status/keyboard: Port to the new input sources settings
https://bugzilla.gnome.org/show_bug.cgi?id=641531
This commit is contained in:
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76005f5adf
commit
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@ -75,6 +75,7 @@ TELEPATHY_LOGGER_MIN_VERSION=0.2.4
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POLKIT_MIN_VERSION=0.100
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STARTUP_NOTIFICATION_MIN_VERSION=0.11
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GCR_MIN_VERSION=3.3.90
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GNOME_DESKTOP_REQUIRED_VERSION=3.5.1
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# Collect more than 20 libraries for a prize!
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PKG_CHECK_MODULES(GNOME_SHELL, gio-unix-2.0 >= $GIO_MIN_VERSION
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@ -95,7 +96,8 @@ PKG_CHECK_MODULES(GNOME_SHELL, gio-unix-2.0 >= $GIO_MIN_VERSION
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telepathy-logger-0.2 >= $TELEPATHY_LOGGER_MIN_VERSION
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polkit-agent-1 >= $POLKIT_MIN_VERSION xfixes
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libnm-glib libnm-util gnome-keyring-1
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gcr-3 >= $GCR_MIN_VERSION)
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gcr-3 >= $GCR_MIN_VERSION
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gnome-desktop-3.0 >= $GNOME_DESKTOP_REQUIRED_VERSION)
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PKG_CHECK_MODULES(SHELL_PERF_HELPER, gtk+-3.0 gio-2.0)
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@ -121,7 +123,7 @@ PKG_CHECK_MODULES(GNOME_SHELL_JS, gio-2.0 gjs-internals-1.0 >= $GJS_MIN_VERSION)
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PKG_CHECK_MODULES(ST, clutter-1.0 gtk+-3.0 libcroco-0.6 >= 0.6.2 x11)
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PKG_CHECK_MODULES(TRAY, gtk+-3.0)
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PKG_CHECK_MODULES(GVC, libpulse libpulse-mainloop-glib gobject-2.0)
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PKG_CHECK_MODULES(DESKTOP_SCHEMAS, gsettings-desktop-schemas >= 0.1.7)
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PKG_CHECK_MODULES(DESKTOP_SCHEMAS, gsettings-desktop-schemas >= 3.5.1)
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AC_MSG_CHECKING([for bluetooth support])
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PKG_CHECK_EXISTS([gnome-bluetooth-1.0 >= 3.1.0],
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@ -11,7 +11,7 @@ const STANDARD_STATUS_AREA_SHELL_IMPLEMENTATION = {
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'a11y': imports.ui.status.accessibility.ATIndicator,
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'volume': imports.ui.status.volume.Indicator,
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'battery': imports.ui.status.power.Indicator,
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'keyboard': imports.ui.status.keyboard.XKBIndicator,
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'keyboard': imports.ui.status.keyboard.InputSourceIndicator,
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'userMenu': imports.ui.userMenu.UserMenuButton
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};
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@ -49,7 +49,7 @@ const _modes = {
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'a11y': imports.ui.status.accessibility.ATIndicator,
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'volume': imports.ui.status.volume.Indicator,
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'battery': imports.ui.status.power.Indicator,
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'keyboard': imports.ui.status.keyboard.XKBIndicator,
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'keyboard': imports.ui.status.keyboard.InputSourceIndicator,
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'powerMenu': imports.gdm.powerMenu.PowerMenuButton
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}
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}
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@ -2,9 +2,9 @@
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const Clutter = imports.gi.Clutter;
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const GdkPixbuf = imports.gi.GdkPixbuf;
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const Gkbd = imports.gi.Gkbd;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const GnomeDesktop = imports.gi.GnomeDesktop;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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@ -14,30 +14,28 @@ const PopupMenu = imports.ui.popupMenu;
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const PanelMenu = imports.ui.panelMenu;
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const Util = imports.misc.util;
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const DESKTOP_INPUT_SOURCES_SCHEMA = 'org.gnome.desktop.input-sources';
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const KEY_CURRENT_INPUT_SOURCE = 'current';
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const KEY_INPUT_SOURCES = 'sources';
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const INPUT_SOURCE_TYPE_XKB = 'xkb';
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const LayoutMenuItem = new Lang.Class({
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Name: 'LayoutMenuItem',
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Extends: PopupMenu.PopupBaseMenuItem,
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_init: function(config, id, indicator, long_name) {
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_init: function(displayName, shortName) {
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this.parent();
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this._config = config;
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this._id = id;
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this.label = new St.Label({ text: long_name });
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this.indicator = indicator;
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this.label = new St.Label({ text: displayName });
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this.indicator = new St.Label({ text: shortName });
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this.addActor(this.label);
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this.addActor(this.indicator);
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},
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activate: function(event) {
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this.parent(event);
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this._config.lock_group(this._id);
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}
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});
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const XKBIndicator = new Lang.Class({
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Name: 'XKBIndicator',
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const InputSourceIndicator = new Lang.Class({
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Name: 'InputSourceIndicator',
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Extends: PanelMenu.Button,
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_init: function() {
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@ -50,18 +48,17 @@ const XKBIndicator = new Lang.Class({
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this.actor.add_actor(this._container);
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this.actor.add_style_class_name('panel-status-button');
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this._iconActor = new St.Icon({ icon_name: 'keyboard', icon_type: St.IconType.SYMBOLIC, style_class: 'system-status-icon' });
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this._container.add_actor(this._iconActor);
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this._labelActors = [ ];
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this._layoutItems = [ ];
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this._labelActors = {};
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this._layoutItems = {};
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this._showFlags = false;
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this._config = Gkbd.Configuration.get();
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this._config.connect('changed', Lang.bind(this, this._syncConfig));
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this._config.connect('group-changed', Lang.bind(this, this._syncGroup));
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this._config.start_listen();
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this._settings = new Gio.Settings({ schema: DESKTOP_INPUT_SOURCES_SCHEMA });
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this._settings.connect('changed::' + KEY_CURRENT_INPUT_SOURCE, Lang.bind(this, this._currentInputSourceChanged));
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this._settings.connect('changed::' + KEY_INPUT_SOURCES, Lang.bind(this, this._inputSourcesChanged));
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this._syncConfig();
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this._currentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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this._xkbInfo = new GnomeDesktop.XkbInfo();
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this._inputSourcesChanged();
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// re-using "allowSettings" for the keyboard layout is a bit shady,
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// but at least for now it is used as "allow popping up windows
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@ -69,107 +66,126 @@ const XKBIndicator = new Lang.Class({
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// option if need arises.
