remove shell-slicer
In last commit we remove the only use of shell-slicer, so we can remove this as well
This commit is contained in:
parent
333becef45
commit
e71b0a57fb
@ -17,7 +17,6 @@
|
|||||||
<chapter>
|
<chapter>
|
||||||
<title>Actors</title>
|
<title>Actors</title>
|
||||||
<xi:include href="xml/shell-generic-container.xml"/>
|
<xi:include href="xml/shell-generic-container.xml"/>
|
||||||
<xi:include href="xml/shell-slicer.xml"/>
|
|
||||||
<xi:include href="xml/shell-stack.xml"/>
|
<xi:include href="xml/shell-stack.xml"/>
|
||||||
</chapter>
|
</chapter>
|
||||||
<chapter>
|
<chapter>
|
||||||
|
@ -103,7 +103,6 @@ shell_public_headers_h = \
|
|||||||
shell-mount-operation.h \
|
shell-mount-operation.h \
|
||||||
shell-perf-log.h \
|
shell-perf-log.h \
|
||||||
shell-screenshot.h \
|
shell-screenshot.h \
|
||||||
shell-slicer.h \
|
|
||||||
shell-stack.h \
|
shell-stack.h \
|
||||||
shell-tp-client.h \
|
shell-tp-client.h \
|
||||||
shell-tray-icon.h \
|
shell-tray-icon.h \
|
||||||
@ -148,7 +147,6 @@ libgnome_shell_base_la_SOURCES = \
|
|||||||
shell-polkit-authentication-agent.c \
|
shell-polkit-authentication-agent.c \
|
||||||
shell-secure-text-buffer.c \
|
shell-secure-text-buffer.c \
|
||||||
shell-secure-text-buffer.h \
|
shell-secure-text-buffer.h \
|
||||||
shell-slicer.c \
|
|
||||||
shell-stack.c \
|
shell-stack.c \
|
||||||
shell-tp-client.c \
|
shell-tp-client.c \
|
||||||
$(NULL)
|
$(NULL)
|
||||||
|
@ -1,162 +0,0 @@
|
|||||||
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SECTION:shell-slicer
|
|
||||||
* @short_description: Display only part of another actor
|
|
||||||
*
|
|
||||||
* A #StBin that has 0 minimum size, and will clip its child
|
|
||||||
* in the middle.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "config.h"
|
|
||||||
|
|
||||||
#include "shell-slicer.h"
|
|
||||||
|
|
||||||
G_DEFINE_TYPE (ShellSlicer,
|
|
||||||
shell_slicer,
|
|
||||||
ST_TYPE_BIN);
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_get_preferred_width (ClutterActor *self,
|
|
||||||
gfloat for_height,
|
|
||||||
gfloat *min_width_p,
|
|
||||||
gfloat *natural_width_p)
|
|
||||||
{
|
|
||||||
ClutterActor *child = st_bin_get_child (ST_BIN (self));
|
|
||||||
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
|
|
||||||
|
|
||||||
st_theme_node_adjust_for_height (theme_node, &for_height);
|
|
||||||
|
|
||||||
if (min_width_p)
|
|
||||||
*min_width_p = 0;
|
|
||||||
|
|
||||||
if (child == NULL)
|
|
||||||
{
|
|
||||||
if (natural_width_p)
|
|
||||||
*natural_width_p = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_st_actor_get_preferred_width (child, for_height, FALSE,
|
|
||||||
NULL,
|
|
||||||
natural_width_p);
|
|
||||||
}
|
|
||||||
|
|
||||||
st_theme_node_adjust_preferred_width (theme_node, min_width_p, natural_width_p);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_get_preferred_height (ClutterActor *self,
|
|
||||||
gfloat for_width,
|
|
||||||
gfloat *min_height_p,
|
|
||||||
gfloat *natural_height_p)
|
|
||||||
{
|
|
||||||
ClutterActor *child = st_bin_get_child (ST_BIN (self));
|
|
||||||
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self));
|
|
||||||
|
|
||||||
st_theme_node_adjust_for_width (theme_node, &for_width);
|
|
||||||
|
|
||||||
if (min_height_p)
|
|
||||||
*min_height_p = 0;
|
|
||||||
|
|
||||||
if (child == NULL)
|
|
||||||
{
|
|
||||||
if (natural_height_p)
|
|
||||||
*natural_height_p = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_st_actor_get_preferred_height (child, for_width, FALSE,
|
|
||||||
NULL,
|
|
||||||
natural_height_p);
|
|
||||||
}
|
|
||||||
|
|
||||||
st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_allocate (ClutterActor *self,
|
|
||||||
const ClutterActorBox *box,
|
|
||||||
ClutterAllocationFlags flags)
|
|
||||||
{
|
|
||||||
ClutterActor *child;
|
|
||||||
|
|
||||||
clutter_actor_set_allocation (self, box, flags);
|
|
||||||
|
|
||||||
child = st_bin_get_child (ST_BIN (self));
|
|
