background: properly disconnect background signals
BackgroundManager connects to the changed signal in the backgrounds it manages. The signal ids for the changed signal connectionss are stored as state on the background manager object. If the background being managed changes while the manager is still loading the old background, then the signal id variable can get out of sync with the background object being managed. This commit ties the signal id to the background objects themselves, so there is no opportunity for them to desynchronize. https://bugzilla.gnome.org/show_bug.cgi?id=696157
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@ -654,17 +654,9 @@ const BackgroundManager = new Lang.Class({
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this.background = this._createBackground();
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this.background = this._createBackground();
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this._newBackground = null;
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this._newBackground = null;
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this._loadedSignalId = 0;
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this._changedSignalId = 0;
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},
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},
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destroy: function() {
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destroy: function() {
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if (this._loadedSignalId)
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this._newBackground.disconnect(this._loadedSignalId);
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if (this._changedSignalId)
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this.background.disconnect(this._changedSignalId);
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if (this._newBackground) {
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if (this._newBackground) {
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this._newBackground.actor.destroy();
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this._newBackground.actor.destroy();
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this._newBackground = null;
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this._newBackground = null;
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@ -683,22 +675,24 @@ const BackgroundManager = new Lang.Class({
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newBackground.saturation = background.saturation;
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newBackground.saturation = background.saturation;
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newBackground.visible = background.visible;
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newBackground.visible = background.visible;
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let signalId = newBackground.connect('loaded',
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newBackground.loadedSignalId = newBackground.connect('loaded',
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Lang.bind(this, function() {
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Lang.bind(this, function() {
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newBackground.disconnect(signalId);
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newBackground.disconnect(newBackground.loadedSignalId);
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newBackground.loadedSignalId = 0;
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Tweener.addTween(background.actor,
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Tweener.addTween(background.actor,
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{ opacity: 0,
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{ opacity: 0,
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time: FADE_ANIMATION_TIME,
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time: FADE_ANIMATION_TIME,
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transition: 'easeOutQuad',
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this, function() {
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onComplete: Lang.bind(this, function() {
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this.background = newBackground;
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if (this.background == background) {
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this._newBackground = null;
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this.background = newBackground;
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background.actor.destroy();
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this._newBackground = null;
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background.actor.destroy();
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}
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this.emit('changed');
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this.emit('changed');
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})
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})
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});
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});
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}));
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}));
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this._loadedSignalId = signalId;
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this._newBackground = newBackground;
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this._newBackground = newBackground;
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},
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},
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@ -717,12 +711,19 @@ const BackgroundManager = new Lang.Class({
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background.actor.lower_bottom();
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background.actor.lower_bottom();
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}
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}
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let signalId = background.connect('changed', Lang.bind(this, function() {
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background.changeSignalId = background.connect('changed', Lang.bind(this, function() {
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background.disconnect(signalId);
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background.disconnect(background.changeSignalId);
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background.changeSignalId = 0;
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this._updateBackground(background, this._monitorIndex);
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this._updateBackground(background, this._monitorIndex);
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}));
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}));
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this._changedSignalId = signalId;
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background.actor.connect('destroy', Lang.bind(this, function() {
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if (background.changeSignalId)
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background.disconnect(background.changeSignalId);
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if (background.loadedSignalId)
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background.disconnect(background.loadedSignalId);
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}));
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return background;
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return background;
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},
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},
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