean hscrollbar_visible, vscrollbar_visible;
|
||||
|
||||
StScrollViewPrivate *priv = ST_SCROLL_VIEW (actor)->priv;
|
||||
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
|
||||
@ -408,13 +551,73 @@ st_scroll_view_allocate (ClutterActor *actor,
|
||||
avail_height = content_box.y2 - content_box.y1;
|
||||
|
||||
sb_width = get_scrollbar_width (ST_SCROLL_VIEW (actor));
|
||||
sb_height = get_scrollbar_width (ST_SCROLL_VIEW (actor));
|
||||
sb_height = get_scrollbar_height (ST_SCROLL_VIEW (actor));
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
|
||||
sb_width = 0;
|
||||
/* Determine what scrollbars are visible. The basic idea of the handling
|
||||
* of an automatic scrollbars is that we start off with the assumption
|
||||
* that that we don't need any scrollbars, see if that works, and if
|
||||
* not add horizontal and vertical scrollbars until we are no longer
|
||||
* overflowing.
|
||||
*/
|
||||
if (priv->child)
|
||||
{
|
||||
gfloat child_min_width;
|
||||
gfloat child_min_height;
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_VISIBLE (priv->hscroll))
|
||||
sb_height = 0;
|
||||
clutter_actor_get_preferred_width (priv->child, -1,
|
||||
&child_min_width, NULL);
|
||||
|
||||
if (priv->vscrollbar_policy == GTK_POLICY_AUTOMATIC)
|
||||
{
|
||||
if (priv->hscrollbar_policy == GTK_POLICY_AUTOMATIC)
|
||||
{
|
||||
/* Pass one, try without a vertical scrollbar */
|
||||
clutter_actor_get_preferred_height (priv->child, MAX (avail_width, child_min_width),
|
||||
&child_min_height, NULL);
|
||||
vscrollbar_visible = child_min_height > avail_height;
|
||||
hscrollbar_visible = child_min_width > avail_width - (vscrollbar_visible ? sb_width : 0);
|
||||
vscrollbar_visible = child_min_height > avail_height - (hscrollbar_visible ? sb_height : 0);
|
||||
|
||||
/* Pass two - if we needed a vertical scrollbar, get a new preferred height */
|
||||
if (vscrollbar_visible)
|
||||
{
|
||||
clutter_actor_get_preferred_height (priv->child, MAX (avail_width - sb_width, child_min_width),
|
||||
&child_min_height, NULL);
|
||||
hscrollbar_visible = child_min_width > avail_width - sb_width;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
hscrollbar_visible = priv->hscrollbar_policy != GTK_POLICY_NEVER;
|
||||
|
||||
/* try without a vertical scrollbar */
|
||||
clutter_actor_get_preferred_height (priv->child, MAX (avail_width, child_min_width),
|
||||
&child_min_height, NULL);
|
||||
vscrollbar_visible = child_min_height > avail_height - (hscrollbar_visible ? sb_height : 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
vscrollbar_visible = priv->vscrollbar_policy != GTK_POLICY_NEVER;
|
||||
|
||||
if (priv->hscrollbar_policy == GTK_POLICY_AUTOMATIC)
|
||||
hscrollbar_visible = child_min_width > avail_height - (vscrollbar_visible ? 0 : sb_width);
|
||||
else
|
||||
hscrollbar_visible = priv->hscrollbar_policy != GTK_POLICY_NEVER;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
hscrollbar_visible = FALSE;
|
||||
vscrollbar_visible = FALSE;
|
||||
}
|
||||
|
||||
/* Whether or not we show the scrollbars, if the scrollbars are visible
|
||||
* actors, we need to give them some allocation, so we unconditionally
|
||||
* give them the "right" allocation; that might overlap the child when
|
||||
* the scrollbars are not visible, but it doesn't matter because we
|
||||
* don't include them in pick or paint.