||||||
if (child)
|
|
||||||
clutter_actor_allocate_preferred_size (child, flags);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_paint_child (ShellSlicer *self)
|
|
||||||
{
|
|
||||||
ClutterActor *child;
|
|
||||||
ClutterActorBox self_box;
|
|
||||||
ClutterActorBox child_box;
|
|
||||||
float width, height, child_width, child_height;
|
|
||||||
StAlign x_align, y_align;
|
|
||||||
double x_align_factor, y_align_factor;
|
|
||||||
|
|
||||||
child = st_bin_get_child (ST_BIN (self));
|
|
||||||
|
|
||||||
if (!child)
|
|
||||||
return;
|
|
||||||
|
|
||||||
st_bin_get_alignment (ST_BIN (self), &x_align, &y_align);
|
|
||||||
st_get_align_factors (x_align, y_align,
|
|
||||||
&x_align_factor, &y_align_factor);
|
|
||||||
|
|
||||||
clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &self_box);
|
|
||||||
clutter_actor_get_allocation_box (child, &child_box);
|
|
||||||
|
|
||||||
width = self_box.x2 - self_box.x1;
|
|
||||||
height = self_box.y2 - self_box.y1;
|
|
||||||
child_width = child_box.x2 - child_box.x1;
|
|
||||||
child_height = child_box.y2 - child_box.y1;
|
|
||||||
|
|
||||||
cogl_push_matrix ();
|
|
||||||
|
|
||||||
cogl_clip_push_rectangle (0, 0, width, height);
|
|
||||||
cogl_translate ((int)(0.5 + x_align_factor * (width - child_width)),
|
|
||||||
(int)(0.5 + y_align_factor * (height - child_height)),
|
|
||||||
0);
|
|
||||||
|
|
||||||
clutter_actor_paint (child);
|
|
||||||
|
|
||||||
cogl_clip_pop ();
|
|
||||||
|
|
||||||
cogl_pop_matrix ();
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_paint (ClutterActor *self)
|
|
||||||
{
|
|
||||||
st_widget_paint_background (ST_WIDGET (self));
|
|
||||||
|
|
||||||
shell_slicer_paint_child (SHELL_SLICER (self));
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_pick (ClutterActor *self,
|
|
||||||
const ClutterColor *pick_color)
|
|
||||||
{
|
|
||||||
shell_slicer_paint_child (SHELL_SLICER (self));
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_class_init (ShellSlicerClass *klass)
|
|
||||||
{
|
|
||||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
||||||
|
|
||||||
actor_class->get_preferred_width = shell_slicer_get_preferred_width;
|
|
||||||
actor_class->get_preferred_height = shell_slicer_get_preferred_height;
|
|
||||||
actor_class->allocate = shell_slicer_allocate;
|
|
||||||
actor_class->paint = shell_slicer_paint;
|
|
||||||
actor_class->pick = shell_slicer_pick;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
shell_slicer_init (ShellSlicer *actor)
|
|
||||||
{
|
|
||||||
}
|
|
@ -1,33 +0,0 @@
|
|||||||
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
|
|
||||||
#ifndef __SHELL_SLICER_H__
|
|
||||||
#define __SHELL_SLICER_H__
|
|
||||||
|
|
||||||
#include "st.h"
|
|
||||||
|
|
||||||
#define SHELL_TYPE_SLICER (shell_slicer_get_type ())
|
|
||||||
#define SHELL_SLICER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_SLICER, ShellSlicer))
|
|
||||||
#define SHELL_SLICER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_SLICER, ShellSlicerClass))
|
|
||||||
#define SHELL_IS_SLICER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_SLICER))
|
|
||||||
#define SHELL_IS_SLICER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_SLICER))
|
|
||||||
#define SHELL_SLICER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_SLICER, ShellSlicerClass))
|
|
||||||
|
|
||||||
typedef struct _ShellSlicer ShellSlicer;
|
|
||||||
typedef struct _ShellSlicerClass ShellSlicerClass;
|
|
||||||
|
|
||||||
typedef struct _ShellSlicerPrivate ShellSlicerPrivate;
|
|
||||||
|
|
||||||
struct _ShellSlicer
|
|
||||||
{
|
|
||||||
StBin parent;
|
|
||||||
|
|
||||||
ShellSlicerPrivate *priv;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct _ShellSlicerClass
|
|
||||||
{
|
|
||||||
StBinClass parent_class;
|
|
||||||
};
|
|
||||||
|
|
||||||
GType shell_slicer_get_type (void) G_GNUC_CONST;
|
|
||||||
|
|
||||||
#endif /* __SHELL_SLICER_H__ */
|
|
Loading…
Reference in New Issue
Block a user