shell/window-preview-layout: Adapt for ClutterContainer removal

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/3014>
This commit is contained in:
Zander Brown 2023-11-09 15:45:00 +00:00
parent 0bc6a024be
commit f9ee0c9e45

View File

@ -64,7 +64,7 @@ shell_window_preview_layout_get_property (GObject *object,
static void
shell_window_preview_layout_set_container (ClutterLayoutManager *layout,
ClutterContainer *container)
ClutterActor *container)
{
ShellWindowPreviewLayout *self = SHELL_WINDOW_PREVIEW_LAYOUT (layout);
ShellWindowPreviewLayoutPrivate *priv;
@ -72,7 +72,7 @@ shell_window_preview_layout_set_container (ClutterLayoutManager *layout,
priv = shell_window_preview_layout_get_instance_private (self);
priv->container = CLUTTER_ACTOR (container);
priv->container = container;
parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (shell_window_preview_layout_parent_class);
parent_class->set_container (layout, container);
@ -80,7 +80,7 @@ shell_window_preview_layout_set_container (ClutterLayoutManager *layout,
static void
shell_window_preview_layout_get_preferred_width (ClutterLayoutManager *layout,
ClutterContainer *container,
ClutterActor *container,
float for_height,
float *min_width_p,
float *natural_width_p)
@ -99,7 +99,7 @@ shell_window_preview_layout_get_preferred_width (ClutterLayoutManager *layout,
static void
shell_window_preview_layout_get_preferred_height (ClutterLayoutManager *layout,
ClutterContainer *container,
ClutterActor *container,
float for_width,
float *min_height_p,
float *natural_height_p)
@ -119,7 +119,7 @@ shell_window_preview_layout_get_preferred_height (ClutterLayoutManager *layout,
static void
shell_window_preview_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
ClutterActor *container,
const ClutterActorBox *box)
{
ShellWindowPreviewLayout *self = SHELL_WINDOW_PREVIEW_LAYOUT (layout);
@ -144,7 +144,7 @@ shell_window_preview_layout_allocate (ClutterLayoutManager *layout,
else
scale_y = clutter_actor_box_get_height (box) / bounding_box_height;
clutter_actor_iter_init (&iter, CLUTTER_ACTOR (container));
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
ClutterActorBox child_box = { 0, };