|
||||
*/
|
||||
|
||||
/* Vertical scrollbar */
|
||||
if (CLUTTER_ACTOR_IS_VISIBLE (priv->vscroll))
|
||||
@ -438,6 +641,11 @@ st_scroll_view_allocate (ClutterActor *actor,
|
||||
clutter_actor_allocate (priv->hscroll, &child_box, flags);
|
||||
}
|
||||
|
||||
/* Fold visibility into the scrollbar sizes to simplify the rest of the computations */
|
||||
if (!hscrollbar_visible)
|
||||
sb_height = 0;
|
||||
if (!vscrollbar_visible)
|
||||
sb_width = 0;
|
||||
|
||||
/* Child */
|
||||
child_box.x1 = content_box.x1;
|
||||
@ -449,23 +657,26 @@ st_scroll_view_allocate (ClutterActor *actor,
|
||||
clutter_actor_allocate (priv->child, &child_box, flags);
|
||||
|
||||
/*Shadows*/
|
||||
if (CLUTTER_ACTOR_IS_VISIBLE (priv->top_shadow))
|
||||
if (priv->top_shadow && CLUTTER_ACTOR_IS_VISIBLE (priv->top_shadow))
|
||||
{
|
||||
child_box.x1 = content_box.x1;
|
||||
child_box.y1 = content_box.y1;
|
||||
child_box.x2 = MAX (child_box.x1, content_box.x2 - sb_width);
|
||||
child_box.y2 = MAX (child_box.y1, content_box.y1 + clutter_actor_get_height (priv->top_shadow));
|
||||
child_box.y2 = content_box.y1 + clutter_actor_get_height (priv->top_shadow);
|
||||
clutter_actor_allocate (priv->top_shadow, &child_box, flags);
|
||||
}
|
||||
|
||||
if (CLUTTER_ACTOR_IS_VISIBLE (priv->bottom_shadow))
|
||||
if (priv->bottom_shadow && CLUTTER_ACTOR_IS_VISIBLE (priv->bottom_shadow))
|
||||
{
|
||||
child_box.x1 = content_box.x1;
|
||||
child_box.y1 = content_box.y2 - clutter_actor_get_height (priv->bottom_shadow);
|
||||
child_box.x2 = MAX (child_box.x1, content_box.x2 - sb_width);
|
||||
child_box.y2 = content_box.y2 + 1;
|
||||
child_box.y1 = MAX (content_box.y1, content_box.y2 - sb_height - clutter_actor_get_height (priv->bottom_shadow));
|
||||
child_box.x2 = MAX (content_box.x1, content_box.x2 - sb_width);
|
||||
child_box.y2 = MAX (content_box.y1, content_box.y2 - sb_height);
|
||||
clutter_actor_allocate (priv->bottom_shadow, &child_box, flags);
|
||||
}
|
||||
|
||||
priv->hscrollbar_visible = hscrollbar_visible;
|
||||
priv->vscrollbar_visible = vscrollbar_visible;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -476,8 +687,11 @@ st_scroll_view_style_changed (StWidget *widget)
|
||||
st_widget_style_changed (ST_WIDGET (priv->hscroll));
|
||||
st_widget_style_changed (ST_WIDGET (priv->vscroll));
|
||||
|
||||
if (priv->top_shadow)
|
||||
{
|
||||
st_widget_style_changed (ST_WIDGET (priv->top_shadow));
|
||||
st_widget_style_changed (ST_WIDGET (priv->bottom_shadow));
|
||||
}
|
||||
|
||||
ST_WIDGET_CLASS (st_scroll_view_parent_class)->style_changed (widget);
|
||||
}
|
||||
@ -632,70 +846,67 @@ st_scroll_view_class_init (StScrollViewClass *klass)
|
||||
}
|
||||
|
||||
static void
|
||||
child_adjustment_changed_cb (StAdjustment *adjustment,
|
||||
ClutterActor *bar)
|
||||
disconnect_hadjustment (StScrollView *scroll)
|
||||
{
|
||||
StScrollView *scroll;
|
||||
gdouble lower, upper, page_size;
|
||||
StScrollViewPrivate *priv = scroll->priv;
|
||||
|
||||
scroll = ST_SCROLL_VIEW (clutter_actor_get_parent (bar));
|
||||
priv->hadjustment = NULL;
|
||||
}
|
||||
|
||||
if (bar == scroll->priv->vscroll)
|
||||
update_shadow_visibility (G_OBJECT (adjustment), NULL, scroll);
|
||||
static void
|
||||
child_adjustment_changed_cb (StAdjustment *adjustment,
|
||||
StScrollView *scroll)
|
||||
{
|
||||
update_shadow_visibility (scroll);
|
||||
}
|
||||
|
||||
/* Determine if this scroll-bar should be visible */
|
||||
st_adjustment_get_values (adjustment, NULL,
|
||||
&lower, &upper,
|
||||
NULL, NULL,
|
||||
&page_size);
|
||||
static void
|
||||
child_adjustment_notify_value (GObject *gobject,
|
||||
GParamSpec *pspec,
|
||||
StScrollView *scroll)
|
||||
{
|
||||
update_shadow_visibility (scroll);
|
||||
}
|
||||
|
||||
if ((upper - lower) > page_size)
|
||||
clutter_actor_show (bar);
|
||||
else
|
||||
clutter_actor_hide (bar);
|
||||
static void
|
||||
disconnect_vadjustment (StScrollView *scroll)
|
||||
{
|
||||
StScrollViewPrivate *priv = scroll->priv;
|
||||
|
||||
/* Request a resize */
