Fix misuse of ShellGenericContainerAllocation in two places
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@ -512,7 +512,7 @@ SwitcherList.prototype = {
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let totalSpacing = this._list.spacing * (this._items.length - 1);
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alloc.min_size = this._items.length * maxChildMin + separatorWidth + totalSpacing;
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alloc.nat_size = this._items.length * maxChildNat + separatorWidth + totalSpacing;
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alloc.natural_size = this._items.length * maxChildNat + separatorWidth + totalSpacing;
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},
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_getPreferredHeight: function (actor, forWidth, alloc) {
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@ -532,7 +532,7 @@ SwitcherList.prototype = {
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}
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alloc.min_size = maxChildMin;
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alloc.nat_size = maxChildNat;
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alloc.natural_size = maxChildNat;
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},
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_allocate: function (actor, box, flags) {
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@ -747,7 +747,7 @@ SingleView.prototype = {
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width = children[i].x + children[i].width;
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}
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alloc.min_size = width;
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alloc.nat_size = width;
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alloc.natural_size = width;
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}));
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this._indicatorsPanel.connect('get-preferred-height', Lang.bind(this, function (actor, fw, alloc) {
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let children = actor.get_children();
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@ -755,7 +755,7 @@ SingleView.prototype = {
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if (children.length)
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height = children[0].height;
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alloc.min_size = height;
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alloc.nat_size = height;
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alloc.natural_size = height;
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}));
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this._indicatorsPanel.connect('allocate', Lang.bind(this, function (actor, box, flags) {
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let children = actor.get_children();
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