workspacesView: Support touch/touchpad gestures to switch workspaces
Now that the existing touch/touchpad gestures in windowManager only handle normal mode, add corresponding gestures for the overview and hook them up to the existing workspace scroll animations. https://gitlab.gnome.org/GNOME/gnome-shell/issues/516
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@ -1,10 +1,11 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const { Clutter, Gio, GObject, Meta, St } = imports.gi;
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const { Clutter, Gio, GObject, Meta, Shell, St } = imports.gi;
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const Signals = imports.signals;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const WindowManager = imports.ui.windowManager;
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const Workspace = imports.ui.workspace;
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var WORKSPACE_SWITCH_TIME = 0.25;
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@ -82,6 +83,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
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this._animating = false; // tweening
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this._scrolling = false; // swipe-scrolling
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this._gestureActive = false; // touch(pad) gestures
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this._animatingScroll = false; // programatically updating the adjustment
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let activeWorkspaceIndex = workspaceManager.get_active_workspace_index();
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@ -211,7 +213,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
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for (let w = 0; w < this._workspaces.length; w++) {
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let workspace = this._workspaces[w];
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if (this._animating || this._scrolling) {
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if (this._animating || this._scrolling || this._gestureActive) {
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workspace.actor.show();
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} else {
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if (this._inDrag)
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@ -223,7 +225,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
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}
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_updateScrollAdjustment(index) {
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if (this._scrolling)
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if (this._scrolling || this._gestureActive)
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return;
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this._animatingScroll = true;
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@ -300,6 +302,18 @@ var WorkspacesView = class extends WorkspacesViewBase {
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this._updateVisibility();
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}
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startTouchGesture() {
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this._gestureActive = true;
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}
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endTouchGesture() {
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this._gestureActive = false;
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// Make sure title captions etc are shown as necessary
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this._scrollToActive();
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this._updateVisibility();
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}
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// sync the workspaces' positions to the value of the scroll adjustment
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// and change the active workspace if appropriate
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_onScroll(adj) {
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@ -310,7 +324,7 @@ var WorkspacesView = class extends WorkspacesViewBase {
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let active = workspaceManager.get_active_workspace_index();
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let current = Math.round(adj.value);
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if (active != current) {
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if (active != current && !this._gestureActive) {
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if (!this._workspaces[current]) {
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// The current workspace was destroyed. This could happen
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// when you are on the last empty workspace, and consolidate
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@ -391,6 +405,12 @@ var ExtraWorkspaceView = class extends WorkspacesViewBase {
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endSwipeScroll() {
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}
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startTouchGesture() {
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}
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endTouchGesture() {
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}
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};
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var DelegateFocusNavigator = GObject.registerClass(
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@ -430,23 +450,37 @@ var WorkspacesDisplay = class {
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return false;
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}
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].startSwipeScroll();
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this._startSwipeScroll();
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return true;
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});
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panAction.connect('gesture-cancel', () => {
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clickAction.release();
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].endSwipeScroll();
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this._endSwipeScroll();
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});
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panAction.connect('gesture-end', () => {
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clickAction.release();
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].endSwipeScroll();
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this._endSwipeScroll();
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});
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Main.overview.addAction(panAction);
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this.actor.bind_property('mapped', panAction, 'enabled', GObject.BindingFlags.SYNC_CREATE);
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let allowedModes = Shell.ActionMode.OVERVIEW;
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let switchGesture = new WindowManager.WorkspaceSwitchAction(allowedModes);
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switchGesture.connect('motion', this._onSwitchWorkspaceMotion.bind(this));
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switchGesture.connect('activated', this._onSwitchWorkspaceActivated.bind(this));
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switchGesture.connect('cancel', this._endTouchGesture.bind(this));
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Main.overview.addAction(switchGesture);
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this.actor.bind_property('mapped', switchGesture, 'enabled', GObject.BindingFlags.SYNC_CREATE);
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switchGesture = new WindowManager.TouchpadWorkspaceSwitchAction(global.stage, allowedModes);
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switchGesture.connect('motion', this._onSwitchWorkspaceMotion.bind(this));
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switchGesture.connect('activated', this._onSwitchWorkspaceActivated.bind(this));
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switchGesture.connect('cancel', this._endTouchGesture.bind(this));
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this.actor.connect('notify::mapped', () => {
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switchGesture.enabled = this.actor.mapped;
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});
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switchGesture.enabled = this.actor.mapped;
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this._primaryIndex = Main.layoutManager.primaryIndex;
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this._workspacesViews = [];
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@ -474,6 +508,47 @@ var WorkspacesDisplay = class {
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return false;
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}
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_startSwipeScroll() {
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].startSwipeScroll();
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}
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_endSwipeScroll() {
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].endSwipeScroll();
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}
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_startTouchGesture() {
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].startTouchGesture();
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}
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_endTouchGesture() {
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for (let i = 0; i < this._workspacesViews.length; i++)
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this._workspacesViews[i].endTouchGesture();
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}
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_onSwitchWorkspaceMotion(action, xRel, yRel) {
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// We don't have a way to hook into start of touchpad actions,
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// luckily this is safe to call repeatedly.
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this._startTouchGesture();
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let workspaceManager = global.workspace_manager;
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let active = workspaceManager.get_active_workspace_index();
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let adjustment = this._scrollAdjustment;
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adjustment.value = (active - yRel / this.actor.height) * adjustment.page_size;
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}
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_onSwitchWorkspaceActivated(action, direction) {
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let workspaceManager = global.workspace_manager;
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let activeWorkspace = workspaceManager.get_active_workspace();
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let newWs = activeWorkspace.get_neighbor(direction);
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if (newWs != activeWorkspace)
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newWs.activate(global.get_current_time());
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this._endTouchGesture();
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}
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navigateFocus(from, direction) {
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return this._getPrimaryView().actor.navigate_focus(from, direction, false);
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}
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