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (scroll));
|
||||
if (priv->vadjustment)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (priv->vadjustment,
|
||||
child_adjustment_notify_value,
|
||||
scroll);
|
||||
g_signal_handlers_disconnect_by_func (priv->vadjustment,
|
||||
child_adjustment_changed_cb,
|
||||
scroll);
|
||||
priv->vadjustment = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
child_hadjustment_notify_cb (GObject *gobject,
|
||||
GParamSpec *arg1,
|
||||
gpointer user_data)
|
||||
StScrollView *scroll)
|
||||
{
|
||||
StAdjustment *hadjust;
|
||||
|
||||
ClutterActor *actor = CLUTTER_ACTOR (gobject);
|
||||
StScrollViewPrivate *priv = ST_SCROLL_VIEW (user_data)->priv;
|
||||
StScrollViewPrivate *priv = scroll->priv;
|
||||
|
||||
hadjust = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->hscroll));
|
||||
if (hadjust)
|
||||
g_signal_handlers_disconnect_by_func (hadjust,
|
||||
child_adjustment_changed_cb,
|
||||
priv->hscroll);
|
||||
disconnect_hadjustment (scroll);
|
||||
|
||||
if (priv->hscroll_policy == GTK_POLICY_NEVER)
|
||||
return;
|
||||
st_scrollable_get_adjustments (ST_SCROLLABLE (actor), &priv->hadjustment, NULL);
|
||||
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->hscroll), priv->hadjustment);
|
||||
|
||||
st_scrollable_get_adjustments (ST_SCROLLABLE (actor), &hadjust, NULL);
|
||||
if (hadjust)
|
||||
if (priv->hadjustment)
|
||||
{
|
||||
/* Force scroll step if neede. */
|
||||
if (priv->column_size_set)
|
||||
{
|
||||
g_object_set (hadjust,
|
||||
g_object_set (priv->hadjustment,
|
||||
"step-increment", priv->column_size,
|
||||
NULL);
|
||||
}
|
||||
|
||||
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->hscroll), hadjust);
|
||||
|
||||
if (priv->hscroll_policy == GTK_POLICY_AUTOMATIC)
|
||||
{
|
||||
g_signal_connect (hadjust, "changed", G_CALLBACK (
|
||||
child_adjustment_changed_cb), priv->hscroll);
|
||||
child_adjustment_changed_cb (hadjust, priv->hscroll);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -704,44 +915,29 @@ child_vadjustment_notify_cb (GObject *gobject,
|
||||
GParamSpec *arg1,
|
||||
gpointer user_data)
|
||||
{
|
||||
StAdjustment *vadjust;
|
||||
StScrollView *scroll = ST_SCROLL_VIEW (user_data);
|
||||
StScrollViewPrivate *priv = scroll->priv;
|
||||
|
||||
ClutterActor *actor = CLUTTER_ACTOR (gobject);
|
||||
StScrollViewPrivate *priv = ST_SCROLL_VIEW (user_data)->priv;
|
||||
disconnect_vadjustment (scroll);
|
||||
|
||||
vadjust = st_scroll_bar_get_adjustment (ST_SCROLL_BAR(priv->vscroll));
|
||||
if (vadjust)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (vadjust,
|
||||
update_shadow_visibility,
|
||||
user_data);
|
||||
g_signal_handlers_disconnect_by_func (vadjust,
|
||||
child_adjustment_changed_cb,
|
||||
priv->vscroll);
|
||||
}
|
||||
if (priv->vscroll_policy == GTK_POLICY_NEVER)
|
||||
return;
|
||||
st_scrollable_get_adjustments (ST_SCROLLABLE(actor), NULL, &vadjust);
|
||||
if (vadjust)
|
||||
st_scrollable_get_adjustments (ST_SCROLLABLE(priv->child), NULL, &priv->vadjustment);
|
||||
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->vscroll), priv->vadjustment);
|
||||
|
||||
if (priv->vadjustment)
|
||||
{
|
||||
/* Force scroll step if neede. */
|
||||
if (priv->row_size_set)
|
||||
{
|
||||
g_object_set (vadjust,
|
||||
g_object_set (priv->vadjustment,
|
||||
"step-increment", priv->row_size,
|
||||
NULL);
|
||||
}
|
||||
|
||||
st_scroll_bar_set_adjustment (ST_SCROLL_BAR(priv->vscroll), vadjust);
|
||||
if (priv->vscroll_policy == GTK_POLICY_AUTOMATIC)
|
||||
{
|
||||
g_signal_connect (vadjust, "changed", G_CALLBACK (
|
||||
child_adjustment_changed_cb), priv->vscroll);
|
||||
g_signal_connect (vadjust, "notify::value", G_CALLBACK (
|
||||
update_shadow_visibility), user_data);
|
||||
child_adjustment_changed_cb (vadjust, priv->vscroll);
|
||||
update_shadow_visibility (G_OBJECT (vadjust), NULL, user_data);
|
||||
}
|
||||
g_signal_connect (priv->vadjustment, "changed",
|
||||
G_CALLBACK (child_adjustment_changed_cb), scroll);
