From df5d5583ebd25e43917f3be0d5886f7050cd529a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20M=C3=BCllner?= Date: Thu, 12 Sep 2013 22:33:10 +0200 Subject: [PATCH] lookingGlass: Fix position on multi-head We currently assume that the primary monitor is located at (0, 0), fix that. https://bugzilla.gnome.org/show_bug.cgi?id=707996 --- js/ui/lookingGlass.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/js/ui/lookingGlass.js b/js/ui/lookingGlass.js index a408628a0..011737cd7 100644 --- a/js/ui/lookingGlass.js +++ b/js/ui/lookingGlass.js @@ -1072,15 +1072,15 @@ const LookingGlass = new Lang.Class({ let myWidth = primary.width * 0.7; let availableHeight = primary.height - Main.layoutManager.keyboardBox.height; let myHeight = Math.min(primary.height * 0.7, availableHeight * 0.9); - this.actor.x = (primary.width - myWidth) / 2; - this._hiddenY = Main.layoutManager.panelBox.height - myHeight - 4; // -4 to hide the top corners + this.actor.x = primary.x + (primary.width - myWidth) / 2; + this._hiddenY = primary.y + Main.layoutManager.panelBox.height - myHeight - 4; // -4 to hide the top corners this._targetY = this._hiddenY + myHeight; this.actor.y = this._hiddenY; this.actor.width = myWidth; this.actor.height = myHeight; this._objInspector.actor.set_size(Math.floor(myWidth * 0.8), Math.floor(myHeight * 0.8)); - this._objInspector.actor.set_position(primary.x + this.actor.x + Math.floor(myWidth * 0.1), - primary.y + this._targetY + Math.floor(myHeight * 0.1)); + this._objInspector.actor.set_position(this.actor.x + Math.floor(myWidth * 0.1), + this._targetY + Math.floor(myHeight * 0.1)); }, insertObject: function(obj) {