cleanup: Require "dangling" commas

Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
This commit is contained in:
Florian Müllner
2019-08-20 23:43:54 +02:00
committed by Georges Basile Stavracas Neto
parent 07cc84f632
commit ebf77748a8
81 changed files with 452 additions and 445 deletions

View File

@ -10,8 +10,8 @@ var PieTimer = GObject.registerClass({
'angle': GObject.ParamSpec.double(
'angle', 'angle', 'angle',
GObject.ParamFlags.READWRITE,
0, 2 * Math.PI, 0)
}
0, 2 * Math.PI, 0),
},
}, class PieTimer extends St.DrawingArea {
_init() {
this._angle = 0;
@ -20,7 +20,7 @@ var PieTimer = GObject.registerClass({
opacity: 0,
visible: false,
can_focus: false,
reactive: false
reactive: false,
});
this.set_pivot_point(0.5, 0.5);
@ -84,13 +84,13 @@ var PieTimer = GObject.registerClass({
this.ease({
opacity: 255,
duration: duration / 4,
mode: Clutter.AnimationMode.EASE_IN_QUAD
mode: Clutter.AnimationMode.EASE_IN_QUAD,
});
this.ease_property('angle', 2 * Math.PI, {
duration,
mode: Clutter.AnimationMode.LINEAR,
onComplete: this._onTransitionComplete.bind(this)
onComplete: this._onTransitionComplete.bind(this),
});
}
@ -101,7 +101,7 @@ var PieTimer = GObject.registerClass({
opacity: 0,
duration: SUCCESS_ZOOM_OUT_DURATION,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => this.destroy()
onStopped: () => this.destroy(),
});
}
});