js: Listen to notify::allocation instead of allocation-changed
ClutterActors "allocation-changed" signal was removed since it's no longer needed now that there are no ClutterAllocationFlags anymore. See https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245 https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1245
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@ -30,8 +30,8 @@ var BarLevel = GObject.registerClass({
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accessible_role: Atk.Role.LEVEL_BAR,
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accessible_role: Atk.Role.LEVEL_BAR,
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};
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};
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super._init(Object.assign(defaultParams, params));
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super._init(Object.assign(defaultParams, params));
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this.connect('allocation-changed', (actor, box) => {
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this.connect('notify::allocation', () => {
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this._barLevelWidth = box.get_width();
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this._barLevelWidth = this.allocation.get_width();
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});
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});
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this._customAccessible = St.GenericAccessible.new_for_actor(this);
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this._customAccessible = St.GenericAccessible.new_for_actor(this);
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@ -246,7 +246,7 @@ var LayoutManager = GObject.registerClass({
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vertical: true });
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vertical: true });
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this.addChrome(this.panelBox, { affectsStruts: true,
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this.addChrome(this.panelBox, { affectsStruts: true,
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trackFullscreen: true });
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trackFullscreen: true });
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this.panelBox.connect('allocation-changed',
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this.panelBox.connect('notify::allocation',
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this._panelBoxChanged.bind(this));
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this._panelBoxChanged.bind(this));
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this.modalDialogGroup = new St.Widget({ name: 'modalDialogGroup',
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this.modalDialogGroup = new St.Widget({ name: 'modalDialogGroup',
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@ -833,9 +833,9 @@ class LookingGlass extends St.BoxLayout {
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Main.uiGroup.add_actor(this);
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Main.uiGroup.add_actor(this);
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Main.uiGroup.set_child_below_sibling(this,
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Main.uiGroup.set_child_below_sibling(this,
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Main.layoutManager.panelBox);
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Main.layoutManager.panelBox);
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Main.layoutManager.panelBox.connect('allocation-changed',
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Main.layoutManager.panelBox.connect('notify::allocation',
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this._queueResize.bind(this));
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this._queueResize.bind(this));
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Main.layoutManager.keyboardBox.connect('allocation-changed',
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Main.layoutManager.keyboardBox.connect('notify::allocation',
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this._queueResize.bind(this));
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this._queueResize.bind(this));
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this._objInspector = new ObjInspector(this);
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this._objInspector = new ObjInspector(this);
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