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if (Main.sessionMode.allowSettings) {
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this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
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this.menu.addAction(_("Show Keyboard Layout"), Lang.bind(this, function() {
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Main.overview.hide();
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Util.spawn(['gkbd-keyboard-display', '-g', String(this._config.get_current_group() + 1)]);
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}));
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this.menu.addAction(_("Show Keyboard Layout"), Lang.bind(this, this._showLayout));
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}
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this.menu.addSettingsAction(_("Region and Language Settings"), 'gnome-region-panel.desktop');
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},
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_adjustGroupNames: function(names) {
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// Disambiguate duplicate names with a subscript
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// This is O(N^2) to avoid sorting names
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// but N <= 4 so who cares?
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_currentInputSourceChanged: function() {
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let nVisibleSources = Object.keys(this._layoutItems).length;
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if (nVisibleSources < 2)
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return;
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for (let i = 0; i < names.length; i++) {
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let name = names[i];
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let cnt = 0;
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for (let j = i + 1; j < names.length; j++) {
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if (names[j] == name) {
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cnt++;
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// U+2081 SUBSCRIPT ONE
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names[j] = name + String.fromCharCode(0x2081 + cnt);
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}
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}
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if (cnt != 0)
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names[i] = name + '\u2081';
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let nSources = this._settings.get_value(KEY_INPUT_SOURCES).n_children();
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let newCurrentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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if (newCurrentSourceIndex >= nSources)
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return;
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if (!this._layoutItems[newCurrentSourceIndex]) {
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// This source index is invalid as we weren't able to
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// build a menu item for it, so we hide ourselves since we
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// can't fix it here. *shrug*
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this.menu.close();
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this.actor.hide();
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return;
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} else {
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this.actor.show();
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}
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return names;
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if (this._layoutItems[this._currentSourceIndex]) {
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this._layoutItems[this._currentSourceIndex].setShowDot(false);
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this._container.set_skip_paint(this._labelActors[this._currentSourceIndex], true);
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}
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this._layoutItems[newCurrentSourceIndex].setShowDot(true);
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this._container.set_skip_paint(this._labelActors[newCurrentSourceIndex], false);
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this._currentSourceIndex = newCurrentSourceIndex;
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},
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_syncConfig: function() {
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this._showFlags = this._config.if_flags_shown();
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if (this._showFlags) {
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this._container.set_skip_paint(this._iconActor, false);
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} else {
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this._container.set_skip_paint(this._iconActor, true);
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_inputSourcesChanged: function() {
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let sources = this._settings.get_value(KEY_INPUT_SOURCES);
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let nSources = sources.n_children();
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for (let i in this._layoutItems)
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this._layoutItems[i].destroy();
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for (let i in this._labelActors)
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this._labelActors[i].destroy();
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this._layoutItems = {};
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this._labelActors = {};
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let infos = [];
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let infosByShortName = {};
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for (let i = 0; i < nSources; i++) {
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let [type, id] = sources.get_child_value(i).deep_unpack();
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if (type != INPUT_SOURCE_TYPE_XKB)
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continue;
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let info = {};
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[info.exists, info.displayName, info.shortName, , ] =
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this._xkbInfo.get_layout_info(id);
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if (!info.exists)
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continue;
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info.sourceIndex = i;
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if (!(info.shortName in infosByShortName))
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infosByShortName[info.shortName] = [];
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infosByShortName[info.shortName].push(info);
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infos.push(info);
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}
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let groups = this._config.get_group_names();
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if (groups.length > 1) {
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if (infos.length > 1) {
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this.actor.show();
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} else {
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this.menu.close();
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this.actor.hide();
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}
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for (let i = 0; i < this._layoutItems.length; i++)
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this._layoutItems[i].destroy();
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for (let i = 0; i < infos.length; i++) {
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let info = infos[i];
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if (infosByShortName[info.shortName].length > 1) {
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let sub = infosByShortName[info.shortName].indexOf(info) + 1;
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info.shortName += String.fromCharCode(0x2080 + sub);
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}
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for (let i = 0; i < this._labelActors.length; i++)
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this._labelActors[i].destroy();
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let short_names = this._adjustGroupNames(this._config.get_short_group_names());
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this._selectedLayout = null;
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this._layoutItems = [ ];
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this._selectedLabel = null;
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this._labelActors = [ ];
