Make sure we include staysPressed in the list of arguments to the Button object
, so that we don't end up ignoring minHeight. svn path=/trunk/; revision=58
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@ -34,7 +34,7 @@ Panel.prototype = {
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background.set_position(-1, -1);
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this._group.add_actor(background);
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this.button = new Button.Button("Activities", PANEL_BACKGROUND_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR, true, null, PANEL_HEIGHT);
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this.button = new Button.Button("Activities", PANEL_BACKGROUND_COLOR, PRESSED_BUTTON_BACKGROUND_COLOR, true, null, PANEL_HEIGHT-1);
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this._group.add_actor(this.button.button);
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