overviewControls: Mark the DashSlider as x_expand
Actors need to expand in order for them to their x_aligns to be taken into account.
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@ -323,6 +323,7 @@ const DashSlider = new Lang.Class({
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// available allocation
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// available allocation
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this._dash.actor.x_expand = true;
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this._dash.actor.x_expand = true;
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this.actor.x_expand = true;
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this.actor.x_align = Clutter.ActorAlign.START;
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this.actor.x_align = Clutter.ActorAlign.START;
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this.actor.y_expand = true;
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this.actor.y_expand = true;
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