diff --git a/js/ui/dateMenu.js b/js/ui/dateMenu.js index fb32fbb2f..cf66cc1c2 100644 --- a/js/ui/dateMenu.js +++ b/js/ui/dateMenu.js @@ -476,10 +476,9 @@ class DateMenuButton extends PanelMenu.Button { box.add_actor(this._clockDisplay); box.add_actor(this._indicator.actor); - this.actor.label_actor = this._clockDisplay; - this.actor.add_actor(box); - this.actor.add_style_class_name ('clock-display'); - + this.label_actor = this._clockDisplay; + this.add_actor(box); + this.add_style_class_name ('clock-display'); let layout = new FreezableBinLayout(); let bin = new St.Widget({ layout_manager: layout }); diff --git a/js/ui/panel.js b/js/ui/panel.js index 629fc4299..ec6ae1537 100644 --- a/js/ui/panel.js +++ b/js/ui/panel.js @@ -194,7 +194,7 @@ var AppMenuButton = GObject.registerClass({ _init(panel) { super._init(0.0, null, true); - this.actor.accessible_role = Atk.Role.MENU; + this.accessible_role = Atk.Role.MENU; this._startingApps = []; @@ -204,10 +204,10 @@ var AppMenuButton = GObject.registerClass({ let bin = new St.Bin({ name: 'appMenu' }); bin.connect('style-changed', this._onStyleChanged.bind(this)); - this.actor.add_actor(bin); + this.add_actor(bin); - this.actor.bind_property("reactive", this.actor, "can-focus", 0); - this.actor.reactive = false; + this.bind_property("reactive", this, "can-focus", 0); + this.reactive = false; this._container = new St.BoxLayout({ style_class: 'panel-status-menu-box' }); bin.set_child(this._container); @@ -263,10 +263,10 @@ var AppMenuButton = GObject.registerClass({ return; this._visible = true; - this.actor.reactive = true; + this.reactive = true; this.show(); - Tweener.removeTweens(this.actor); - Tweener.addTween(this.actor, + Tweener.removeTweens(this); + Tweener.addTween(this, { opacity: 255, time: Overview.ANIMATION_TIME, transition: 'easeOutQuad' }); @@ -277,9 +277,9 @@ var AppMenuButton = GObject.registerClass({ return; this._visible = false; - this.actor.reactive = false; - Tweener.removeTweens(this.actor); - Tweener.addTween(this.actor, + this.reactive = false; + Tweener.removeTweens(this); + Tweener.addTween(this, { opacity: 0, time: Overview.ANIMATION_TIME, transition: 'easeOutQuad', @@ -402,7 +402,7 @@ var AppMenuButton = GObject.registerClass({ if (this._targetApp) { this._busyNotifyId = this._targetApp.connect('notify::busy', this._sync.bind(this)); this._label.set_text(this._targetApp.get_name()); - this.actor.set_accessible_name(this._targetApp.get_name()); + this.set_accessible_name(this._targetApp.get_name()); } } @@ -420,7 +420,7 @@ var AppMenuButton = GObject.registerClass({ else this.stopAnimation(); - this.actor.reactive = (visible && !isBusy); + this.reactive = (visible && !isBusy); this._syncIcon(); this.menu.setApp(this._targetApp); @@ -459,28 +459,28 @@ var ActivitiesButton = GObject.registerClass( class ActivitiesButton extends PanelMenu.Button { _init() { super._init(0.0, null, true); - this.actor.accessible_role = Atk.Role.TOGGLE_BUTTON; + this.accessible_role = Atk.Role.TOGGLE_BUTTON; - this.actor.name = 'panelActivities'; + this.name = 'panelActivities'; /* Translators: If there is no suitable word for "Activities" in your language, you can use the word for "Overview". */ this._label = new St.Label({ text: _("Activities"), y_align: Clutter.ActorAlign.CENTER }); - this.actor.add_actor(this._label); + this.add_actor(this._label); - this.actor.label_actor = this._label; + this.label_actor = this._label; - this.actor.connect('captured-event', this._onCapturedEvent.bind(this)); - this.actor.connect_after('key-release-event', this._onKeyRelease.bind(this)); + this.connect('captured-event', this._onCapturedEvent.bind(this)); + this.connect_after('key-release-event', this._onKeyRelease.bind(this)); Main.overview.connect('showing', () => { - this.actor.add_style_pseudo_class('overview'); - this.actor.add_accessible_state (Atk.StateType.CHECKED); + this.add_style_pseudo_class('overview'); + this.add_accessible_state (Atk.StateType.CHECKED); }); Main.overview.connect('hiding', () => { - this.actor.remove_style_pseudo_class('overview'); - this.actor.remove_accessible_state (Atk.StateType.CHECKED); + this.remove_style_pseudo_class('overview'); + this.remove_accessible_state (Atk.StateType.CHECKED); }); this._xdndTimeOut = 0; @@ -533,7 +533,7 @@ class ActivitiesButton extends PanelMenu.Button { let [x, y, mask] = global.get_pointer(); let pickedActor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y); - if (pickedActor == this.actor && Main.overview.shouldToggleByCornerOrButton()) + if (pickedActor == this && Main.overview.shouldToggleByCornerOrButton()) Main.overview.toggle(); Mainloop.source_remove(this._xdndTimeOut); @@ -747,7 +747,7 @@ class AggregateMenu extends PanelMenu.Button { this.menu.box.set_layout_manager(menuLayout); this._indicators = new St.BoxLayout({ style_class: 'panel-status-indicators-box' }); - this.actor.add_child(this._indicators); + this.add_child(this._indicators); if (Config.HAVE_NETWORKMANAGER) { this._network = new imports.ui.status.network.NMApplet(); @@ -1019,7 +1019,7 @@ class Panel extends St.Widget { return; // menu not supported by current session mode let menu = indicator.menu; - if (!indicator.actor.reactive) + if (!indicator.reactive) return; menu.toggle(); @@ -1041,7 +1041,7 @@ class Panel extends St.Widget { return; let menu = indicator.menu; - if (!indicator.actor.reactive) + if (!indicator.reactive) return; menu.close(); diff --git a/js/ui/panelMenu.js b/js/ui/panelMenu.js index bafafc11e..c311a989d 100644 --- a/js/ui/panelMenu.js +++ b/js/ui/panelMenu.js @@ -14,12 +14,11 @@ class ButtonBox extends St.Widget { super._init(params); - this.actor = this; this._delegate = this; this.container = new St.Bin({ y_fill: true, x_fill: true, - child: this.actor }); + child: this }); this.connect('style-changed', this._onStyleChanged.bind(this)); this.connect('destroy', this._onDestroy.bind(this)); @@ -105,9 +104,9 @@ var Button = GObject.registerClass({ this.connect('notify::visible', this._onVisibilityChanged.bind(this)); if (dontCreateMenu) - this.menu = new PopupMenu.PopupDummyMenu(this.actor); + this.menu = new PopupMenu.PopupDummyMenu(this); else - this.setMenu(new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, 0)); + this.setMenu(new PopupMenu.PopupMenu(this, menuAlignment, St.Side.TOP, 0)); } setSensitive(sensitive) { @@ -145,7 +144,7 @@ var Button = GObject.registerClass({ if (!this.menu) return; - if (!this.actor.visible) + if (!this.visible) this.menu.close(); } @@ -155,10 +154,10 @@ var Button = GObject.registerClass({ let symbol = event.get_key_symbol(); if (symbol == Clutter.KEY_Left || symbol == Clutter.KEY_Right) { - let group = global.focus_manager.get_group(this.actor); + let group = global.focus_manager.get_group(this); if (group) { let direction = (symbol == Clutter.KEY_Left) ? St.DirectionType.LEFT : St.DirectionType.RIGHT; - group.navigate_focus(this.actor, direction, false); + group.navigate_focus(this, direction, false); return Clutter.EVENT_STOP; } } @@ -167,9 +166,9 @@ var Button = GObject.registerClass({ _onOpenStateChanged(menu, open) { if (open) - this.actor.add_style_pseudo_class('active'); + this.add_style_pseudo_class('active'); else - this.actor.remove_style_pseudo_class('active'); + this.remove_style_pseudo_class('active'); // Setting the max-height won't do any good if the minimum height of the // menu is higher then the screen; it's useful if part of the menu is diff --git a/js/ui/status/accessibility.js b/js/ui/status/accessibility.js index 10223ec84..ae9c0df7e 100644 --- a/js/ui/status/accessibility.js +++ b/js/ui/status/accessibility.js @@ -39,7 +39,7 @@ class ATIndicator extends PanelMenu.Button { icon_name: 'preferences-desktop-accessibility-symbolic' })); this._hbox.add_child(PopupMenu.arrowIcon(St.Side.BOTTOM)); - this.actor.add_child(this._hbox); + this.add_child(this._hbox); this._a11ySettings = new Gio.Settings({ schema_id: A11Y_SCHEMA }); this._a11ySettings.connect('changed::' + KEY_ALWAYS_SHOW, this._queueSyncMenuVisibility.bind(this)); @@ -86,7 +86,7 @@ class ATIndicator extends PanelMenu.Button { let alwaysShow = this._a11ySettings.get_boolean(KEY_ALWAYS_SHOW); let items = this.menu._getMenuItems(); - this.actor.visible = alwaysShow || items.some(f => !!f.state); + this.visible = alwaysShow || items.some(f => !!f.state); return GLib.SOURCE_REMOVE; } diff --git a/js/ui/status/keyboard.js b/js/ui/status/keyboard.js index c93906585..d711a5453 100644 --- a/js/ui/status/keyboard.js +++ b/js/ui/status/keyboard.js @@ -822,7 +822,7 @@ class InputSourceIndicator extends PanelMenu.Button { this._hbox.add_child(this._container); this._hbox.add_child(PopupMenu.arrowIcon(St.Side.BOTTOM)); - this.actor.add_child(this._hbox); + this.add_child(this._hbox); this._propSeparator = new PopupMenu.PopupSeparatorMenuItem(); this.menu.addMenuItem(this._propSeparator); @@ -908,11 +908,11 @@ class InputSourceIndicator extends PanelMenu.Button { // We also hide if we have only one visible source unless // it's an IBus source with properties. this.menu.close(); - this.actor.hide(); + this.hide(); return; } - this.actor.show(); + this.show(); this._buildPropSection(newSource.properties);