keyboard: show the keyboard immediately when the user toggles it on

Enabling the keyboard currently doesn't give much notification. Make
it so that the keyboard shows right away when it first gets turned on.

https://bugzilla.gnome.org/show_bug.cgi?id=659743
This commit is contained in:
Dan Winship 2011-09-27 15:11:12 -04:00
parent 12e3921f81
commit ff20fe856e

View File

@ -218,7 +218,7 @@ Keyboard.prototype = {
this._redraw(); this._redraw();
}, },
_settingsChanged: function () { _settingsChanged: function (settings, key) {
this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD); this._enableKeyboard = this._a11yApplicationsSettings.get_boolean(SHOW_KEYBOARD);
if (!this._enableKeyboard && !this._keyboard) if (!this._enableKeyboard && !this._keyboard)
return; return;
@ -228,9 +228,20 @@ Keyboard.prototype = {
if (this._keyboard) if (this._keyboard)
this._destroyKeyboard(); this._destroyKeyboard();
if (this._enableKeyboard)
this._setupKeyboard(); if (this._enableKeyboard) {
else // If we've been called because the setting actually just
// changed to true (as opposed to being called from
// this._init()), then we want to pop up the keyboard.
let showKeyboard = (settings != null);
// However, caribou-gtk-module or this._onKeyFocusChanged
// will probably immediately tell us to hide it, so we
// have to fake things out so we'll ignore that request.
if (showKeyboard)
this._timestamp = global.display.get_current_time_roundtrip() + 1;
this._setupKeyboard(showKeyboard);
} else
Main.layoutManager.hideKeyboard(true); Main.layoutManager.hideKeyboard(true);
}, },
@ -246,7 +257,7 @@ Keyboard.prototype = {
this._destroySource(); this._destroySource();
}, },
_setupKeyboard: function() { _setupKeyboard: function(show) {
this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true }); this.actor = new St.BoxLayout({ name: 'keyboard', vertical: true, reactive: true });
Main.layoutManager.keyboardBox.add_actor(this.actor); Main.layoutManager.keyboardBox.add_actor(this.actor);
Main.layoutManager.trackChrome(this.actor); Main.layoutManager.trackChrome(this.actor);
@ -263,7 +274,11 @@ Keyboard.prototype = {
this._keyboardNotifyId = this._keyboard.connect('notify::active-group', Lang.bind(this, this._onGroupChanged)); this._keyboardNotifyId = this._keyboard.connect('notify::active-group', Lang.bind(this, this._onGroupChanged));
this._focusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged)); this._focusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
this._createSource();
if (show)
this.show();
else
this._createSource();
}, },
_onKeyFocusChanged: function () { _onKeyFocusChanged: function () {
@ -274,10 +289,11 @@ Keyboard.prototype = {
if (focus && (focus._extended_keys || (focus._key && focus._key.extended_key))) if (focus && (focus._extended_keys || (focus._key && focus._key.extended_key)))
return; return;
let time = global.current_event_time();
if (focus instanceof Clutter.Text) if (focus instanceof Clutter.Text)
this.show(); this.Show(time);
else else
this.hide(); this.Hide(time);
}, },
_addKeys: function () { _addKeys: function () {