screenShield: Remove arrows
They are not present anywhere in the new mockups. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872
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@ -2,18 +2,6 @@
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$_screenshield_shadow: 0px 0px 6px rgba(0, 0, 0, 0.726);
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.screen-shield-arrows {
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padding-bottom: 3em;
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}
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.screen-shield-arrows Gjs_Arrow {
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color: white;
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width: 80px;
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height: 48px;
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-arrow-thickness: 12px;
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-arrow-shadow: $_screenshield_shadow;
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}
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.screen-shield-clock {
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color: white;
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text-shadow: $_screenshield_shadow;
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@ -2,7 +2,6 @@
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const { AccountsService, Clutter, Gio, GLib,
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GnomeDesktop, GObject, Graphene, Meta, Shell, St } = imports.gi;
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const Cairo = imports.cairo;
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const Signals = imports.signals;
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const Background = imports.ui.background;
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@ -31,12 +30,6 @@ const LOCKED_STATE_STR = 'screenShield.locked';
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// the slide up automatically
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var ARROW_DRAG_THRESHOLD = 0.1;
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// Parameters for the arrow animation
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var N_ARROWS = 3;
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var ARROW_ANIMATION_TIME = 600;
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var ARROW_ANIMATION_PEAK_OPACITY = 0.4;
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var ARROW_IDLE_TIME = 30000; // ms
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var SUMMARY_ICON_SIZE = 48;
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// ScreenShield animation time
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@ -346,82 +339,6 @@ var NotificationsBox = GObject.registerClass({
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}
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});
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var Arrow = GObject.registerClass(
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class ScreenShieldArrow extends St.Bin {
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_init(params) {
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super._init(params);
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this._drawingArea = new St.DrawingArea({
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x_expand: true,
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y_expand: true,
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});
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this._drawingArea.connect('repaint', this._drawArrow.bind(this));
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this.child = this._drawingArea;
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this._shadowHelper = null;
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this._shadowWidth = this._shadowHeight = 0;
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}
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_drawArrow(arrow) {
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let cr = arrow.get_context();
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let [w, h] = arrow.get_surface_size();
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let node = this.get_theme_node();
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let thickness = node.get_length('-arrow-thickness');
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Clutter.cairo_set_source_color(cr, node.get_foreground_color());
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cr.setLineCap(Cairo.LineCap.ROUND);
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cr.setLineWidth(thickness);
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cr.moveTo(thickness / 2, h - thickness / 2);
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cr.lineTo(w / 2, thickness);
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cr.lineTo(w - thickness / 2, h - thickness / 2);
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cr.stroke();
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cr.$dispose();
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}
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vfunc_get_paint_volume(volume) {
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if (!super.vfunc_get_paint_volume(volume))
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return false;
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if (!this._shadow)
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return true;
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let shadowBox = new Clutter.ActorBox();
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this._shadow.get_box(this._drawingArea.get_allocation_box(), shadowBox);
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volume.set_width(Math.max(shadowBox.x2 - shadowBox.x1, volume.get_width()));
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volume.set_height(Math.max(shadowBox.y2 - shadowBox.y1, volume.get_height()));
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return true;
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}
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vfunc_style_changed() {
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let node = this.get_theme_node();
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this._shadow = node.get_shadow('-arrow-shadow');
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if (this._shadow)
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this._shadowHelper = St.ShadowHelper.new(this._shadow);
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else
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this._shadowHelper = null;
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super.vfunc_style_changed();
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}
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vfunc_paint(paintContext) {
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if (this._shadowHelper) {
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this._shadowHelper.update(this._drawingArea);
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let allocation = this._drawingArea.get_allocation_box();
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let paintOpacity = this._drawingArea.get_paint_opacity();
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let framebuffer = paintContext.get_framebuffer();
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this._shadowHelper.paint(framebuffer, allocation, paintOpacity);
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}
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this._drawingArea.paint(paintContext);
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}
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});
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function clamp(value, min, max) {
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return Math.max(min, Math.min(max, value));
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}
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@ -468,24 +385,6 @@ var ScreenShield = class {
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this._updateBackgrounds();
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Main.layoutManager.connect('monitors-changed', this._updateBackgrounds.bind(this));
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this._arrowAnimationId = 0;
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this._arrowWatchId = 0;
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this._arrowActiveWatchId = 0;