|
||||
g_signal_connect (priv->vadjustment, "notify::value",
|
||||
G_CALLBACK (child_adjustment_notify_value), scroll);
|
||||
update_shadow_visibility (scroll);
|
||||
}
|
||||
}
|
||||
|
||||
@ -750,8 +946,8 @@ st_scroll_view_init (StScrollView *self)
|
||||
{
|
||||
StScrollViewPrivate *priv = self->priv = SCROLL_VIEW_PRIVATE (self);
|
||||
|
||||
priv->hscroll_policy = GTK_POLICY_AUTOMATIC;
|
||||
priv->vscroll_policy = GTK_POLICY_AUTOMATIC;
|
||||
priv->hscrollbar_policy = GTK_POLICY_AUTOMATIC;
|
||||
priv->vscrollbar_policy = GTK_POLICY_AUTOMATIC;
|
||||
|
||||
priv->hscroll = CLUTTER_ACTOR (st_scroll_bar_new (NULL));
|
||||
priv->vscroll = g_object_new (ST_TYPE_SCROLL_BAR, "vertical", TRUE, NULL);
|
||||
@ -759,12 +955,6 @@ st_scroll_view_init (StScrollView *self)
|
||||
clutter_actor_set_parent (priv->hscroll, CLUTTER_ACTOR (self));
|
||||
clutter_actor_set_parent (priv->vscroll, CLUTTER_ACTOR (self));
|
||||
|
||||
priv->top_shadow = g_object_new (ST_TYPE_BIN, "style-class", "top-shadow", NULL);
|
||||
priv->bottom_shadow = g_object_new (ST_TYPE_BIN, "style-class", "bottom-shadow", NULL);
|
||||
|
||||
clutter_actor_set_parent (priv->bottom_shadow, CLUTTER_ACTOR (self));
|
||||
clutter_actor_set_parent (priv->top_shadow, CLUTTER_ACTOR (self));
|
||||
|
||||
/* mouse scroll is enabled by default, so we also need to be reactive */
|
||||
priv->mouse_scroll = TRUE;
|
||||
g_object_set (G_OBJECT (self), "reactive", TRUE, NULL);
|
||||
@ -791,8 +981,8 @@ st_scroll_view_add (ClutterContainer *container,
|
||||
g_signal_connect (actor, "notify::vadjustment",
|
||||
G_CALLBACK (child_vadjustment_notify_cb),
|
||||
container);
|
||||
child_hadjustment_notify_cb (G_OBJECT (actor), NULL, container);
|
||||
child_vadjustment_notify_cb (G_OBJECT (actor), NULL, container);
|
||||
child_hadjustment_notify_cb (G_OBJECT (actor), NULL, self);
|
||||
child_vadjustment_notify_cb (G_OBJECT (actor), NULL, self);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -856,8 +1046,11 @@ st_scroll_view_foreach_with_internals (ClutterContainer *container,
|
||||
if (priv->vscroll != NULL)
|
||||
callback (priv->vscroll, user_data);
|
||||
|
||||
if (priv->top_shadow)
|
||||
{
|
||||
callback (priv->top_shadow, user_data);
|
||||
callback (priv->bottom_shadow, user_data);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
@ -1048,58 +1241,29 @@ st_scroll_view_set_policy (StScrollView *scroll,
|
||||
GtkPolicyType vscroll)
|
||||
{
|
||||
StScrollViewPrivate *priv;
|
||||
StAdjustment *hadjust, *vadjust;
|
||||
|
||||
g_return_if_fail (ST_IS_SCROLL_VIEW (scroll));
|
||||
g_return_if_fail (hscroll != GTK_POLICY_ALWAYS && vscroll != GTK_POLICY_ALWAYS);
|
||||
|
||||
priv = ST_SCROLL_VIEW (scroll)->priv;
|
||||
|
||||
if (priv->hscroll_policy == hscroll && priv->vscroll_policy == vscroll)
|
||||
if (priv->hscrollbar_policy == hscroll && priv->vscrollbar_policy == vscroll)
|
||||
return;
|
||||
|
||||
g_object_freeze_notify ((GObject *) scroll);
|
||||
|
||||
if (priv->hscroll_policy != hscroll)
|
||||
if (priv->hscrollbar_policy != hscroll)
|
||||
{
|
||||
priv->hscroll_policy = hscroll;
|
||||
priv->hscrollbar_policy = hscroll;
|
||||
g_object_notify ((GObject *) scroll, "hscrollbar-policy");
|
||||
}
|
||||
if (priv->vscroll_policy != vscroll)
|
||||
|
||||
if (priv->vscrollbar_policy != vscroll)
|
||||
{
|
||||
priv->vscroll_policy = vscroll;
|
||||
priv->vscrollbar_policy = vscroll;
|
||||
g_object_notify ((GObject *) scroll, "vscrollbar-policy");
|
||||
}
|
||||
|
||||
st_scrollable_get_adjustments (ST_SCROLLABLE (priv->child), &hadjust, &vadjust);
|
||||
|
||||
if (priv->hscroll_policy == GTK_POLICY_NEVER)
|
||||
{
|
||||
hadjust = NULL;
|
||||
clutter_actor_hide (priv->hscroll);
|
||||
}
|
||||
else if (priv->hscroll_policy == GTK_POLICY_AUTOMATIC)
|
||||
{
|
||||
/* We call this function because we need to set up the adjustment
|
||||
* notification hooks, and the _show will queue a reallocate, from which we'll figure
|
||||
* out if we need to really show or hide the scrollbar.
