workspaceThumbnail: clear the drop placeholder on pointer leave
We add a drag monitor to check whether the pointer is inside the workspace selector, and update the visibility of the drop placeholder consequently. https://bugzilla.gnome.org/show_bug.cgi?id=664201
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@ -528,6 +528,59 @@ const ThumbnailsBox = new Lang.Class({
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this._stateCounts[ThumbnailState[key]] = 0;
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this._thumbnails = [];
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Main.overview.connect('item-drag-begin',
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Lang.bind(this, this._onDragBegin));
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Main.overview.connect('item-drag-end',
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Lang.bind(this, this._onDragEnd));
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Main.overview.connect('item-drag-cancelled',
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Lang.bind(this, this._onDragCancelled));
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Main.overview.connect('window-drag-begin',
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Lang.bind(this, this._onDragBegin));
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Main.overview.connect('window-drag-end',
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Lang.bind(this, this._onDragEnd));
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Main.overview.connect('window-drag-cancelled',
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Lang.bind(this, this._onDragCancelled));
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},
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_onDragBegin: function() {
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this._dragCancelled = false;
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this._dragMonitor = {
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dragMotion: Lang.bind(this, this._onDragMotion)
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};
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DND.addDragMonitor(this._dragMonitor);
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},
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_onDragEnd: function() {
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if (this._dragCancelled)
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return;
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this._endDrag();
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},
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_onDragCancelled: function() {
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this._dragCancelled = true;
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this._endDrag();
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},
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_endDrag: function() {
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this._clearDragPlaceholder();
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DND.removeDragMonitor(this._dragMonitor);
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},
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_onDragMotion: function(dragEvent) {
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if (!this.actor.contains(dragEvent.targetActor))
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this._onLeave();
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return DND.DragMotionResult.CONTINUE;
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},
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_onLeave: function() {
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this._clearDragPlaceholder();
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},
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_clearDragPlaceholder: function() {
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this._dropPlaceholderPos = -1;
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this.actor.queue_relayout();
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},
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// Draggable target interface
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