extensionUtils: Remove ShellJS library

You can define a new importer object by importing a subdirectory in GJS.
This is undocumented, but it is likely to at least hold until the whole
thing moves to ES6 modules, after which we'll be able to do this purely
in JS with Reflect.Loader.

Since this was the only thing the ShellJS library did, we can remove it
altogether.

This allows us to discontinue use of the gjs-internals-1.0 embedder API.

https://bugzilla.gnome.org/show_bug.cgi?id=772386
This commit is contained in:
Philip Chimento
2016-10-04 22:27:18 -07:00
committed by Philip Chimento
parent c9ad54cd82
commit ed99bef458
6 changed files with 10 additions and 161 deletions

View File

@ -25,7 +25,6 @@
#include "shell-global.h"
#include "shell-global-private.h"
#include "shell-js.h"
#include "shell-perf-log.h"
#include "st.h"
@ -480,17 +479,3 @@ main (int argc, char **argv)
return ecode;
}
/* HACK:
Add a dummy function that calls into libgnome-shell-js.so to ensure it's
linked to /usr/bin/gnome-shell even when linking with --as-needed.
This function is never actually called.
https://bugzilla.gnome.org/show_bug.cgi?id=670477
*/
void _shell_link_to_shell_js (void);
void
_shell_link_to_shell_js (void)
{
shell_js_add_extension_importer (NULL, NULL, NULL, NULL);
}