workspaceThumbnail: Destroy thumbnails on destruction
Often, when using multiple monitors, the thumbnails box may be destroyed before the 'hidden' signal of the Overview is emitted, which leaves a bunch of lingering signal connections to the workspace manager. Call this._destroyThumbnails() in the _onDestroy handler, which disconnects from workspace manager. This fixes the some of the log spam that GNOME Shell produces with backtraces of destroyed actors. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1860>
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@ -720,6 +720,7 @@ var ThumbnailsBox = GObject.registerClass({
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}
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_onDestroy() {
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_onDestroy() {
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this._destroyThumbnails();
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this._unqueueUpdateStates();
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this._unqueueUpdateStates();
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if (this._scrollValueId)
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if (this._scrollValueId)
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