workspace-switcher: Switch to vertical orientation

With workspaces now being stacked vertically, the horizontal
indicators in the workspace switcher are rather odd. There are
some designs for an improved workspace switch animation, but
it may take a while to implement them, so for now just change
the orientation of the existing switcher.

https://bugzilla.gnome.org/show_bug.cgi?id=641931
This commit is contained in:
Florian Müllner
2011-02-09 16:00:29 +01:00
parent c705b64d67
commit ef8c9e0abb
7 changed files with 548 additions and 154 deletions

View File

@ -12,8 +12,8 @@ const Tweener = imports.ui.tweener;
const ANIMATION_TIME = 0.1;
const DISPLAY_TIMEOUT = 600;
const LEFT = -1;
const RIGHT = 1;
const UP = -1;
const DOWN = 1;
function WorkspaceSwitcherPopup() {
this._init();
@ -32,6 +32,8 @@ WorkspaceSwitcherPopup.prototype = {
this._container = new St.BoxLayout({ style_class: 'workspace-switcher-container' });
this._list = new Shell.GenericContainer({ style_class: 'workspace-switcher' });
this._itemSpacing = 0;
this._childHeight = 0;
this._childWidth = 0;
this._list.connect('style-changed', Lang.bind(this, function() {
this._itemSpacing = this._list.get_theme_node().get_length('spacing');
}));
@ -51,59 +53,54 @@ WorkspaceSwitcherPopup.prototype = {
this._timeoutId = Mainloop.timeout_add(DISPLAY_TIMEOUT, Lang.bind(this, this._onTimeout));
},
_getPreferredWidth : function (actor, forHeight, alloc) {
_getPreferredHeight : function (actor, forWidth, alloc) {
let children = this._list.get_children();
let primary = global.get_primary_monitor();
let availwidth = primary.width;
availwidth -= this.actor.get_theme_node().get_horizontal_padding();
availwidth -= this._container.get_theme_node().get_horizontal_padding();
availwidth -= this._list.get_theme_node().get_horizontal_padding();
let availHeight = primary.height;
availHeight -= Main.panel.actor.height;
availHeight -= this.actor.get_theme_node().get_vertical_padding();
availHeight -= this._container.get_theme_node().get_vertical_padding();
availHeight -= this._list.get_theme_node().get_vertical_padding();
let width = 0;
let height = 0;
for (let i = 0; i < children.length; i++) {
let [childMinWidth, childNaturalWidth] = children[i].get_preferred_width(-1);
let [childMinHeight, childNaturalHeight] = children[i].get_preferred_height(childNaturalWidth);
width += childNaturalHeight * primary.width / primary.height;
let [childMinHeight, childNaturalHeight] = children[i].get_preferred_height(-1);
let [childMinWidth, childNaturalWidth] = children[i].get_preferred_width(childNaturalHeight);
height += childNaturalHeight * primary.width / primary.height;
}
let spacing = this._itemSpacing * (global.screen.n_workspaces - 1);
width += spacing;
width = Math.min(width, availwidth);
height += spacing;
height = Math.min(height, availHeight);
this._childWidth = (width - spacing) / global.screen.n_workspaces;
this._childHeight = (height - spacing) / global.screen.n_workspaces;
alloc.min_size = width;
alloc.natural_size = width;
alloc.min_size = height;
alloc.natural_size = height;
},
_getPreferredHeight : function (actor, forWidth, alloc) {
_getPreferredWidth : function (actor, forHeight, alloc) {
let primary = global.get_primary_monitor();
this._childHeight = Math.round(this._childWidth * primary.height / primary.width);
this._childWidth = Math.round(this._childHeight * primary.width / primary.height);
alloc.min_size = this._childHeight;
alloc.natural_size = this._childHeight;
alloc.min_size = this._childWidth;
alloc.natural_size = this._childWidth;
},
_allocate : function (actor, box, flags) {
let children = this._list.get_children();
let childBox = new Clutter.ActorBox();
let rtl = (St.Widget.get_default_direction() == St.TextDirection.RTL);
let x = box.x1;
let prevChildBoxX2 = box.x1 - this._itemSpacing;
let y = box.y1;
let prevChildBoxY2 = box.y1 - this._itemSpacing;
for (let i = 0; i < children.length; i++) {
childBox.x1 = prevChildBoxX2 + this._itemSpacing;
childBox.x2 = Math.round(x + this._childWidth);
childBox.y1 = box.y1;
childBox.y2 = box.y1 + this._childHeight;
x += this._childWidth + this._itemSpacing;
prevChildBoxX2 = childBox.x2;
if (rtl) {
let ltrChildBoxX1 = childBox.x1;
childBox.x1 = box.x2 - (childBox.x2 - box.x1);
childBox.x2 = box.x2 - (ltrChildBoxX1 - box.x1);
}
childBox.x1 = box.x1;
childBox.x2 = box.x1 + this._childWidth;
childBox.y1 = prevChildBoxY2 + this._itemSpacing;
childBox.y2 = Math.round(y + this._childHeight);
y += this._childHeight + this._itemSpacing;
prevChildBoxY2 = childBox.y2;
children[i].allocate(childBox, flags);
}
},
@ -114,10 +111,10 @@ WorkspaceSwitcherPopup.prototype = {
for (let i = 0; i < global.screen.n_workspaces; i++) {
let indicator = null;
if (i == activeWorkspaceIndex && direction == LEFT)
indicator = new St.Bin({ style_class: 'ws-switcher-active-left' });
else if(i == activeWorkspaceIndex && direction == RIGHT)
indicator = new St.Bin({ style_class: 'ws-switcher-active-right' });
if (i == activeWorkspaceIndex && direction == UP)
indicator = new St.Bin({ style_class: 'ws-switcher-active-up' });
else if(i == activeWorkspaceIndex && direction == DOWN)
indicator = new St.Bin({ style_class: 'ws-switcher-active-down' });
else
indicator = new St.Bin({ style_class: 'ws-switcher-box' });
@ -129,7 +126,8 @@ WorkspaceSwitcherPopup.prototype = {
_position: function() {
let primary = global.get_primary_monitor();
this._container.x = primary.x + Math.floor((primary.width - this._container.width) / 2);
this._container.y = primary.y + Math.floor((primary.height - this._container.height) / 2);
this._container.y = primary.y + Main.panel.actor.height +
Math.floor(((primary.height - Main.panel.actor.height) - this._container.height) / 2);
},
_show : function() {