|
||||
*/
|
||||
child_hadjustment_notify_cb (G_OBJECT (priv->child), NULL, scroll);
|
||||
clutter_actor_show (priv->hscroll);
|
||||
}
|
||||
|
||||
if (priv->vscroll_policy == GTK_POLICY_NEVER)
|
||||
{
|
||||
vadjust = NULL;
|
||||
clutter_actor_hide (priv->vscroll);
|
||||
}
|
||||
else
|
||||
{
|
||||
child_vadjustment_notify_cb (G_OBJECT (priv->child), NULL, scroll);
|
||||
clutter_actor_show (priv->vscroll);
|
||||
}
|
||||
|
||||
st_scrollable_set_adjustments (ST_SCROLLABLE (priv->child), hadjust, vadjust);
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (scroll));
|
||||
|
||||
g_object_thaw_notify ((GObject *) scroll);
|
||||
}
|
||||
|
@ -25,6 +25,50 @@
|
||||
|
||||
#include "st-scrollable.h"
|
||||
|
||||
/**
|
||||
* SECTION:st-scrollable
|
||||
* @short_description: A #ClutterActor that can be scrolled
|
||||
*
|
||||
* The #StScrollable interface is exposed by actors that support scrolling.
|
||||
*
|
||||
* The interface contains methods for getting and setting the adjustments
|
||||
* for scrolling; these adjustments will be used to hook the scrolled
|
||||
* position up to scrollbars or other external controls.
|
||||
*
|
||||
* For #StScrollable supporting height-for-width size negotation, size
|
||||
* negotation works as follows:
|
||||
*
|
||||
* In response to get_preferred_width(), the scrollable should report
|
||||
* the minimum width at which horizontal scrolling is needed for the
|
||||
* preferred width, and natural width of the actor when not
|
||||
* horizontally scrolled as the natural width.
|
||||
*
|
||||
* The for_width passed into get_preferred_height() is the width at which
|
||||
* the scrollable will be allocated; this will be smaller than the minimum
|
||||
* width when scrolling horizontally, so the scrollable may want to adjust
|
||||
* it up to the minimum width before computing a preferred height. (Other
|
||||
* scrollables may want to fit as much content into the allocated area
|
||||
* as possible and only scroll what absolutely needs to scroll - consider,
|
||||
* for example, the line-wrapping behavior of a text editor where there
|
||||
* is a long line without any spaces.) As for width, get_preferred_height()
|
||||
* should return the minimum size at which no scrolling is needed for the
|
||||
* minimum height, and the natural size of the actor when not vertically scrolled
|
||||
* as the natural height.
|
||||
*
|
||||
* In allocate() the allocation box passed in will be actual allocated
|
||||
* size of the actor so will be smaller than the reported minimum
|
||||
* width and/or height when scrolling is present. Any scrollable actor
|
||||
* must support being allocated at any size down to 0x0 without
|
||||
* crashing, however if the actor has content around the scrolled area
|
||||
* and has an absolute minimum size that's bigger than 0x0 its
|
||||
* acceptable for it to misdraw between 0x0 and the absolute minimum
|
||||
* size. It's up to the application author to avoid letting the user
|
||||
* resize the scroll view small enough so that the scrolled area
|
||||
* vanishes.
|
||||
*
|
||||
* width-for-height size negotation is similar, with the roles of width
|
||||
* and height reversed.
|
||||
*/
|
||||
static void
|
||||
st_scrollable_base_init (gpointer g_iface)
|
||||
{
|
||||
|
348
tests/interactive/scroll-view-sizing.js
Normal file
348
tests/interactive/scroll-view-sizing.js
Normal file
@ -0,0 +1,348 @@
|
||||
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
|
||||
|
||||
const Clutter = imports.gi.Clutter;
|
||||
const Gtk = imports.gi.Gtk;
|
||||
const Lang = imports.lang;
|
||||
const Shell = imports.gi.Shell;
|
||||
const St = imports.gi.St;
|
||||
|
||||
const UI = imports.testcommon.ui;
|
||||
|
||||
// This is an interactive test of the sizing behavior of StScrollView. It
|
||||
// may be interesting in the future to split out the two classes at the
|
||||
// top into utility classes for testing the sizing behavior of other
|
||||
// containers and actors.
