PopupMenu: add horizontal sliders
Introduce Cairo-drawn sliders to be used in PopupMenus (for example for volume). They are stylable to some extent (colors, border width, slider height) and have the standard behaviour of a slider, except they are completely modal (once you start dragging, all events are intercepted by the slider, which thus is kept active and highlighted at all times). They show numeric values between 0 and 1 (scaling must be performed outside) and emit value-changed on button release, but no activate, keeping the menu open. https://bugzilla.gnome.org/show_bug.cgi?id=625029
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@ -148,6 +148,15 @@ StTooltip {
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height: 1em;
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height: 1em;
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}
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}
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.popup-slider-menu-item {
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height: 1em;
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-slider-height: 0.3em;
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-slider-background-color: #333333;
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-slider-border-color: #5f5f5f;
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-slider-border-width: 1px;
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-slider-handle-radius: 0.5em;
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}
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/* Switches (to be used in menus) */
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/* Switches (to be used in menus) */
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.toggle-switch {
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.toggle-switch {
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width: 4.5em;
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width: 4.5em;
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@ -4,8 +4,9 @@ const Cairo = imports.cairo;
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const Clutter = imports.gi.Clutter;
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const Clutter = imports.gi.Clutter;
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const Gtk = imports.gi.Gtk;
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const Gtk = imports.gi.Gtk;
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const Lang = imports.lang;
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const Lang = imports.lang;
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const St = imports.gi.St;
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const Shell = imports.gi.Shell;
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const Signals = imports.signals;
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const Signals = imports.signals;
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const St = imports.gi.St;
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const BoxPointer = imports.ui.boxpointer;
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const BoxPointer = imports.ui.boxpointer;
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const Main = imports.ui.main;
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const Main = imports.ui.main;
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@ -164,6 +165,163 @@ PopupSeparatorMenuItem.prototype = {
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}
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}
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};
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};
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function PopupSliderMenuItem() {
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this._init.apply(this, arguments);
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}
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PopupSliderMenuItem.prototype = {
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__proto__: PopupBaseMenuItem.prototype,
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_init: function(value) {
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PopupBaseMenuItem.prototype._init.call(this, { activate: false });
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if (isNaN(value))
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// Avoid spreading NaNs around
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throw TypeError('The slider value must be a number');
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this._displayValue = this._value = Math.max(Math.min(value, 1), 0);
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this._slider = new St.DrawingArea({ style_class: 'popup-slider-menu-item', reactive: true });
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this.actor.set_child(this._slider);
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this._slider.connect('repaint', Lang.bind(this, this._sliderRepaint));
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this._slider.connect('button-press-event', Lang.bind(this, this._startDragging));
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this._releaseId = this._motionId = 0;
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this._dragging = false;
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},
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setValue: function(value) {
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if (isNaN(value))
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throw TypeError('The slider value must be a number');
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this._displayValue = this._value = Math.max(Math.min(value, 1), 0);
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this._slider.queue_repaint();
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},
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_sliderRepaint: function(area) {
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let cr = area.get_context();
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let themeNode = area.get_theme_node();
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let [width, height] = area.get_surface_size();
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let found, handleRadius;
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[found, handleRadius] = themeNode.get_length('-slider-handle-radius', false);
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let sliderWidth = width - 2 * handleRadius;
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let sliderHeight;
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[found, sliderHeight] = themeNode.get_length('-slider-height', false);
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let sliderBorderWidth;
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[found, sliderBorderWidth] = themeNode.get_length('-slider-border-width', false);
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let sliderBorderColor = new Clutter.Color();
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themeNode.get_color('-slider-border-color', false, sliderBorderColor);
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let sliderColor = new Clutter.Color();
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themeNode.get_color('-slider-background-color', false, sliderColor);
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cr.setSourceRGBA (
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sliderColor.red / 255,
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sliderColor.green / 255,
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sliderColor.blue / 255,
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sliderColor.alpha / 255);
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cr.rectangle(handleRadius, (height - sliderHeight) / 2, sliderWidth, sliderHeight);
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cr.fillPreserve();
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cr.setSourceRGBA (
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sliderBorderColor.red / 255,
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sliderBorderColor.green / 255,
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sliderBorderColor.blue / 255,
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sliderBorderColor.alpha / 255);
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cr.setLineWidth(sliderBorderWidth);
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cr.stroke();
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let handleY = height / 2;
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let handleX = handleRadius + (width - 2 * handleRadius) * this._displayValue;
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let color = new Clutter.Color();
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themeNode.get_foreground_color(color);
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cr.setSourceRGBA (
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color.red / 255,
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color.green / 255,
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color.blue / 255,
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color.alpha / 255);
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cr.arc(handleX, handleY, handleRadius, 0, 2 * Math.PI);
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cr.fill();
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},
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_startDragging: function(actor, event) {
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if (this._dragging) // don't allow two drags at the same time
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return;
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this._dragging = true;
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// FIXME: we should only grab the specific device that originated
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// the event, but for some weird reason events are still delivered
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// outside the slider if using clutter_grab_pointer_for_device
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Clutter.grab_pointer(this._slider);
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this._releaseId = this._slider.connect('button-release-event', Lang.bind(this, this._endDragging));
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this._motionId = this._slider.connect('motion-event', Lang.bind(this, this._motionEvent));
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let absX, absY;
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[absX, absY] = event.get_coords();
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this._moveHandle(absX, absY);
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},
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_endDragging: function() {
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if (this._dragging) {
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this._slider.disconnect(this._releaseId);
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this._slider.disconnect(this._motionId);
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Clutter.ungrab_pointer();
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this._dragging = false;
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this._value = this._displayValue;
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this.emit('value-changed', this._value);
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}
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return true;
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},
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_motionEvent: function(actor, event) {
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let absX, absY;
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[absX, absY] = event.get_coords();
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this._moveHandle(absX, absY)
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return true;
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},
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_moveHandle: function(absX, absY) {
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let relX, relY, sliderX, sliderY;
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[sliderX, sliderY] = this._slider.get_transformed_position();
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relX = absX - sliderX;
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relY = absY - sliderY;
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let width = this._slider.width;
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let found, handleRadius;
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[found, handleRadius] = this._slider.get_theme_node().get_length('-slider-handle-radius', false);
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let newvalue;
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if (relX < handleRadius)
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newvalue = 0;
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else if (relX > width - handleRadius)
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newvalue = 1;
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else
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newvalue = (relX - handleRadius) / (width - 2 * handleRadius);
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this._displayValue = newvalue;
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this._slider.queue_repaint();
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},
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get value() {
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return this._value;
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},
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handleKeyPress: function(event) {
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let key = event.get_key_symbol();
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if (key == Clutter.Right || key == Clutter.Left) {
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let delta = key == Clutter.Right ? 0.1 : -0.1;
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this._value = this._displayValue = Math.max(0, Math.min(this._value + delta, 1));
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this._slider.queue_repaint();
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this.emit('value-changed', this._value);
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return true;
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}
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return false;
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}
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}
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function PopupSwitchMenuItem() {
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function PopupSwitchMenuItem() {
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this._init.apply(this, arguments);
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this._init.apply(this, arguments);
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}
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}
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