padOsd: Add PadChooser class
This is a popdown button that allows choosing between pads in the same group. https://bugzilla.gnome.org/show_bug.cgi?id=779986
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@ -30,6 +30,72 @@ const CCW = 1;
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const UP = 0;
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const DOWN = 1;
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const PadChooser = new Lang.Class({
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Name: 'PadChooser',
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_init: function (device, groupDevices) {
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this.actor = new St.Button({ style_class: 'pad-chooser-button',
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toggle_mode: true,
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x_fill: false,
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y_fill: false,
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x_align: St.Align.MIDDLE,
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y_align: St.Align.MIDDLE });
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this.currentDevice = device;
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this._padChooserMenu = null;
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let arrow = new St.Icon({ style_class: 'popup-menu-arrow',
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icon_name: 'pan-down-symbolic',
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accessible_role: Atk.Role.ARROW });
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this.actor.set_child(arrow);
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this._ensureMenu(groupDevices);
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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this.actor.connect('clicked', Lang.bind(this, function (actor) {
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if (actor.get_checked()) {
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if (this._padChooserMenu != null)
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this._padChooserMenu.open(true);
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else
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this.set_checked(false);
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} else {
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this._padChooserMenu.close(true);
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}
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}));
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},
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_ensureMenu: function (devices) {
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this._padChooserMenu = new PopupMenu.PopupMenu(this.actor, 0.5, St.Side.TOP);
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this._padChooserMenu.connect('menu-closed', Lang.bind(this, function() { this.actor.set_checked(false); }));
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this._padChooserMenu.actor.hide();
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Main.uiGroup.add_actor(this._padChooserMenu.actor);
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for (let i = 0; i < devices.length; i++) {
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let device = devices[i];
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if (device == this.currentDevice)
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continue;
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this._padChooserMenu.addAction(device.get_device_name(), () => {
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this.emit('pad-selected', device);
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});
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}
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},
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_onDestroy: function () {
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this._padChooserMenu.destroy();
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},
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update: function (devices) {
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if (this._padChooserMenu)
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this._padChooserMenu.actor.destroy();
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this.actor.set_checked(false);
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this._ensureMenu(devices);
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},
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destroy: function () {
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this.actor.destroy();
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},
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});
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Signals.addSignalMethods(PadChooser.prototype);
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const KeybindingEntry = new Lang.Class({
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Name: 'KeybindingEntry',
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