diff --git a/js/ui/messageList.js b/js/ui/messageList.js index aff201ed6..6ba5be858 100644 --- a/js/ui/messageList.js +++ b/js/ui/messageList.js @@ -27,6 +27,7 @@ function _fixMarkup(text, allowMarkup) { // Support , , and , escape anything else // so it displays as raw markup. + // Ref: https://developer.gnome.org/notification-spec/#markup _text = _text.replace(/<(?!\/?[biu]>)/g, '<'); try { diff --git a/js/ui/messageTray.js b/js/ui/messageTray.js index 9ce5b4460..463d40ecf 100644 --- a/js/ui/messageTray.js +++ b/js/ui/messageTray.js @@ -315,10 +315,10 @@ var NotificationApplicationPolicy = new Lang.Class({ // You can add a secondary icon to the banner with 'secondaryGIcon'. There // is no fallback for this icon. // -// If @params contains 'bannerMarkup', with the value %true, then -// the corresponding element is assumed to use pango markup. If the -// parameter is not present for an element, then anything that looks -// like markup in that element will appear literally in the output. +// If @params contains 'bannerMarkup', with the value %true, a subset (, +// and ) of the markup in [1] will be interpreted within @banner. If +// the parameter is not present, then anything that looks like markup +// in @banner will appear literally in the output. // // If @params contains a 'clear' parameter with the value %true, then // the content and the action area of the notification will be cleared. @@ -328,6 +328,8 @@ var NotificationApplicationPolicy = new Lang.Class({ // If @params contains 'soundName' or 'soundFile', the corresponding // event sound is played when the notification is shown (if the policy for // @source allows playing sounds). +// +// [1] https://developer.gnome.org/notification-spec/#markup var Notification = new Lang.Class({ Name: 'Notification',