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
// FlowedBoxes: This is a simple actor that demonstrates an interesting
|
||||
// height-for-width behavior. A set of boxes of different sizes are line-wrapped
|
||||
// horizontally with the minimum horizontal size being determined by the
|
||||
// largest box. It would be easy to extend this to allow doing vertical
|
||||
// wrapping instead, if you wanted to see just how badly our width-for-height
|
||||
// implementation is or work on fixing it.
|
||||
|
||||
const BOX_HEIGHT = 20;
|
||||
const BOX_WIDTHS = [
|
||||
10, 40, 100, 20, 60, 30, 70, 10, 20, 200, 50, 70, 90, 20, 40
|
||||
];
|
||||
|
||||
const SPACING = 10;
|
||||
|
||||
function FlowedBoxes() {
|
||||
this._init();
|
||||
}
|
||||
|
||||
FlowedBoxes.prototype = {
|
||||
_init: function() {
|
||||
this.actor = new Shell.GenericContainer();
|
||||
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
||||
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
||||
this.actor.connect('allocate', Lang.bind(this, this._allocate));
|
||||
|
||||
for (let i = 0; i < BOX_WIDTHS.length; i++) {
|
||||
let child = new St.Bin({ width: BOX_WIDTHS[i], height: BOX_HEIGHT,
|
||||
style: 'border: 1px solid #444444; background: #00aa44' })
|
||||
this.actor.add_actor(child);
|
||||
}
|
||||
},
|
||||
|
||||
_getPreferredWidth: function (actor, forHeight, alloc) {
|
||||
let children = this.actor.get_children();
|
||||
|
||||
let maxMinWidth = 0;
|
||||
let totalNaturalWidth = 0;
|
||||
|
||||
for (let i = 0; i < children.length; i++) {
|
||||
let child = children[i];
|
||||
let [minWidth, naturalWidth] = child.get_preferred_width(-1);
|
||||
maxMinWidth = Math.max(maxMinWidth, minWidth);
|
||||
if (i != 0)
|
||||
totalNaturalWidth += SPACING;
|
||||
totalNaturalWidth += naturalWidth;
|
||||
}
|
||||
|
||||
alloc.min_size = maxMinWidth;
|
||||
alloc.natural_size = totalNaturalWidth;
|
||||
},
|
||||
|
||||
_layoutChildren: function(forWidth, callback) {
|
||||
let children = this.actor.get_children();
|
||||
|
||||
let x = 0;
|
||||
let y = 0;
|
||||
for (let i = 0; i < children.length; i++) {
|
||||
let child = children[i];
|
||||
let [minWidth, naturalWidth] = child.get_preferred_width(-1);
|
||||
let [minHeight, naturalHeight] = child.get_preferred_height(naturalWidth);
|
||||
|
||||
let x1 = x;
|
||||
if (x != 0)
|
||||
x1 += SPACING;
|
||||
let x2 = x1 + naturalWidth;
|
||||
|
||||
if (x2 > forWidth) {
|
||||
if (x > 0) {
|
||||
x1 = 0;
|
||||
y += BOX_HEIGHT + SPACING;
|
||||
}
|
||||
|
||||
x2 = naturalWidth;
|
||||
}
|
||||
|
||||
callback(child, x1, y, x2, y + naturalHeight);
|
||||
x = x2;
|
||||
}
|
||||
|
||||
},
|
||||
|
||||
_getPreferredHeight: function (actor, forWidth, alloc) {
|
||||
let height = 0;
|
||||
this._layoutChildren(forWidth,
|
||||
function(child, x1, y1, x2, y2) {
|
||||
height = Math.max(height, y2);
|
||||
});
|
||||
|
||||
alloc.min_size = alloc.natural_size = height;
|
||||
},
|
||||
|
||||
_allocate: function (actor, box, flags) {
|
||||
this._layoutChildren(box.x2 - box.x1,
|
||||
function(child, x1, y1, x2, y2) {
|
||||
child.allocate(new Clutter.ActorBox({ x1: x1, y1: y1, x2: x2, y2: y2 }),
|
||||
flags);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
// SizingIllustrator: this is a container that allows interactively exploring
|
||||
// the sizing behavior of the child. Lines are drawn to indicate the minimum
|
||||
// and natural size of the child, and a drag handle allows the user to resize
|
||||
// the child interactively and see how that affects it.
