base-icon: Always recreate icon texture on style changes

Currently the icon texture is only updated on style changes when
the icon size is set from CSS and differs from the previously used
icon size.
As the style change may have been triggered by an icon theme change,
textures that are created for themed icons should always be recreated;
given that this is the case for most uses (with the exception of
file thumbnails), recreate the icon texture unconditionally to avoid
complexity.

https://bugzilla.gnome.org/show_bug.cgi?id=643738
This commit is contained in:
Florian Müllner 2011-03-03 00:25:23 +01:00
parent d6e29be980
commit e01971eac7

View File

@ -52,8 +52,7 @@ BaseIcon.prototype = {
this.createIcon = params.createIcon;
this._setSizeManually = params.setSizeManually;
this.icon = this.createIcon(this.iconSize);
this._iconBin.set_child(this.icon);
this.icon = null;
},
_allocate: function(actor, box, flags) {
@ -116,14 +115,15 @@ BaseIcon.prototype = {
if (!this._setSizeManually)
throw new Error('setSizeManually has to be set to use setIconsize');
this._setIconSize(size);
},
_setIconSize: function(size) {
if (size == this.iconSize)
return;
this.icon.destroy();
this._createIconTexture(size);
},
_createIconTexture: function(size) {
if (this.icon)
this.icon.destroy();
this.iconSize = size;
this.icon = this.createIcon(this.iconSize);
@ -139,12 +139,15 @@ BaseIcon.prototype = {
let node = this.actor.get_theme_node();
this._spacing = node.get_length('spacing');
if (this._setSizeManually)
return;
let size;
if (this._setSizeManually) {
size = this.iconSize;
} else {
let [found, len] = node.lookup_length('icon-size', false);
size = found ? len : ICON_SIZE;
}
let len = node.get_length('icon-size');
if (len > 0)
this._setIconSize(len);
this._createIconTexture(size);
}
};