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this._arrowContainer = new St.BoxLayout({ style_class: 'screen-shield-arrows',
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vertical: true,
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x_align: Clutter.ActorAlign.CENTER,
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y_align: Clutter.ActorAlign.END,
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// HACK: without these, ClutterBinLayout
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// ignores alignment properties on the actor
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x_expand: true,
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y_expand: true });
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for (let i = 0; i < N_ARROWS; i++) {
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let arrow = new Arrow({ opacity: 0 });
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this._arrowContainer.add_actor(arrow);
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}
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this._lockScreenContents.add_actor(this._arrowContainer);
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this._dragAction = new Clutter.GestureAction();
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this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this));
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this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this));
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@ -736,30 +635,6 @@ var ScreenShield = class {
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}
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}
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_animateArrows() {
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let arrows = this._arrowContainer.get_children();
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let unitaryDelay = ARROW_ANIMATION_TIME / (arrows.length + 1);
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let maxOpacity = 255 * ARROW_ANIMATION_PEAK_OPACITY;
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for (let i = 0; i < arrows.length; i++) {
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arrows[i].opacity = 0;
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arrows[i].ease({
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opacity: maxOpacity,
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delay: unitaryDelay * (N_ARROWS - (i + 1)),
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duration: ARROW_ANIMATION_TIME / 2,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => {
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arrows[i].ease({
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opacity: 0,
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duration: ARROW_ANIMATION_TIME / 2,
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mode: Clutter.AnimationMode.EASE_IN_QUAD,
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});
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},
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});
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}
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return GLib.SOURCE_CONTINUE;
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}
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_onDragBegin() {
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this._lockScreenGroup.remove_all_transitions();
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this._lockScreenState = MessageTray.State.HIDING;
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@ -1034,63 +909,12 @@ var ScreenShield = class {
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Main.sessionMode.pushMode('lock-screen');
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}
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_startArrowAnimation() {
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this._arrowActiveWatchId = 0;
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if (!this._arrowAnimationId) {
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this._arrowAnimationId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 6000, this._animateArrows.bind(this));
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GLib.Source.set_name_by_id(this._arrowAnimationId, '[gnome-shell] this._animateArrows');
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this._animateArrows();
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}
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if (!this._arrowWatchId) {
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this._arrowWatchId = this.idleMonitor.add_idle_watch(ARROW_IDLE_TIME,
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this._pauseArrowAnimation.bind(this));
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}
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}
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_pauseArrowAnimation() {
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if (this._arrowAnimationId) {
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GLib.source_remove(this._arrowAnimationId);
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this._arrowAnimationId = 0;
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}
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if (!this._arrowActiveWatchId)
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this._arrowActiveWatchId = this.idleMonitor.add_user_active_watch(this._startArrowAnimation.bind(this));
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}
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_stopArrowAnimation() {
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if (this._arrowAnimationId) {
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GLib.source_remove(this._arrowAnimationId);
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this._arrowAnimationId = 0;
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}
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if (this._arrowActiveWatchId) {
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this.idleMonitor.remove_watch(this._arrowActiveWatchId);
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this._arrowActiveWatchId = 0;
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}
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if (this._arrowWatchId) {
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this.idleMonitor.remove_watch(this._arrowWatchId);
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this._arrowWatchId = 0;
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}
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}
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_checkArrowAnimation() {
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let idleTime = this.idleMonitor.get_idletime();
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if (idleTime < ARROW_IDLE_TIME)
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this._startArrowAnimation();
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else
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this._pauseArrowAnimation();
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}
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_lockScreenShown(params) {
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if (this._dialog && !this._isGreeter) {
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this._dialog.destroy();
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this._dialog = null;
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}
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this._checkArrowAnimation();
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let motionId = global.stage.connect('captured-event', (stage, event) => {
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if (event.type() == Clutter.EventType.MOTION) {
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this._cursorTracker.set_pointer_visible(true);
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@ -1164,8 +988,6 @@ var ScreenShield = class {
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this._notificationsBox = null;
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}
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this._stopArrowAnimation();
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this._lockScreenContentsBox.destroy();
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this._hasLockScreen = false;
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