cleanup: Avoid unnecessary parentheses
Extra parentheses usually add noise rather than clarity, so avoid them. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
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committed by
Georges Basile Stavracas Neto

parent
ebf77748a8
commit
e44adb92cf
@ -399,7 +399,7 @@ var WindowClone = GObject.registerClass({
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vfunc_key_press_event(keyEvent) {
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let symbol = keyEvent.keyval;
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let isEnter = (symbol == Clutter.KEY_Return || symbol == Clutter.KEY_KP_Enter);
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let isEnter = symbol == Clutter.KEY_Return || symbol == Clutter.KEY_KP_Enter;
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if (isEnter) {
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this._activate();
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return true;
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@ -1111,10 +1111,10 @@ function rectEqual(one, two) {
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if (!one || !two)
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return false;
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return (one.x == two.x &&
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return one.x == two.x &&
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one.y == two.y &&
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one.width == two.width &&
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one.height == two.height);
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one.height == two.height;
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}
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/**
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@ -1448,9 +1448,9 @@ class Workspace extends St.Widget {
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_delayedWindowRepositioning() {
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let [x, y] = global.get_pointer();
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let pointerHasMoved = (this._cursorX != x && this._cursorY != y);
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let inWorkspace = (this._fullGeometry.x < x && x < this._fullGeometry.x + this._fullGeometry.width &&
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this._fullGeometry.y < y && y < this._fullGeometry.y + this._fullGeometry.height);
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let pointerHasMoved = this._cursorX != x && this._cursorY != y;
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let inWorkspace = this._fullGeometry.x < x && x < this._fullGeometry.x + this._fullGeometry.width &&
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this._fullGeometry.y < y && y < this._fullGeometry.y + this._fullGeometry.height;
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if (pointerHasMoved && inWorkspace) {
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// store current cursor position
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