|
||||
//
|
||||
// This is currently only written for the case where the child is height-for-width
|
||||
|
||||
function SizingIllustrator() {
|
||||
this._init();
|
||||
}
|
||||
|
||||
SizingIllustrator.prototype = {
|
||||
_init: function() {
|
||||
this.actor = new Shell.GenericContainer();
|
||||
|
||||
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
||||
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
||||
this.actor.connect('allocate', Lang.bind(this, this._allocate));
|
||||
|
||||
this.minWidthLine = new St.Bin({ style: 'background: red' });
|
||||
this.actor.add_actor(this.minWidthLine);
|
||||
this.minHeightLine = new St.Bin({ style: 'background: red' });
|
||||
this.actor.add_actor(this.minHeightLine);
|
||||
|
||||
this.naturalWidthLine = new St.Bin({ style: 'background: #4444ff' });
|
||||
this.actor.add_actor(this.naturalWidthLine);
|
||||
this.naturalHeightLine = new St.Bin({ style: 'background: #4444ff' });
|
||||
this.actor.add_actor(this.naturalHeightLine);
|
||||
|
||||
this.currentWidthLine = new St.Bin({ style: 'background: #aaaaaa' });
|
||||
this.actor.add_actor(this.currentWidthLine);
|
||||
this.currentHeightLine = new St.Bin({ style: 'background: #aaaaaa' });
|
||||
this.actor.add_actor(this.currentHeightLine);
|
||||
|
||||
this.handle = new St.Bin({ style: 'background: yellow; border: 1px solid black;',
|
||||
reactive: true });
|
||||
this.handle.connect('button-press-event', Lang.bind(this, this._handlePressed));
|
||||
this.handle.connect('button-release-event', Lang.bind(this, this._handleReleased));
|
||||
this.handle.connect('motion-event', Lang.bind(this, this._handleMotion));
|
||||
this.actor.add_actor(this.handle);
|
||||
|
||||
this._inDrag = false;
|
||||
|
||||
this.width = 300;
|
||||
this.height = 300;
|
||||
},
|
||||
|
||||
add: function(child) {
|
||||
this.child = child;
|
||||
this.actor.add_actor(this.child);
|
||||
this.child.lower_bottom();
|
||||
},
|
||||
|
||||
_getPreferredWidth: function (actor, forHeight, alloc) {
|
||||
let children = this.actor.get_children();
|
||||
for (let i = 0; i < children.length; i++) {
|
||||
let child = children[i];
|
||||
let [minWidth, naturalWidth] = child.get_preferred_width(-1);
|
||||
if (child == this.child) {
|
||||
this.minWidth = minWidth;
|
||||
this.naturalWidth = naturalWidth;
|
||||
}
|
||||
}
|
||||
|
||||
alloc.min_size = 0;
|
||||
alloc.natural_size = 400;
|
||||
},
|
||||
|
||||
_getPreferredHeight: function (actor, forWidth, alloc) {
|
||||
let children = this.actor.get_children();
|
||||
for (let i = 0; i < children.length; i++) {
|
||||
let child = children[i];
|
||||
if (child == this.child) {
|
||||
[this.minHeight, this.naturalHeight] = child.get_preferred_height(this.width);
|
||||
} else {
|
||||
let [minWidth, naturalWidth] = child.get_preferred_width(-1);
|
||||
child.get_preferred_height(naturalWidth);
|
||||
}
|
||||
}
|
||||
|
||||
alloc.min_size = 0;
|
||||
alloc.natural_size = 400;
|
||||
},
|
||||
|
||||
_allocate: function (actor, box, flags) {
|
||||
let allocWidth = box.x2 - box.x1;
|
||||
let allocHeight = box.y2 - box.y1;
|
||||
|
||||
function alloc(child, x1, y1, x2, y2) {
|
||||
child.allocate(new Clutter.ActorBox({ x1: x1, y1: y1, x2: x2, y2: y2 }),
|
||||
flags);
|
||||
}
|
||||
|
||||
alloc(this.child, 0, 0, this.width, this.height);
|
||||
alloc(this.minWidthLine, this.minWidth, 0, this.minWidth + 1, allocHeight);
|
||||
alloc(this.naturalWidthLine, this.naturalWidth, 0, this.naturalWidth + 1, allocHeight);
|
||||
alloc(this.currentWidthLine, this.width, 0, this.width + 1, allocHeight);
|
||||
alloc(this.minHeightLine, 0, this.minHeight, allocWidth, this.minHeight + 1);
|
||||
alloc(this.naturalHeightLine, 0, this.naturalHeight, allocWidth, this.naturalHeight + 1);
|
||||
alloc(this.currentHeightLine, 0, this.height, allocWidth, this.height + 1);
|
||||
alloc(this.handle, this.width, this.height, this.width + 10, this.height + 10);
|
||||
},
|
||||
|
||||
_handlePressed: function(handle, event) {
|
||||
if (event.get_button() == 1) {
|
||||
this._inDrag = true;
|
||||
let [handleX, handleY] = handle.get_transformed_position();
|
||||
