Remove an explicit destroy to the ClutterText actor
This is the same as the previous commit, but for StEntry. We don't have any need to explicitly destroy this actor in our dispose implementation, and doing so breaks the assumption that we can access the clutter_text from within destroy. https://bugzilla.gnome.org/show_bug.cgi?id=783483
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@ -230,12 +230,6 @@ st_entry_dispose (GObject *object)
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StEntryPrivate *priv = ST_ENTRY_PRIV (entry);
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StEntryPrivate *priv = ST_ENTRY_PRIV (entry);
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GdkKeymap *keymap;
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GdkKeymap *keymap;
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if (priv->entry)
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{
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clutter_actor_destroy (priv->entry);
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priv->entry = NULL;
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}
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keymap = gdk_keymap_get_for_display (gdk_display_get_default ());
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keymap = gdk_keymap_get_for_display (gdk_display_get_default ());
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g_signal_handlers_disconnect_by_func (keymap, keymap_state_changed, entry);
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g_signal_handlers_disconnect_by_func (keymap, keymap_state_changed, entry);
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