overviewControls: Fix initial slide-in animation
Controls are slided in by animating translationX from the actor's width to 0; however as _updateTranslation() will skip the animation when the property is already at its target value and 0 happens to be the initial value of translationX, the initial animation is skipped. Fix this by initializing translationX to undefined, which will always differ from a valid target value.
This commit is contained in:
parent
746a8692ac
commit
e60bf44c2e
@ -36,7 +36,7 @@ const SlideLayout = new Lang.Class({
|
|||||||
|
|
||||||
_init: function(params) {
|
_init: function(params) {
|
||||||
this._slideX = 1;
|
this._slideX = 1;
|
||||||
this._translationX = 0;
|
this._translationX = undefined;
|
||||||
this._direction = SlideDirection.LEFT;
|
this._direction = SlideDirection.LEFT;
|
||||||
|
|
||||||
this.parent(params);
|
this.parent(params);
|
||||||
|
Loading…
Reference in New Issue
Block a user