Revert "overviewControls: Always allocate the actor its full size"
This reverts commit f5a9dbb348
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This broke the alignment of the workspace thumbnail widget. I don't
know why, but let's not break things if we can...
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a347a75617
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@ -68,7 +68,7 @@ const SlideLayout = new Lang.Class({
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let actorBox = new Clutter.ActorBox();
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let actorBox = new Clutter.ActorBox();
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actorBox.x1 = box.x1 + alignX + this._translationX;
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actorBox.x1 = box.x1 + alignX + this._translationX;
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actorBox.x2 = actorBox.x1 + availWidth;
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actorBox.x2 = actorBox.x1 + child.x_expand ? availWidth : natWidth;
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actorBox.y1 = box.y1;
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actorBox.y1 = box.y1;
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actorBox.y2 = actorBox.y1 + availHeight;
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actorBox.y2 = actorBox.y1 + availHeight;
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@ -323,6 +323,11 @@ const DashSlider = new Lang.Class({
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this._dash = dash;
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this._dash = dash;
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// SlideLayout reads the actor's expand flags to decide
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// whether to allocate the natural size to its child, or the whole
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// available allocation
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this._dash.actor.x_expand = true;
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this.actor.x_expand = true;
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this.actor.x_expand = true;
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this.actor.x_align = Clutter.ActorAlign.START;
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this.actor.x_align = Clutter.ActorAlign.START;
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this.actor.y_expand = true;
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this.actor.y_expand = true;
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