let [x, y] = event.get_coords();
|
||||
this._dragX = x - handleX;
|
||||
this._dragY = y - handleY;
|
||||
Clutter.grab_pointer(handle);
|
||||
}
|
||||
},
|
||||
|
||||
_handleReleased: function(handle, event) {
|
||||
if (event.get_button() == 1) {
|
||||
this._inDrag = false;
|
||||
Clutter.ungrab_pointer(handle);
|
||||
}
|
||||
},
|
||||
|
||||
_handleMotion: function(handle, event) {
|
||||
if (this._inDrag) {
|
||||
let [x, y] = event.get_coords();
|
||||
let [actorX, actorY] = this.actor.get_transformed_position();
|
||||
this.width = x - this._dragX - actorX;
|
||||
this.height = y - this._dragY - actorY;
|
||||
this.actor.queue_relayout();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/****************************************************************************/
|
||||
|
||||
UI.init();
|
||||
let stage = Clutter.Stage.get_default();
|
||||
stage.width = 600;
|
||||
stage.height = 600;
|
||||
|
||||
let mainBox = new St.BoxLayout({ width: stage.width,
|
||||
height: stage.height,
|
||||
vertical: true,
|
||||
style: 'padding: 10px;'
|
||||
+ 'spacing: 5px;'
|
||||
+ 'font: 16px sans-serif;'
|
||||
+ 'background: black;'
|
||||
+ 'color: white;' });
|
||||
stage.add_actor(mainBox);
|
||||
|
||||
const DOCS = 'Red lines represent minimum size, blue lines natural size. Drag yellow handle to resize ScrollView. Click on options to change.';
|
||||
|
||||
let docsLabel = new St.Label({ text: DOCS });
|
||||
docsLabel.clutter_text.line_wrap = true;
|
||||
mainBox.add(docsLabel);
|
||||
|
||||
let bin = new St.Bin({ x_fill: true, y_fill: true, style: 'border: 2px solid #666666;' });
|
||||
mainBox.add(bin, { x_fill: true, y_fill: true, expand: true });
|
||||
|
||||
let illustrator = new SizingIllustrator();
|
||||
bin.add_actor(illustrator.actor);
|
||||
|
||||
let scrollView = new St.ScrollView();
|
||||
illustrator.add(scrollView);
|
||||
|
||||
let box = new St.BoxLayout({ vertical: true });
|
||||
scrollView.add_actor(box);
|
||||
|
||||
let flowedBoxes = new FlowedBoxes();
|
||||
box.add(flowedBoxes.actor, { expand: false, x_fill: true, y_fill: true });
|
||||
|
||||
let policyBox = new St.BoxLayout({ vertical: false });
|
||||
mainBox.add(policyBox);
|
||||
|
||||
policyBox.add(new St.Label({ text: 'Horizontal Policy: ' }));
|
||||
let hpolicy = new St.Button({ label: 'AUTOMATIC', style: 'text-decoration: underline; color: #4444ff;' });
|
||||
policyBox.add(hpolicy);
|
||||
|
||||
let spacer = new St.Bin();
|
||||
policyBox.add(spacer, { expand: true });
|
||||
|
||||
policyBox.add(new St.Label({ text: 'Vertical Policy: '}));
|
||||
let vpolicy = new St.Button({ label: 'AUTOMATIC', style: 'text-decoration: underline; color: #4444ff;' });
|
||||
policyBox.add(vpolicy);
|
||||
|
||||
function togglePolicy(button) {
|
||||
switch(button.label) {
|
||||
case 'AUTOMATIC':
|
||||
button.label = 'ALWAYS';
|
||||
break;
|
||||
case 'ALWAYS':
|
||||
button.label = 'NEVER';
|
||||
break;
|
||||
case 'NEVER':
|
||||
button.label = 'AUTOMATIC';
|
||||
break;
|
||||
}
|
||||
scrollView.set_policy(Gtk.PolicyType[hpolicy.label], Gtk.PolicyType[vpolicy.label]);
|
||||
}
|
||||
|
||||
hpolicy.connect('clicked', function() { togglePolicy(hpolicy); });
|
||||
vpolicy.connect('clicked', function() { togglePolicy(vpolicy); });
|
||||
|
||||
let shadowsBox = new St.BoxLayout({ vertical: false });
|
||||
mainBox.add(shadowsBox);
|
||||
|
||||
spacer = new St.Bin();
|
||||
shadowsBox.add(spacer, { expand: true });
|
||||
|
||||
shadowsBox.add(new St.Label({ text: 'Vertical Shadows: '}));
|
||||
let vshadows = new St.Button({ label: 'No', style: 'text-decoration: underline; color: #4444ff;' });
|
||||
shadowsBox.add(vshadows);
|
||||
|
||||
function toggleShadows(button) {
|
||||
switch(button.label) {
|
||||
case 'No':
|
||||
button.label = 'Yes';
|
||||
break;
|
||||
case 'Yes':
|
||||
button.label = 'No';
|
||||
break;
|
||||
}
|
||||
scrollView.set_vshadows(vshadows.label == 'Yes');
|
||||
}
|
||||
|
||||
vshadows.connect('clicked', function() { toggleShadows(vshadows); });
|
||||
|
||||
stage.show();
|
||||
Clutter.main();
|
||||
stage.destroy();
|
Loading…
Reference in New Issue
Block a user