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for (let i = 0; i < groups.length; i++) {
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let icon_name = this._config.get_group_name(i);
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let actor;
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if (this._showFlags)
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actor = new St.Icon({ icon_name: icon_name, icon_type: St.IconType.SYMBOLIC, style_class: 'popup-menu-icon' });
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else
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actor = new St.Label({ text: short_names[i] });
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let item = new LayoutMenuItem(this._config, i, actor, groups[i]);
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item._short_group_name = short_names[i];
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item._icon_name = icon_name;
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this._layoutItems.push(item);
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let item = new LayoutMenuItem(info.displayName, info.shortName);
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this._layoutItems[info.sourceIndex] = item;
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this.menu.addMenuItem(item, i);
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item.connect('activate', Lang.bind(this, function() {
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this._settings.set_value(KEY_CURRENT_INPUT_SOURCE,
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GLib.Variant.new_uint32(info.sourceIndex));
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}));
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let shortLabel = new St.Label({ text: short_names[i] });
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this._labelActors.push(shortLabel);
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let shortLabel = new St.Label({ text: info.shortName });
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this._labelActors[info.sourceIndex] = shortLabel;
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this._container.add_actor(shortLabel);
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this._container.set_skip_paint(shortLabel, true);
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}
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this._syncGroup();
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this._currentInputSourceChanged();
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},
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_syncGroup: function() {
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let selected = this._config.get_current_group();
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_showLayout: function() {
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Main.overview.hide();
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if (this._selectedLayout) {
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this._selectedLayout.setShowDot(false);
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this._selectedLayout = null;
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}
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let sources = this._settings.get_value(KEY_INPUT_SOURCES);
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let current = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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let id = sources.get_child_value(current).deep_unpack()[1];
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let [, , , xkbLayout, xkbVariant] = this._xkbInfo.get_layout_info(id);
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if (this._selectedLabel) {
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this._container.set_skip_paint(this._selectedLabel, true);
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this._selectedLabel = null;
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}
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if (!xkbLayout || xkbLayout.length == 0)
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return;
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let item = this._layoutItems[selected];
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item.setShowDot(true);
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let description = xkbLayout;
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if (xkbVariant.length > 0)
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description = description + '\t' + xkbVariant;
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this._iconActor.icon_name = item._icon_name;
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this._selectedLabel = this._labelActors[selected];
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this._container.set_skip_paint(this._selectedLabel, this._showFlags);
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this._selectedLayout = item;
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Util.spawn(['gkbd-keyboard-display', '-l', description]);
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},
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_containerGetPreferredWidth: function(container, for_height, alloc) {
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@ -177,15 +193,11 @@ const XKBIndicator = new Lang.Class({
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// for the height of all children, but we ignore the results
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// for those we don't actually display.
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let max_min_width = 0, max_natural_width = 0;
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if (this._showFlags)
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[max_min_width, max_natural_width] = this._iconActor.get_preferred_width(for_height);
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for (let i = 0; i < this._labelActors.length; i++) {
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for (let i in this._labelActors) {
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let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height);
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if (!this._showFlags) {
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max_min_width = Math.max(max_min_width, min_width);
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max_natural_width = Math.max(max_natural_width, natural_width);
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}
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max_min_width = Math.max(max_min_width, min_width);
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max_natural_width = Math.max(max_natural_width, natural_width);
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}
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alloc.min_size = max_min_width;
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@ -194,15 +206,11 @@ const XKBIndicator = new Lang.Class({
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_containerGetPreferredHeight: function(container, for_width, alloc) {
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let max_min_height = 0, max_natural_height = 0;
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if (this._showFlags)
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[max_min_height, max_natural_height] = this._iconActor.get_preferred_height(for_width);
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for (let i = 0; i < this._labelActors.length; i++) {
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for (let i in this._labelActors) {
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let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width);
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if (!this._showFlags) {
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max_min_height = Math.max(max_min_height, min_height);
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max_natural_height = Math.max(max_natural_height, natural_height);
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}
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max_min_height = Math.max(max_min_height, min_height);
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max_natural_height = Math.max(max_natural_height, natural_height);
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}
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alloc.min_size = max_min_height;
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@ -216,8 +224,7 @@ const XKBIndicator = new Lang.Class({
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box.y2 -= box.y1;
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box.y1 = 0;
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this._iconActor.allocate_align_fill(box, 0.5, 0, false, false, flags);
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for (let i = 0; i < this._labelActors.length; i++)
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for (let i in this._labelActors)
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this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags);
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}
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});
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