keyboard: Separate keyval action notification
Add a distinct signal for keys defining a keyval to have it handled via event emulation. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/3162>
This commit is contained in:
parent
4d71d9f46d
commit
f0b18c9ccc
@ -223,6 +223,7 @@ const Key = GObject.registerClass({
|
||||
'long-press': {},
|
||||
'pressed': {},
|
||||
'released': {},
|
||||
'keyval': {param_types: [GObject.TYPE_UINT]},
|
||||
'commit': {param_types: [GObject.TYPE_UINT, GObject.TYPE_STRING]},
|
||||
},
|
||||
}, class Key extends St.BoxLayout {
|
||||
@ -316,15 +317,16 @@ const Key = GObject.registerClass({
|
||||
this._pressTimeoutId = 0;
|
||||
}
|
||||
|
||||
let keyval;
|
||||
if (button === this.keyButton)
|
||||
keyval = this._keyval;
|
||||
if (!keyval && commitString)
|
||||
keyval = this._getKeyvalFromString(commitString);
|
||||
console.assert(keyval !== undefined, 'Need keyval or commitString');
|
||||
|
||||
if (this._pressed && (commitString || keyval))
|
||||
this.emit('commit', keyval, commitString || '');
|
||||
if (this._pressed) {
|
||||
if (this._keyval && button === this.keyButton)
|
||||
this.emit('keyval', this._keyval);
|
||||
else if (commitString) {
|
||||
const keyval = this._getKeyvalFromString(commitString);
|
||||
this.emit('commit', keyval, commitString);
|
||||
} else {
|
||||
console.error('Need keyval or commitString');
|
||||
}
|
||||
}
|
||||
|
||||
this.emit('released');
|
||||
this._hideSubkeys();
|
||||
@ -1437,6 +1439,13 @@ export const Keyboard = GObject.registerClass({
|
||||
keyval: key.keyval,
|
||||
}, strings);
|
||||
|
||||
if (key.keyval) {
|
||||
button.connect('keyval', (_actor, keyval) => {
|
||||
this._keyboardController.keyvalPress(keyval);
|
||||
this._keyboardController.keyvalRelease(keyval);
|
||||
});
|
||||
}
|
||||
|
||||
if (key.action !== 'modifier') {
|
||||
button.connect('commit', (_actor, keyval, str) => {
|
||||
this._commitAction(keyval, str).then(() => {
|
||||
|
Loading…
x
Reference in New Issue
Block a user