cleanup: Require "dangling" commas

Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
This commit is contained in:
Florian Müllner
2019-08-20 23:43:54 +02:00
committed by Georges Basile Stavracas Neto
parent 07cc84f632
commit ebf77748a8
81 changed files with 452 additions and 445 deletions

View File

@ -18,7 +18,7 @@ var INDICATORS_ANIMATION_MAX_TIME_OUT =
var ANIMATION_DELAY = 100;
var PageIndicators = GObject.registerClass({
Signals: { 'page-activated': { param_types: [GObject.TYPE_INT] } }
Signals: { 'page-activated': { param_types: [GObject.TYPE_INT] } },
}, class PageIndicators extends St.BoxLayout {
_init(orientation = Clutter.Orientation.VERTICAL) {
let vertical = orientation == Clutter.Orientation.VERTICAL;
@ -29,7 +29,7 @@ var PageIndicators = GObject.registerClass({
x_align: vertical ? Clutter.ActorAlign.END : Clutter.ActorAlign.CENTER,
y_align: vertical ? Clutter.ActorAlign.CENTER : Clutter.ActorAlign.END,
reactive: true,
clip_to_allocation: true
clip_to_allocation: true,
});
this._nPages = 0;
this._currentPage = undefined;
@ -154,7 +154,7 @@ class AnimatedPageIndicators extends PageIndicators {
translation_x: isAnimationIn ? 0 : offset,
duration: baseTime + delay * i,
mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
delay: isAnimationIn ? ANIMATION_DELAY : 0
delay: isAnimationIn ? ANIMATION_DELAY : 0,
});
}
}