cleanup: Require "dangling" commas

Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
This commit is contained in:
Florian Müllner
2019-08-20 23:43:54 +02:00
committed by Georges Basile Stavracas Neto
parent 07cc84f632
commit ebf77748a8
81 changed files with 452 additions and 445 deletions

View File

@ -17,7 +17,7 @@ var State = {
CLOSED: 1,
OPENING: 2,
CLOSING: 3,
FADED_OUT: 4
FADED_OUT: 4,
};
var ModalDialog = GObject.registerClass({
@ -26,9 +26,9 @@ var ModalDialog = GObject.registerClass({
GObject.ParamFlags.READABLE,
Math.min(...Object.values(State)),
Math.max(...Object.values(State)),
State.CLOSED)
State.CLOSED),
},
Signals: { 'opened': {}, 'closed': {} }
Signals: { 'opened': {}, 'closed': {} },
}, class ModalDialog extends St.Widget {
_init(params) {
super._init({ visible: false,
@ -134,7 +134,7 @@ var ModalDialog = GObject.registerClass({
onComplete: () => {
this._setState(State.OPENED);
this.emit('opened');
}
},
});
}
@ -183,7 +183,7 @@ var ModalDialog = GObject.registerClass({
opacity: 0,
duration: OPEN_AND_CLOSE_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._closeComplete()
onComplete: () => this._closeComplete(),
});
} else {
this._closeComplete();
@ -256,7 +256,7 @@ var ModalDialog = GObject.registerClass({
opacity: 0,
duration: FADE_OUT_DIALOG_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => (this.state = State.FADED_OUT)
onComplete: () => (this.state = State.FADED_OUT),
});
}
});