popupMenu, panelMenu: split up panel and non-panel keynav

PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).

Fix this up by moving the panel-specific parts to PanelMenuButton
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=641253
This commit is contained in:
Dan Winship
2011-02-08 14:53:43 -05:00
parent df848fdb4d
commit ef6cce8988
4 changed files with 103 additions and 122 deletions

View File

@ -1,7 +1,9 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Gtk = imports.gi.Gtk;
const St = imports.gi.St;
const Lang = imports.lang;
const PopupMenu = imports.ui.popupMenu;
const Main = imports.ui.main;
@ -20,9 +22,10 @@ Button.prototype = {
track_hover: true });
this.actor._delegate = this;
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPress));
this.menu = new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, /* FIXME */ 0);
this.actor.connect('key-press-event', Lang.bind(this, this._onSourceKeyPress));
this.menu = new PopupMenu.PopupMenu(this.actor, menuAlignment, St.Side.TOP, 0);
this.menu.connect('open-state-changed', Lang.bind(this, this._onOpenStateChanged));
this.menu.actor.connect('key-press-event', Lang.bind(this, this._onMenuKeyPress));
Main.chrome.addActor(this.menu.actor, { visibleInOverview: true,
affectsStruts: false });
this.menu.actor.hide();
@ -32,20 +35,37 @@ Button.prototype = {
this.menu.toggle();
},
_onKeyPress: function(actor, event) {
_onSourceKeyPress: function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.menu.toggle();
return true;
} else if (symbol == Clutter.KEY_Escape && this.menu.isOpen) {
this.menu.close();
return true;
} else if (symbol == Clutter.KEY_Down) {
if (!this.menu.isOpen)
this.menu.toggle();
this.menu.activateFirst();
this.menu.actor.navigate_focus(this.actor, Gtk.DirectionType.DOWN, false);
return true;
} else
return false;
},
_onMenuKeyPress: function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_Left || symbol == Clutter.KEY_Right) {
let focusManager = St.FocusManager.get_for_stage(global.stage);
let group = focusManager.get_group(this.actor);
if (group) {
let direction = (symbol == Clutter.KEY_Left) ? Gtk.DirectionType.LEFT : Gtk.DirectionType.RIGHT;
group.navigate_focus(this.actor, direction, false);
return true;
}
}
return false;
},
_onOpenStateChanged: function(menu, open) {
if (open)
this.actor.add_style_pseudo_class('active');